Nearly two years ago, Swedish indie developer Stunlock Studios (mostly known for the action MOBA Battlerite) released a vampire survival game called V Rising on Steam Early Access. The game quickly rose to the very top of Steam charts, selling over a million units in just over a week since launch.
Just a few months later, V Rising had registered over two and a half million players. Over time, some users moved on to more recent releases, but Stunlock Studios slowly but steadily kept adding to the game, with the first major content update (Secrets of Gloomrot) hitting roughly on the game's anniversary.
Related Story Senua’s Saga: Hellblade II, Homeworld 3, and More Exciting Games Coming Out in May
Now, V Rising is just about ready to leap out of early access, adding major features like a new endgame region, Dracula and his army, a crossover with Castlevania, proper gamepad support, and much more. With two days left until version 1.0 is out on live servers, here's our interview with Stunlock Studios reflecting on these two years of early access, what will be in version 1.0, and what might be coming afterward. Also, come back tomorrow to read our full review of V Rising.
Now that the early access phase of V Rising is coming to an end, what were the main surprises you encountered throughout these two years, both positive and negative?
Oh, big question. The whole process of developing an open-world survival game for the first time has had plenty of surprises that span the spectrum of experience, from surprisingly difficult challenges to discovering puzzle pieces that fit into the picture just perfectly. I think if I tried to get too specific, this would be the whole interview, so I’ll just say that there were plenty of unexpected boons and battles and many good and hard lessons have been learned that we’ll carry with us forever as a studio.
Did the game's early success lengthen or shorten the amount of time V Rising was in early access?
It’s hard to say, but the breakout success in Early Access gave us a lot of confidence in the game and the leeway we needed to decide to release V Rising exactly when it’s ready. Not every studio gets that opportunity, and we’re extremely grateful to be in this position.
Overall, did the game meet your expectations so far in terms of sales?
Above our expectations! Let’s just say that you can never underestimate the vampire community.
How did the Castlevania collaboration happen? Can you share details on this process?
We had some contact with KONAMI, and after a little back and forth, things fell into place! It took us some time to find the perfect sweet spot in how to best work together, but we’re such huge fans of the Castlevania series that we were pretty relentless about
The website gametalkz.com is an aggregator of news from open sources. The source is indicated at the beginning and at the end of the announcement. You can send a complaint on the news if you find it unreliable.
Open world crime-a-thon GTA 6 will release next “fall”, according to publisher Take-Two Interactive’s latest earning report, via Eurogamer. This narrows the previously announced release window of “2025” down by, uh, infinity I suppose? A year is an effectively endless stretch in terms of release calenders. But “Fall”, despite not being a real season, is something I can work with.
Sony has replaced outgoing CEO Jim Ryan with an all-star tag-team partnership: Hermen Hulst will lead PS Studios and its intellectual property, while Hideaki Nishino will focus on hardware and services. The pair, together, will be tasked with leading PlayStation into a new era, as PS5 enters the latter half of its lifecycle and the company explores new initiatives, like PC, mobile, and television.
With this year's Google I/O, the company showcased its AI efforts, models, and features for its services across Android, Workspace, Photos, and other apps. However, during the event, the company announced a whole new AI agent called, “Project Astra,” a camera-based chatbot which can be used in everyday life. Demis Hassabis, CEO of Google DeepMind showcased a pre-recoded demo video of how the real-time, early version of multimodal AI assistant will function. Know more about what is Project Astra and how it works.
Microsoft has announced the second wave of titles coming to Game Pass in May, starting with the original Brothers: A Tale of Two Sons, available today for cloud, consoles and PC. On May 15th, subscribers can check out the acclaimed puzzle adventureChants of Sennar. May 16th sees the arrival of EA Sports NHL 24 on the cloud and Immortals of Aveum for cloud, PC and Xbox Series X/S.
As I have now casually mentioned in about 400 news posts, I'm moving flat soon. During the quest for a new flat - a quest I would slot somewhere between return to Ravenholm in Half-Life 2 and the Shalebridge Cradle in Thief: Deadly Shadows in terms of overall hopefulness and unpleasant surprises - I toyed briefly with the idea of living in a mobile home.
In one of the most double-think statements ever made outside of George Orwell’s 1984, Xbox Game Studios head Matt Booty has told employees that “We need smaller games that give us prestige and awards,” just one day after closing down the game studio that was responsible for the prestigious award-winning game, Hi-Fi Rush.
The Bond you build between characters in can create romances, unlock side quests, and more. Gifts are the best way to deepen the relationships you have with your favorite companions, allowing those allies to give you access to new gear, weapon styles, and even skill points. The right items presented to various characters will let their Bond with you grow much faster as your journey continues.
Paradox Interactive and The Chinese Room are back with a new Vampire: the Masquerade – Bloodlines 2 Clan Highlight, this time focused on the Banu Haqim.
On the one hand, you've got to deal with interdimensional horrors of various flavours, such as multiple-storey cryptids and squishy skinless wolves; on the other, invading squads of Combiney soldiers. Fortunately, you've got a big fat Ivy League brain stuffed with knowledge of killer gadgets, base construction, subterranean farming and battlefield medicine. My increasing phobia for survival games notwithstanding, I think this looks and sounds like a hoot - and it's out now in early access. Here's the launch trailer.
EVE Online needs little introduction. Created by Icelandic studio CCP Games, for over 20 years it’s been the poster child for the immersive, community-driven MMO scene.
Batman: Arkham Shadow has been announced as a Meta Quest 3 exclusive title launching sometime in 2024. Word comes directly from Meta itself via its official blog. This will be the first entry in the Arkham series since Rocksteady's Batman: Arkham VR in 2016 for the PSVR. A full reveal is planned for the June 7 Summer Game Fest showcase.