All Stellaris cheats and console commands
25.02.2024 - 22:05
/ digitaltrends.com
/ Jesse Lennox
Managing your own interstellar civilization in Stellaris is as deep as it is challenging. No two plays are the same, and there are dozens of ways you can eventually achieve victory — but even more ways to see your empire fall. Being a mix of 4X and strategy game mechanics, this isn’t a game for the faint of heart. Once you begin, every choice has weight and consequences. But what if you could make things a little easier on yourself? The game isn’t going to give you any slack, and there’s no shame in tweaking the experience to your liking. Here are all the cheats and console commands to help you rule the galaxy.
How to enter cheats
Cheating in Stellaris requires you to open up the console command window. This is done by hitting the Tilde key on a typical keyboard. Once open, simply type or paste any of the cheats below to trigger their effects.
All Stellaris cheats
activate_all_traditions Activates all Traditions activate_ascension_perk Activates the specified Ascension Perk; pressing tab reveals all IDs activate_gateways Activates all gateways in the galaxy activate_relic Activates the triumph effect of [relic id] activate_tradition Activates the specified Tradition; pressing tab reveals all IDs including tree adoption add_anomaly Adds [anomaly id] to the selected celestial body add_intel Adds [amount] of intel toward [target], default 10 add_loyalty Adds [amount] of loyalty toward [target], default 10 add_opinion Increases the [source] empire’s Opinion of the [target] empire by [amount], default 40 add_pops Creates [amount] of pops from [species id] on the selected celestial body; entering without ID reveals all species IDs add_relic Grants [relic id]; writing
all instead of the ID grants all relics. Same relic can be added multiple times.
NOTE: Cybrex War Forge will not work correctly the first time it’s activated if added this way add_ship Creates a fleet with one ship of [design name]; pressing tab reveals the NPC ship names
NOTE: Spawned juggernauts will not be able to build, upgrade or repair ships add_spynetwork_value Adds [amount] of infiltration progress on [target] add_time Adds [amount] of [unit] time; valid units are days, months and years add_trait_leader Adds [trait id] to [leader id]; entering only the leader ID reveals all trait IDs for that class; opposite traits cannot be added add_trait_species Adds [trait id] to [species id] advance_council_agenda Adds [amount] of progress to the council agenda; entering without an amount readies the agenda for launch ai Toggles the AI on or off alloys Adds [amount] of Alloys, default 5,000 annex Takes control of all worlds and star bases of target break_fleet_contract Returns the selected leased fleet to its original owner build_pops Assembles
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