Final Fantasy 16 has succeeded in attracting a younger audience to the series, according to DLC director Takeo Kujiraoka.
27.03.2024 - 16:19 / gamesradar.com / Hirun Cryer
Director and producer Naoki 'Yoshi-P' Yoshida has revealed that Final Fantasy 14's original Titan fight caused 300,000 players to abandon the MMO.
This past weekend, PAX East 2024 took place in Boston, and Naoki Yoshida was there to give a presentation about Final Fantasy 14, reflecting on the hit MMO's last decade. As reported by Automaton Media, Yoshida humorously recalled the infamous boss fight against Titan in A Realm Reborn and how players despised its Landslide attack.
"I remember about 300,000 accounts being wiped out because of it," Yoshida recalls of Titan's fight. Yoshida's comment actually relates to the 'Extreme' difficulty level of the Titan fight, in which the boss can chip away at the literal arena around players, causing some of them to fall to their deaths, all while letting rip with the Landslide attack that can similarly push you to your death.
Titan's Extreme fight is rightly feared among Final Fantasy 14 players and particularly notorious among those who've been going with the MMO since its earliest days. It's interesting that players were quick to drop Final Fantasy 14 back in the day from this one fight - you'd generally see a lot more player 'goodwill' towards the beloved MMO nowadays, but this was at a time when Final Fantasy 14's base version had fundamentally failed.
It's also worth noting that Titan's Extreme fight came about when Final Fantasy 14 didn't have a resurrection feature for gauntlets like these. The thought of deceased players waiting around for minutes, staring at players who would similarly fall to their deaths in the end, probably wasn't enticing an offer enough for people to stick around and try the fight again.
There could well be fights on a similar difficulty level to this in the upcoming Dawntrail expansion, but I'd say Final Fantasy 14 players are probably more up for the challenge these days than back in 2014. Speaking of, Dawntrail officially launches later this year on June 2, but early access starts a few days prior on July 28. Yes, Yoshida is basically giving players a week to beat Elden Ring's Shadow of the Erdtee DLC, which releases on June 21.
Yoshi-P also promised that Final Fantasy 14 won't forget its unanswered mysteries as it heads into its next 10-year adventure.
Weekly digests, tales from the communities you love, and more
Final Fantasy 16 has succeeded in attracting a younger audience to the series, according to DLC director Takeo Kujiraoka.
Final Fantasy 16 successfully expanded the audience of the series, though future games won't necessarily take a similar direction.
The Final Fantasy 14: Dawntrail benchmark tool is now live, allowing players to check out the graphical upgrade on the way with update 7.0.
Final Fantasy 7 Rebirth, the second part of the remake trilogy of the original game from 1997, was released in February. While developer Square Enix has not confirmed a launch date or the official title for the final game in the remake trilogy, the game should likely be released on PS5 sometime during the ongoing console generation cycle. Now, the studio has provided an update about the launch timeline for the third and final game in the Final Fantasy remake trilogy project.
Following the launch of the Final Fantasy 14: Dawntrail benchmark, some players discovered an Easter egg that changes the default benchmark character to Hildibrand or Brandihild, depending on which PC time settings were changed. Final Fantasy 14 players shared the Easter egg on social media and discussed the methods that caused either character to appear.
Final Fantasy 7 Rebirth creative director Tetsuya Nomura has «completed» the story for the remake's final third instalment.
Ben Starr, the actor behind Final Fantasy 16's Clive Rosfield (the best Final Fantasy protagonist, if you didn't know) has called out Final Fantasy 12 for having the worst version of Cid in the series.
Final Fantasy 14 producer and director Naoki Yoshida stated that the player blacklist feature will receive upgrades in Dawntrail, with some enhancements going as far as removing blacklisted character models from sight. The changes to Final Fantasy 14's blacklist will also include a new mute list and term filter for players to use.
It’s still difficult to wrap your head around how Square Enix managed to make a game as massive and diverse as Final Fantasy 7 Rebirth in the short amount of time that it did, and it looks like the company is hoping to do the same with the remake trilogy’s final instalment.
Square Enix has given fans an update on the status of the third and final part of its Final Fantasy 7 remake trilogy.
According to a new chat with Final Fantasy VII Remake producer Yoshinori Kitase, the third and final game in the new trilogy is aiming for a 2027 release date. This would keep a slightly quicker pace than the previous two titles in the series, with Final Fantasy VII Remake released in April 2020 and Final Fantasy VII Rebirth released on February 29, 2024.
Final Fantasy fans have a lot to unpack today, as the Final Fantasy 7 Rebirth Ultimania book has now launched in Japan, giving us more juicy details about the recent RPG as well as the next chapter in the Remake trilogy. Notably, we've gotten a little more indication as to how long we can expect to wait for Part 3, even if no release window has been confirmed yet.