10 Cyberpunk 2077 Phantom Liberty Choices That Matter Most
06.10.2023 - 15:01
/ screenrant.com
/ Rosalind Myers
There are many choices to be made in 's DLC, some of which have more severe consequences than others. Certainly some of these choices, like which of the new Relic perks to try out first, are pretty harmless either way. Players can always go back on these later by respeccing; tends to be flexible when it comes to things that exist outside its story, but those aren't the only kinds of decisions players are required to make.
[Warning: This article contains spoilers for all possible endings of Cyberpunk 2077: Phantom Liberty, as well as the new ending for the base game that can be unlocked in the DLC.]
When it comes to story decisions, though, almost every choice made in is shockingly final. Players may not even know they're the ultimate arbiter of a certain character's fate until they're suddenly and irrevocably gone. is no exception, and many of its quests' resolutions, both major and minor, come down to a single player decision. Here are some of the most difficult choices to expect in: .
Related: «Electrifying, Emotional, And Full Of Twists» — Cyberpunk 2077: Phantom Liberty Review
During the side quest "," V gets in the middle of a tense father-son relationship. DA Georgina Zembinsky is prepared to arrest Michael Maldonado's son Eric. Michael sends V to schmooze with Georgina, hoping they'll be able to convince her not to send Eric to jail. However, when V finally meets her, she plays him a difficult piece of evidence. She has a recording of Michael admitting that Eric is guilty, which Michael clearly regrets providing. V can choose to let her release it anonymously or demand she delete it.
Requesting that Georgina delete the evidence causes her bodyguard to start a fight, unless V can pass a Body check to intimidate him. Otherwise, if Georgina releases the evidence, it's implied that Eric will go to jail. Either way, Michael remains safe, but he's not too happy with the result if V allowed his testimony to be used. Thankfully, this doesn't affect too much about the wider story.
During this introductory mission, V rescues President Rosalind Myers from the wreckage of her spaceplane, with more than a little guidance from Songbird. As they escort the president through the ensuing chaos, V gets another call from Songbird; she's hacked into an enemy car, which they can steal if they so desire. Basically, V is choosing between the loud approach and the quiet approach for this mission, and while both have their advantages, the car is the clear winner. It's easier than stealth, allows players to try out 's new vehicle combat mechanic, and can help avoid the certain disaster that follows if V fails to rescue the President.
It might seem like rescuing President Myers is necessary to the story, but that's not