The developer behind Nintendo and Square Enix’s Super Mario RPG remake for Nintendo Switch has been revealed, as spoilers from early copies of the game began circulating on social media.
23.10.2023 - 17:05 / wccftech.com / Travis Northup
Earlier this month, Wccftech was invited to visit Sanzaru Games and get an intimate first look at their upcoming title, Asgard’s Wrath II. Production on the numbered sequel began shortly after the first Asgard’s Wrath released four years ago for the Oculus Rift, a gap that could only be described as multiple generations going as far as VR tech has progressed. Now, Sanzaru Games is rushing towards the finish line on development and ready to launch Asgard’s Wrath II exclusively on the Meta Quest 2 and 3 platforms.
Asgard’s Wrath II picks up shortly after the epilogue to the first title. Players may already be invested in the epic Norse story of gods and mortals and familiar with the dealings of Loki himself, but the developers of Sanzaru Games mentioned that they will help onboard players to the story by allowing players to ride upon the back of Great Odin’s Raven and passively play through scenes of great importance from the first game leading up to the start of thein a numbered sequel. From there, the game opens up with players learning the ropes at a tavern frequented by many a Norse god and goddess. It’s here that a magical ankh is given to the player and, following a boss battle against an agitated gryphon/dragon beast, is lost in a portal of aether.
Here, players are introduced to the Weavers of Fate and link up with the first mortal they’ll assume control of. Sanzaru Games are tightlipped on the total count of playable heroes and followers this time around, but given that the first title featured five different playable champions, it’s a safe bet that Sanzaru Games will expand on that roster significantly for the sequel. During the cinematic fall into the realm of the Watchers, I was able to notice an array of six biome shards from Egyptian lore to Chinese and Japanese buildings in profile. The entirety of both sections of Asgard Wrath II’s press demo took place in an Egyptian underworld known as The Duat and the Great Sand Sea that surrounds it. I was not able to check out the Hideout firsthand that IGN’s Travis Northup made it to during his demo (I was too focused on loot and exploring secrets within the intro dungeon).
The entirety of our Asgard’s Wrath II demo was in the role of Abraxas, a mortal saved from a crushing death by the player god, and his arsenal of sword, axe, and shield. During the second section of the demo, his signature sword was given an upgrade to function like a grappling hook that could bring enemies face-to-face with Abraxas with a natural swing of the arm (reaching behind the player’s back, pulling a trigger, and swinging their sword arm out like a whip) or aid him in mounting his transformation animal companion. Abraxas’ introduction to the player plays out as a
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