Alessio Palumbo
game
setting
developer
gameplay
publisher
Features
Alessio Palumbo
The website gametalkz.com is an aggregator of news from open sources. The source is indicated at the beginning and at the end of the announcement. You can send a complaint on the news if you find it unreliable.
Italian Soulslike Enotria: The Last Song Gets Another Short Delay; Demo Out Next Week on PC and PS5 - wccftech.com - Italy
wccftech.com
16.05.2024 / 08:37

Italian Soulslike Enotria: The Last Song Gets Another Short Delay; Demo Out Next Week on PC and PS5

The Italian Soulslike game Enotria: The Last Song has had its release date moved again. Originally slated to launch on June 21, it was first delayed to August 21 because of the nearby launch of Elden Ring: Shadow of the Erdtree.

The Division Heartland Has Been Canceled, Ubisoft to Reinvest in XDefiant and Rainbow Six - wccftech.com - Taiwan
wccftech.com
15.05.2024 / 21:45

The Division Heartland Has Been Canceled, Ubisoft to Reinvest in XDefiant and Rainbow Six

Today, in the middle of its full-year financial report, Ubisoft announced that the free-to-play game Tom Clancy's The Division Heartland has been canceled. The publisher will reinvest in XDefiant and Tom Clancy's Rainbow Six instead. Here's the full quote:

Wayfinder’s Upcoming Echoes Update Changes It Into a Premium Game with Offline Option - wccftech.com - state Texas
wccftech.com
15.05.2024 / 14:11

Wayfinder’s Upcoming Echoes Update Changes It Into a Premium Game with Offline Option

Today, Austin-based studio Airship Syndicate (Battle Chasers: Night War, Darksiders Genesis, Ruined King: A League of Legends Story) announced a major shift for its online action RPG Wayfinder. The upcoming Echoes update will change the once free-to-play, online-only game to a premium game with a full-fledged offline option.

PS5 Sold 5x as Much as Xbox Series S|X Last Quarter, Though It’s Slightly Behind PS4 in the Same Time Frame - wccftech.com - Usa
wccftech.com
15.05.2024 / 10:01

PS5 Sold 5x as Much as Xbox Series S|X Last Quarter, Though It’s Slightly Behind PS4 in the Same Time Frame

Yesterday, Sony Interactive Entertainment revealed that its PS5 console had sold 59.2 million units as of March 31, slightly below Sony's own forecast.

The Big Inworld AI Q&A – ‘Everyone in Gaming Sees the Potential of Generative AI’ - wccftech.com - state California
wccftech.com
14.05.2024 / 07:53

The Big Inworld AI Q&A – ‘Everyone in Gaming Sees the Potential of Generative AI’

Shortly after generative AI became the hottest topic in pretty much every industry, Inworld started making headlines in 2023 with its Character Engine technology that was first implemented in a series of PC games (Mount and Blade II: Bannerlord, The Elder Scrolls V: Skyrim, and Grand Theft Auto V) by modder Bloc.

Square Enix Unveils New Business Plan with Aggressive Multiplatform Strategy and Quality Over Quantity Focus - wccftech.com - Japan
wccftech.com
13.05.2024 / 11:19

Square Enix Unveils New Business Plan with Aggressive Multiplatform Strategy and Quality Over Quantity Focus

Today, Square Enix reported financial results for the fiscal year that ended on March 31. The results weren't great, as the Japanese publisher narrowly missed the revenue target and majorly missed the operating income target, with the latter also down 26.6% compared to last year.

Dragon Age: Dreadwolf Has Everyone at BioWare Really Happy with How It Turned Out - wccftech.com
wccftech.com
12.05.2024 / 13:23

Dragon Age: Dreadwolf Has Everyone at BioWare Really Happy with How It Turned Out

The wait for Dragon Age: Dreadwolf has been extremely long for fans, but it sounds like the end of the line is finally in sight, and it might have been worth it.

Suicide Squad: Kill the Justice League Contributed to $200 Million Lower EBITDA for WB - wccftech.com
wccftech.com
10.05.2024 / 09:26

Suicide Squad: Kill the Justice League Contributed to $200 Million Lower EBITDA for WB

Suicide Squad: Kill the Justice League was already known to be commercially unsuccessful, but it's now facing a truly humbling comparison with last year's Warner Bros. hit, Hogwarts Legacy.

Kingdom Come Deliverance II Already Runs Up to 80FPS with DLSS at 4K - wccftech.com - Hungary - county Story
wccftech.com
09.05.2024 / 16:45

Kingdom Come Deliverance II Already Runs Up to 80FPS with DLSS at 4K

Earlier this week, Kingdom Come Deliverance II Game Director and Warhorse Studios founder Daniel Vávra uploaded a lengthy video on his personal YouTube channel where he briefly discussed the game's current level of performance.

Microsoft Still Evaluating Whether to Put CoD on Game Pass (and a Game Pass Price Increase), Hellblade II PS5 - wccftech.com - Usa - Diablo
wccftech.com
09.05.2024 / 09:01

Microsoft Still Evaluating Whether to Put CoD on Game Pass (and a Game Pass Price Increase), Hellblade II PS5

Following the unexpected move to shut down three game studios and merge another with ZeniMax Online, we learned that Microsoft is still planning more cuts to its Xbox division. But that's not the full extent of the company's re-evaluation of its gaming strategy.

Arkane Austin Studio Director Gives Emotional Goodbye to Colleagues, Wonders about the ‘Sweet Spot’ Team Size - wccftech.com - state Idaho - city Austin
wccftech.com
09.05.2024 / 05:31

Arkane Austin Studio Director Gives Emotional Goodbye to Colleagues, Wonders about the ‘Sweet Spot’ Team Size

Arkane Austin is officially no more, and Studio Director Harvey Smith, who has worked at Arkane for over sixteen years, shared all his emotions in a long and heartfelt thread on Twitter/X. Over the course of his 30-plus-year-long career in the industry, Smith was a lead designer at Ion Storm on Deus Ex, a director on Deus Ex: Invisible War, and a designer on Thief: Deadly Shadows. After a brief stint at Midway, he joined Arkane to be a creative director, designer, and writer on the first Dishonored.

Generative AI Will Allow Bigger, More Immersive Worlds, Says EA, and Developers Were ‘Hungry’ for It - wccftech.com
wccftech.com
08.05.2024 / 13:53

Generative AI Will Allow Bigger, More Immersive Worlds, Says EA, and Developers Were ‘Hungry’ for It

Ever since last year, generative AI has been on everyone's lips as it promised to disrupt most industries. The highly tech-based games industry is, of course, no exception.

Cookies help us deliver our services. By using our services, you agree to our use of cookies.
DMCA