In case you've been living under a rock, a movie based on the The Legend of Zelda franchise is coming to theatres. Details are sparse at the moment, so we have no clue what game, if any, it'll cover.
24.04.2024 - 22:57 / comingsoon.net
is opening up about audiences’ reactions to 2016’s .
Speaking with David Duchovny on Duchovny’s upcoming “Fail Better” podcast, via People, Stiller opened up about the negative reactions that fans and critics had to Zoolander 2.
“I thought everybody wanted this,” Stiller said. “And then it’s like, ‘Wow, I must have really f—ed this up. Everybody didn’t go to it. And it’s gotten these horrible reviews.”
He continued, “It really freaked me out because I was like, ‘I didn’t know was that bad?’ What scared me the most on that one was l’m losing what I think what’s funny, the questioning yourself … on Zoolander 2, it was definitely blindsiding to me. And it definitely affected me for a long time.”
On the bright side, Stiller said that he likely would’ve had to quickly make a third movie or do something in that same vein if Zoolander 2 had been a success. “I had this space to kind of sit with myself and have to deal with it and other projects that I had been working on — not comedies, some of them — I have the time to actually just work on and develop,” Stiller explained.
A sequel to the widely beloved Zoolander movie from 2001, Zoolander 2 was considered a box-office flop, making approximately $56.7 million at the global box office off an estimated $50-55 million budget.
Along with reprising his role as the titular male fashion model, Stiller directed the film and co-wrote the screenplay with Justin Theroux, Nick Stoller, and John Hamburg. It also starred Owen Wilson, Will Ferrell, Penélope Cruz, Kristen Wiig, and Fred Armisen.
Since Zoolander 2, Stiller has starred in movies such as 2017’s Brad’s Status, 2017’s The Meyerowitz Stories, 2019’s Greed, and 2022’s Bros. He’s also directed several episodes of Apple TV+’s Severance and will soon be seen in Nutcrackers, which is being helmed by David Gordon Green.
In case you've been living under a rock, a movie based on the The Legend of Zelda franchise is coming to theatres. Details are sparse at the moment, so we have no clue what game, if any, it'll cover.
has been cast as MCU’s. Following rumors suggesting names including Javier Bardem and Antonio Banderas, Marvel reportedly picked the British actor to play The Fantastic Four’s villain.
Electronic Arts CEO and chairman Andrew Wilson says its developers have “a real hunger” to use generative AI to speed up development.
Grease star Susan Buckner has sadly passed away at the age of 72.
The barrage of TV — and great TV — continues apace in 2024, with plenty of intriguing new and returning shows launching their seasons this week.
's ship builder is probably the easiest way to waste away hours in the space-faring RPG, and a big May 2024 update is adding a whole new dimension to the system. It makes sense that ship customization features heavily in, as quite a lot of time is generally going to be spent in space across the course of a playthrough. Although the fast travel system makes intergalactic flight irrelevant, exploring space within smaller areas can lead to plenty of memorable encounters both large and small.
Medieval city builder Manor Lords was Steam's most-wishlisted game prior to release, and has now managed the feat of transmuting that anticipation into broad enthusiasm and very healthy sales. Not too shabby, considering that it's mostly the work of just one person, Grzegorz Styczeń of Slavic Magic, who has hopefully found time to sleep now and then between fielding bug reports and preparing the game's first patches.
For all long as the Fallout franchise has been around, it has never been set outside of the United States. Of course, its over-the-top, retro-futuristic Americana satirization is a core aspect of what makes Fallout, Fallout, but on new few occasions, large chunks of the series’ fanbase have wondered how locations outside of the US are faring in Fallout’s post-apocalyptic setting, and whether they could fare as suitable settings for a future Fallout game.
Bethesa’s RPGs are typically gargantuan experiences that players end up playing for years and years on end, and while a lot of that is down to their sheer longevity, it can also be attributed to the fact that new instalments in those franchises take an inordinate amount of time to come out. For instance, The Elder Scrolls 6 only entered full production last year, with Skyrim approaching its 13th anniversary. Meanwhile, though the Fallout TV’s show’s success has brought about a sudden uptick in sales and engagement for Bethesda’s Fallout games, the series’ next mainline instalment is several years away, to say the very least.
Baldur's Gate 3 launched last year to widespread acclaim, and you can count Mr. Skyrim, Starfield, and The Elder Scrolls 6 himself to its many admirers.
With all things Fallout now enjoying a significant boost following the breakout success of the Fallout TV show, Fallout 76 is enjoying a significant rise in player numbers. Last week, Bethesda announced that Fallout 76, its most recent mainline Fallout game, saw over one million people play in a single day.
Wow, remember Starfield? I do, just about, although any interest in it feels like a distant dream now. But not to Todd Howard! The Bethesboss had a chat with Kinda Funny and confirmed that Shattered Space, the first big DLC for the brave little space RPG that could, has a release window of "in the fall". Shattered Space adds new locations and stories and gear, and is the sort of DLC that was announced before the game came out, and you got it bundled with some of the super mega hyper awesome pre-order editions (you can still get it bundled with the Starfield Premium Edition if you want to spend an extra 30 quid).