With Exodus, ex-BioWare devs aim to be ‘a titan’ in the RPG space again
08.12.2023 - 03:43
/ polygon.com
/ Matthew Macconaughey
/ Christopher Nolan
/ James Ohlen
/ Space
As actual play continues to mature, Larian Studios basks in the success of Baldur’s Gate 3, and Warhammer 40,000 gets its deepest video game treatment yet, it’s not a stretch to claim that we’re on the cusp — if not already in the throes — of a role-playing game renaissance. Seen one way, it could mean stiff competition for the next developer to throw its hat in the ring. Through another lens, however, it could be the perfect time for a symbolic comeback. The creative minds at Archetype Entertainment are hoping for the latter.
Founded in 2020 under Dungeons & Dragons publisher Wizards of the Coast, Archetype is led by a few veterans of BioWare, the past-its-heyday studio behind Star Wars: Knights of the Old Republic, Baldur’s Gate, Neverwinter Nights, and the Mass Effect trilogy. On Thursday, at The Game Awards 2023, Archetype (and Matthew McConaughey?!) revealed its RPG Exodus, complete with a lengthy cinematic trailer that sets the stage for its original sci-fi universe. Earlier in December, I spoke with executive producer Chad Robertson and executive creative director James Ohlen about returning to the RPG scene, with Exodus’ defining design concept in tow.
“There are some amazing IPs out there right now in the RPG space,” Robertson said on a video call. “We’d love to be a titan within that. 10 years from now, we’d love fans to look back and think fondly of what we’re building, and be hoping for the next iteration to come out.”
“We’re not just building one game,” Ohlen said. “We’re building a new universe. And there are so many weird stories we can tell within it.”
With a near-mythical protagonist, third-person combat, hints of a precursor civilization, and a cast of companions from far-flung corners of the galaxy, Exodus was doomed to Mass Effect comparisons from the start. Far from feeling weighed down by the similarities, Robertson and Ohlen see it as a sturdy jumping-off point: Because starving Mass Effect fans understand the fundamental premise of Exodus, it makes it that much easier for Archetype to introduce a heady sci-fi twist to its new IP. Enter, time dilation.
If you’ve seen Christopher Nolan’s Interstellar, you’ve seen this concept deployed for narrative effect. Matthew McConaughey’s Joseph Cooper has just returned to an orbiting spaceship after spending only a few minutes on a massive oceanic planet. But that brief span in this corner of the galaxy constituted 23 years back on Earth. McConaughey breaks down sobbing as he watches his daughter and son jump from their years as teenagers to 20-somethings to full-fledged adults. The stakes of time dilation, itself a consequence of Einstein’s theory of relativity, provide Interstellar with its emotional anchor.
In Exodus, these gulfs