Baldur’s Gate 3 developer Larian has revealed the current roadmap for updates to the game, including a patch that makes over 1,000 fixes and tweaks.
27.07.2023 - 12:51 / ign.com / Swen Vincke
Baldur’s Gate 3 is one of the most-anticipated role-playing video games of 2023, but fans of developer Larian’s previous, much-loved Divinity: Original Sin series are wondering whether its story will ever be continued. The answer: a Divinity: Original Sin sequel is a definite, although don’t hold your breath for an announcement.
In an interview with IGN, Larian boss Swen Vincke confirmed the studio will return to the world of Divinity: Original Sin and continue its story, but not before staff have taken a well-earned break following the launch of Baldur’s Gate 3 next month.
“It's [Divinity: Original Sin] our own universe we built, so we're definitely gonna get back there at some point,” Vincke said. “We will get back there at some point. We'll first finish this one [Baldur's Gate 3] now, and then take a break, because we will need to refresh ourselves creatively also. You’re seeing 400 developers putting their heart and souls into this. You’re getting the best of them and their craft into this game. And so I can tell you, it's quite a thing.”
Belgian studio Larian kicked off its Divinity role-playing series in 2002 with Divine Divinity. Beyond Divinity followed in 2004, before Divinity 2 launched in 2009. Divinity: Original Sin came out in 2014, but it was 2017’s Divinity: Original Sin 2 that propelled Larian into the bigtime, with millions in sales and universal critical acclaim. Ports and a Definitive Edition followed, with thousands still playing years later.
Baldur’s Gate 3, which Larian has developed under licence from Dungeons & Dragons owner Wizards of the Coast, launches in August 2023 six years after Divinity: Original Sin 2 came out. If Larian moves on to Divinity: Original Sin 3 next, it may well be years before we see or hear anything about it, let alone play it.
Larian announced it had brought the release date of the PC version of Baldur’s Gate 3 forward a month, from August 31 to August 3, in order to avoid a clash with the likes of Bethesda’s upcoming behemoth Starfield in early September. The PlayStation 5 version, meanwhile, is delayed slightly to September 6, and the Xbox Series X and S versions are without a release window (more on Baldur’s Gate 3’s Xbox hold-up here).
Speaking to IGN, Vincke said the developer is seeing a standard playthrough of Baldur’s Gate 3 take 75 to 100 hours. However, players who want to “do everything” should expect to double that figure.
Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at [email protected] or confidentially at [email protected].
Baldur’s Gate 3 developer Larian has revealed the current roadmap for updates to the game, including a patch that makes over 1,000 fixes and tweaks.
Taking to Twitter some hours ago, Larian Studios' Creative Director Swen Vincke shared a short Baldur's Gate 3 update roadmap.
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20 years ago, expansions for PC games were as commonplace as CD drives. If a game was a hit, it probably got an expansion—that was certainly the case for Baldur's Gate and Baldur's Gate 2, which both saw their stories continue in 20-hour-plus add-on adventures. When I heard Larian's Baldur's Gate 3 imposes a level cap of 12 out of D&D's possible 20, I thought that sounded like prime expansion setup to me. But Larian founder Swen Vincke says the studio isn't working on one, and it sounds unlikely (though not impossible) that it'll happen.
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