Getting the hang of combat in can be a challenge, but there's one optional setting that can make it easier to master without decreasing the actual threat that enemies pose. Building on the system established in, features a fusion of dynamic action combat with the menu-based ability, spell, and item options that return from the original It can be a lot to wrangle, and it's sometimes possible to get tripped up by the hectic nature of battle even when keeping a good handle on the system itself.
The most obvious adjustments to make for combat lie in 's difficulty settings, which consist of Easy, Normal, Dynamic, and a Hard option that can be unlocked after beating the game. Although this is a solid array, jumping down from Normal to Easy can be overkill for anyone who's doing well enough in most battles. Committing to Dynamic is also a fun option to make every battle feel appropriately engaging, but certain conditions can occasionally make the fray a bit headache-inducing.
has an extensive array of camera options, but one great toggle that's easy to miss is the Camera Distance: In Battle option. This is on the closest setting of 1 by default, and pulling it back to 3 at the other end moves the camera further away from the playable characters in battle. When bouncing between a horde of flying enemies or taking down a squad of Shinra soldiers, having a larger perspective to look at the encounter can make it significantly easier to keep up with what each party member and opponent is up to.
Camera distance is very much a setting that comes down to personal preference, and there's a valid reason to opt for any of them. Sticking with a closer camera will definitely lead to situations where enemies are causing trouble off-screen, but it can make the presentation of combat feel a bit more personal and dynamic. Plenty of popular games have exhibited the merits of either end of the spectrum, from the intimate cinematic styling of to the distanced clarity of, so there's no one answer to the best approach.
Regardless, it's nice to have the option to tweak camera distance in combat, and checking out what the most distant perspective has to offer can open up a whole new way to appreciate the gameplay. It's also not the only interesting combat option in the game, as toggles like Fixed versus Free Combo Targeting can also offer interesting possibilities. There are a lot of ways to adapt to the challenges that has to offer, but picking the perfect camera distance in battle is definitely one of the best opportunities to do so.
Final Fantasy 7 Rebirth is the sequel to Final Fantasy 7 Remake and will see Cloud and his friends set off beyond the walls of Midgar to explore the world, stop Sephiroth's machinations, and see the
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A hidden mechanic in can save tons of time when it comes to completing quests. As an open-world RPG, has many optional side quests for players to complete. However, not every quest has a clear marker, and it’s not always clear where they're located. Since it's possible to miss some of them, or even to fail certain time-sensitive quests in , players will need to use every tool at their disposal to find and finish as many quests as possible.
is filled to the brim with World Intel to discover, but it can often be unclear just how much of a reward is in place for taking on this exhaustive task. As a somewhat open-world game that divides the giant map of Gaia into distinct but major zones, isn't shy about unfurling long checklists of activities to do. While some can be fulfilling in their own right, it doesn't take long to start questioning whether there are any rewards in place that could make some of the more tedious activities worthwhile.
Game of Thrones showrunners David Benioff and D.B. Weiss are not keen on returning to the world of Star Wars after their previous pitch was scrapped. The duo are busy with their latest Netflix sci-fi series 3 Body Problem, which they co-created with True Blood’s Alexander Woo, and are clear that that’s where their priorities lie at the moment.
Of 's four game modes, Hard is the most difficult, and provides a distinct experience from the base game. After completing a single game on one of the base modes (Easy, Normal, or 's new Dynamic Difficulty), Hard Mode becomes available on the difficulty select screen. It provides a far greater challenge than any of the other modes, and comes with some significant rule changes to keep the experience interesting.
Bringing the locations of the original to life is one of the most exciting things about , but one region is a clear example of how the game can miss the mark. From the slums of Midgar to the military fortress of Junon, packed a lot of flavor into a globe-trotting adventure. transforms these originally pre-rendered destinations into detailed 3D environments, expanding many of them in size while packing them full of more side content than ever.
Like in any open-world game, travel is one of the most important aspects of , and there's one key element that the game does better than just about any competitor. The world of Gaia presented in is a huge one, translating what was originally an overworld map into a series of large open-world zones filled with activities and decorated in detailed terrain. Not every corner of the map is as exciting as the more bespoke content in the game, but it does manage to smooth over some potential annoyances in a smart way.
During Chapter 8 of , players compete in a Chocobo race to earn their freedom from the Dustbowl. Their Chocobo, Piko, needs nutritious Sylkis Greens to stand a chance in the race. Getting these Sylkis Greens is fairly simple, as completing three of six possible sub-quests is all it takes to get enough Greens to feed Piko.
is full of puzzles, collectibles, and challenges, and the city of Costa del Sol is home to one such delight: its Queen's Blood mini-game. This event boasts a Companion Card for Cloud at its end and more rewards along the way, so completing the puzzles is worth it. You'll need the Companion Cards to get vacation-ready outfits, including swimsuits, for Cloud. Alongside the Card Carnival mini-game, the Queen's Blood event also includes the Gold Saucer Mini-Game.
One of the mini-games with the most depth in is Queen's Blood, an intricate card game you can often win if you manage to build a strong deck. You can buy powerful new cards from vendors as your party arrives in different regions throughout story Chapters. Winning matches in Queen's Blood may seem easy at first, but it can become challenging as opponents use unexpected strategies.
In , Fort Condor’s Hard Mode is optional — but that doesn't mean completing it will go unrewarded. Fort Condor is a recurring (if greatly expanded) mini-game from the original . It's a real-time strategy tower defense game in which a variety of units are placed on a two-laned battlefield. The end goal is to destroy the enemy's headquarters, or to run out the clock with more towers remaining. Finer points of strategy come from calculated unit placement, and a rock-paper-scissors system of strengths and weaknesses.
A new fan cosplay of Aerith from is recreating one of her most iconic moments in the game. Aerith Gainsborough is not only one of the most important characters in the title’s campaign due to her connection to the planet but also one of the most beloved among players because of her fun and cheerful personality that essentially counters Cloud’s stoic persona throughout the story. Now, she is being honored by a dedicated fan.