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Alessio Palumbo
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Visions of Mana Gameplay Videos Showcase Combat, Exploration, and More - gamingbolt.com
gamingbolt.com
31.03.2024 / 22:03

Visions of Mana Gameplay Videos Showcase Combat, Exploration, and More

As the first new mainline entry in Square Enix’s Mana series in nearly twenty years, Visions of Mana is a game that may have had their eye on since its announcement late last year, and excitement surrounding it has only grown with each new promising showing since then. Recently, a number of outlets had the chance to go hands-on with the action RPG, following which more new gameplay footage has emerged.

RTGI and Complete RT Shaders Get Major Updates with Sky Color - wccftech.com - Germany
wccftech.com
31.03.2024 / 19:57

RTGI and Complete RT Shaders Get Major Updates with Sky Color

RTGI, not to be confused with NVIDIA's RTXGI SDK which was recently updated to version 2.0, is Pascal Gilcher's famous ReShade screen space ray tracing shader. The German graphics modder and former NVIDIA employee rose to fame when he released it in May 2019, providing PC gamers with an easy way to improve the lighting of older games at an acceptable performance cost.

Dragon's Dogma 2 Update Improves Frame Rate on PS5 at the Cost of Ray Tracing | Push Square - pushsquare.com
pushsquare.com
31.03.2024 / 01:17

Dragon's Dogma 2 Update Improves Frame Rate on PS5 at the Cost of Ray Tracing | Push Square

Dragon's Dogma 2 has been blessed with some notable improvements via its first post-launch update. With patch 1.050, Capcom has implemented several graphics settings on PS5, and we're happy to report that the open world RPG has taken a decent step in the right direction.

New Dragon’s Dogma 2 Update Improves DLSS Quality and Adds Ray Tracing and FPS Cap Options on PS5 - wccftech.com
wccftech.com
29.03.2024 / 18:47

New Dragon’s Dogma 2 Update Improves DLSS Quality and Adds Ray Tracing and FPS Cap Options on PS5

Capcom has released a new Dragon's Dogma 2 update across PC and PS5, improving DLSS quality, fixing bugs, adding an FPS cap option on PS5, and more.

Diablo IV Adds Ray Tracing and Other Graphics Improvements on Consoles, Too; Game Pass Will Require Battle.net - wccftech.com - Diablo
wccftech.com
26.03.2024 / 21:21

Diablo IV Adds Ray Tracing and Other Graphics Improvements on Consoles, Too; Game Pass Will Require Battle.net

Today is the day that Diablo IV gets its ray tracing update, which was developed in collaboration with NVIDIA. Blizzard has released a detailed explanation of each improved effect, starting with shadows.

Microsoft DirectSR API Is Based on AMD FSR 2.2.2 - wccftech.com
wccftech.com
24.03.2024 / 22:43

Microsoft DirectSR API Is Based on AMD FSR 2.2.2

About a month ago, the Game Developers Conference 2024 schedule unveiled a new technology called Microsoft DirectSR. As one could easily guess from its name (Direct SuperResolution), it's an attempt to make the implementation of upscalers easier, and it was built in collaboration with all of the main CPU and GPU vendors (NVIDIA, AMD, and Intel).

AMD FSR 3.1 Announced: Enables Frame Generation On DLSS, XeSS Upscaling Solutions, Improved Image Quality, 40 Game Support Later This Year - wccftech.com
wccftech.com
21.03.2024 / 13:46

AMD FSR 3.1 Announced: Enables Frame Generation On DLSS, XeSS Upscaling Solutions, Improved Image Quality, 40 Game Support Later This Year

AMD has announced its latest FidelityFX Super Resolution technology update in the form of FSR 3.1 which will enable Frame generation on 3rd party upscaling solutions.

Hyper Light Breaker – Combat, Exploration and Different Dashes Showcased in Gameplay - gamingbolt.com
gamingbolt.com
21.03.2024 / 12:29

Hyper Light Breaker – Combat, Exploration and Different Dashes Showcased in Gameplay

With its early access release window set, Heart Machine’s Hyper Light Breaker has received some new pre-alpha gameplay courtesy of Game Informer. Combat is the biggest focus against different enemies, but plenty of exploration is also showcased. Check it out below.

Unreal Engine 5.4 Features Massive Performance Improvements – GPU Time 25% Lower in City Sample Console Test - wccftech.com
wccftech.com
20.03.2024 / 19:31

Unreal Engine 5.4 Features Massive Performance Improvements – GPU Time 25% Lower in City Sample Console Test

During their State of Unreal GDC 2024 keynote, Epic presented Unreal Engine 5.4, which is set to add several new features.

Dragon’s Dogma 2 PC Performance Woes Due to Strain on CPU Says Capcom, Improvements Coming - wccftech.com
wccftech.com
20.03.2024 / 19:31

Dragon’s Dogma 2 PC Performance Woes Due to Strain on CPU Says Capcom, Improvements Coming

Dragon’s Dogma 2 has arrived, and the game is a bit of beast on pretty much any hardware you’ll play it on. Not only is it a “dynamic” 30fps on current-gen consoles (in other words, often under 30fps) but not even a high end PCs are free from troubles – Wccftech’s reviewer Alessio Palumbo had issues despite rocking an RTX 4090 and a Ryzen 7800X3D. A lack of promised DLSS 3 at launch also means there are limited ways to smooth over the problems.

AMD FSR 3 Is Out Now in The Last of Us Part I, But DLSS Is Reportedly Smoother - wccftech.com - city Rogue
wccftech.com
20.03.2024 / 14:41

AMD FSR 3 Is Out Now in The Last of Us Part I, But DLSS Is Reportedly Smoother

As anticipated earlier this month, the PC version of The Last of Us Part I has been updated to version 1.1.3 to add support for AMD FSR 3 Super Resolution and Frame Generation.

PS4 Is Still Getting Firmware Update Improvements, By the Way | Push Square - pushsquare.com
pushsquare.com
20.03.2024 / 01:22

PS4 Is Still Getting Firmware Update Improvements, By the Way | Push Square

We suspect the vast majority of our readers will have moved on to the PS5 by now, but there are still millions upon millions of lingering PS4 users around the world. Sony has remained committed to the console, despite it now being over a decade old, and earlier this week it released a brand-new firmware update which actually makes some improvements to the user experience.

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