Geoff Keighley will host The Game Awards 2023 on December 7 at Peacock Theater in Los Angeles, California, he announced as part of Gamescom 2023: Opening Night Live. 2023 will mark the 10th anniversary of the annual award show.
03.08.2023 - 14:59 / gamesradar.com / Joe Blackburn
Destiny 2 players, it's time to polish your reading glasses. Bungie's putting the finishing touches on a 6,473-word, 15-page State of the Game post as we speak, and it's going to drop later today, August 3.
Game director Joe Blackburn announced the impending post last night. "I want to sincerely thank a bunch of folks across Bungie for working with me to put this together for the community," he said. "While I normally love to help drive these start-to-finish, I've been heads-down with the team making sure The Final Shape is awesome," indicating he had less of a hands-on role in the copy of the post itself.
In a retweet, the Destiny 2 Team account, set up last year as a go-between for the community and various developers, shared an image that could be described as a threat or a treat.
Geoff Keighley will host The Game Awards 2023 on December 7 at Peacock Theater in Los Angeles, California, he announced as part of Gamescom 2023: Opening Night Live. 2023 will mark the 10th anniversary of the annual award show.
Last year, The Game Awards delivered several memorable moments, including the first look at The Super Mario Bros. Movie, as well as several celebrity appearances and a ton of major reveals in the world of gaming en route to attracting 103 million global viewers. This year looks to be no different, as the 10th annual The Game Awards arrives at the Peacock Theater (formerly Microsoft Theater) in Los Angeles, California, on Thursday, December 7, 2023.
Today I beat Super Castlevania 4! As a HUGE Castlevania fan (Castlevania is my favorite franchise) I have trouble beating the Classicvanias as they are really hard for me, but I decided to push it trough! I've beaten Castlevania 1 and now this!
@LtSarge I loved the first Baten Kaitos back on the GameCube and hope it holds up. The battle system uses cards randomly drawn from a deck, so takes a little getting used to. It’s fast paced and quite unique, but also very enjoyable. Everything in battle uses cards, even potions and consumable food, and some cards change over time. Food/drink such as milk can go off: I don’t remember exactly, so may be wrong, but I think it could then be used to poison enemies. The visuals use beautiful pre-rendered backgrounds, which was unusual by then, but meant that more fantastical and detailed themes could be used. I also remember the music being quite nice. Hopefully the backgrounds have been nicely upscaled! One thing I didn’t like was the voice acting, as it sounded like it had been recorded using a phone from 1910 with a thermal sock covering the mouthpiece. In the original it could be turned off completely.
Embracer CEO confident amid ongoing challenges and restructuring.
Kowloon Nights, London Venture Partners and Hiro Capital complete the speaker schedule for the GamesIndustry.biz Investment Summit in Seattle.
Bluey, the beloved animated dog who is a household name to anyone with young kids, is getting her first ever mobile game.
I bought my Sega Saturn back when I was in college. Before that, I didn’t know a single person who had ever owned one. It had only been off the market for a decade, but games for it were tough to come by; still are. It sold nearly 10 million units. I have no hard numbers on this, but anecdotally, it seems to have barely made a ripple in Canada. Even knowing that the platform was mostly just popular in Japan, I would think I’d remember a section for Saturn games in Zellers.
More huge platform holders, investors and publishers have signed-up to the GamesIndustry.biz Investment Summit at PAX this month.
Perhaps as an ode to the horror movie genre itself, The Texas Chain Saw Massacre starts out with all the same joy and promise of a group of friends preparing for a weekend at a cabin in the woods before things quickly take a turn for the worse. While I definitely enjoyed plenty of my 20 hours with this novel take on the asymmetrical multiplayer blueprint, where three powerful murderers hunt down a team of four elusive teens, getting started wasn’t as smooth as it is in similar games and there’s less to do than expected once you’re up and running. Between that and some seriously frustrating technical issues, there was definitely a chloroform-doused wet blanket over the whole thing.
We are now less than one month away from the launch of Starfield, the new space-exploration RPG from Bethesda Game Studios – makers of The Elder Scrolls series as well as Fallout 3 and 4. And after an excellent and very well-received 45-minute Starfield Direct presentation in June, hype is running high. This is the first game from this team, led by decorated game director Todd Howard, in eight years (Fallout 4). It’s topped the Steam wishlist charts for the past two months. It is, by the developer’s own account, the biggest game it’s ever made (and for what it’s worth, from the hour I got to play it with Howard – first from the beginning and then quickly jumping between a couple of other save files – I saw nothing to doubt the team’s claims). And as the Xbox’s first-party/exclusive game journey continues to carve out its strange and unforeseen path, it’s turned out to be the most important launch for the platform in a long time.
The popularity of Baldur’s Gate 3 at launch has been staggering, as developer Larian Studios has revealed that the game has already been played for over 1000 years. This is roughly the maximum age for one of the D&D elven races, which is an impressive feat for a game that hasn’t been out for very long.