Final Fantasy 15's director believes that game developers should familiarize themselves with generative AI.
03.03.2024 - 00:33 / gamerant.com / Square Enix / Yoshinori Kitase / Trumann Tu / Ios
One of the original directors of Chrono Trigger, Yoshinori Kitase, asked fans about the best approach to bringing back or remaking the classic JRPG for a modern audience. First released for the SNES, 1995's Chrono Trigger was one of the most influential JRPGs of all time. It had a team of talented creators working on the game, including Final Fantasy creator Hironobu Sakaguchi from Square, Akira Toriyama of Dragon Ball fame, and more. Chrono Trigger also had three directors, Yoshinori Kitase among them, who was the director of many critically acclaimed Final Fantasy games and continues to work at Square Enix to this day as a producer.
Chrono Trigger is praised as one of the best RPGs of all time due to its timeless graphics, deep combat systems, and a compelling story that has continued to capture the hearts of audiences nearly three decades after the game's original release. Its overwhelming popularity is maintained to this day, as Square Enix has re-released the game on multiple platforms, including the PC and even mobile devices. Despite Chrono Trigger still being accessible today on many platforms, it seems that there is some desire to remake the classic game.
On an episode of the My Perfect Console podcast hosted by Simon Parkin, Yoshinori Kitase was brought on as a guest. During this episode, Kitase asked the host and fans what the best way to reintroduce or remake Chrono Trigger for modern audiences would be. Kitase also shared three specific routes that the game could be remade: a straight port, a graphical remaster, or a remake on the scope of Final Fantasy 7 Remake.
Parkin shared his view on the matter, stating that he really liked how Nintendo approached remaking The Legend of Zelda: Link's Awakening for the Nintendo Switch. Kitase then thanked Parkin for his input. Based on Kitase's suggestions, there are multiple avenues a Chrono Trigger remake could go down.
A graphical remaster on the same level as 2019's Link's Awakening remake or an HD-2D remake like Live A Live would be best for gamers who would prefer that the core gameplay and storytelling of Chrono Trigger to remain the same. On the other hand, a remake on the scale of Final Fantasy 7 Remake, complete with a shift from a turn-based gameplay system to real-time action combat, could appeal to a wider audience.
A poll run by Twitter user Genki asked the same question that Kitase posed, with 2354 votes casted. Users mostly voted in favor of a graphical remaster, with a majority vote of 54.3%. 36.3% of fans who participated in the poll voted for a full remake on the scale of the Final Fantasy 7 remake trilogy. One user, Stealth, shared their ideal Chrono Trigger remake, saying that he'd like it in Square Enix's HD-2D JRPG style, with full
Final Fantasy 15's director believes that game developers should familiarize themselves with generative AI.
Final Fantasy 7 Rebirth director Naoki Hamaguchi recently weighed in on the possibility of expansions for the Queen’s Blood card game in the wake of its popularity. Just like Final Fantasy 7 Remake before it, Final Fantasy 7 Rebirth expands on the story of the 1997 original and includes many new side quests and bonus activities. Chief among them is Queen’s Blood, a card game that can be played in the lands beyond Midgar’s borders.
Content in Final Fantasy XIV is seemingly endless. The MMO includes something for everyone, whether you’re a more casual, story-based player or someone eager to find glory by challenging legendarily difficult Extreme Trials. While this balance has always seemed to strike a sweet spot with Warriors of Light, XIV‘s director Naoki Yoshida believes the title’s lack of overall challenge leaves much to be desired.
In the world of video game soundtracks, you can’t get much more iconic than Nobuo Uematsu. Most well-known for composing soundtracks for the first nine Final Fantasy games, the musician has gone on to write tracks for many subsequent entries to the franchise, most recently penning the tearjerking theme song for Final Fantasy VII Rebirth, No Promises to Keep.
Final Fantasy 7 Rebirth director Naoki Hamaguchi has said that further expansions of the card game Queen’s Blood are a possibility.
The Final Fantasy 7 Rebirth director, Naoki Hamaguchi, expressed surprise at the “yellow paint” becoming a topic of discussion on social media. Hamaguchi addressed the ongoing debate surrounding the use of yellow paint in the game while also providing reflections on various Final Fantasy 7 Rebirth aspects.
Final Fantasy 7 Rebirth is a stellar game, and the bevy of minigames it offers has become one of its most highly praised elements. Even with nearly 30 minigames on offer, however, there’s one in particular that has proven most popular with the game’s player base by far- Queen’s Blood, which is not only an entire, in-depth card collecting and battling game in and of itself, but also comes with an entire storyline revolving around it.
Square Enix isn't ruling out the possibility of a third Final Fantasy 16 expansion, a senior company official has said. But that is not to say that fans should expect more Final Fantasy 16 DLC after The Rising Tide.
Bringing the once-doomed MMO Final Fantasy XIV back to life and directing the latest mainline title of the long-running franchise isn’t enough for Square Enix superstar Naoki Yoshida. In a new interview with Famitsu, Yoshida chatted at length about his desire to direct yet another major game for Square Enix.
Akira Toriyama, the mangaka whose work in video games included designing the characters for two of the most influential RPGs ever made, Chrono Trigger and Dragon Quest, on top of creating one of the most influential series across all of pop-culture in Dragon Ball, has passed away.
With Final Fantasy 7 Rebirth and Square Enix working on the final installment in the Remake trilogy, there are a lot of questions. How will it end? Will it include more content and characters from the Compilation of Final Fantasy 7? Whatever the result, it’s confirmed that the world will be “rebuilt” to accommodate the Highwind.
The Final Fantasy VII Remake project trilogy will be console-exclusive to PlayStation, according to Sony Interactive Entertainment vice president of second- and third-party content ventures and strategic initiatives Christian Svensson.