While most Helldivers 2 players are busy fending off the Terminids and Automatons, some believe they have seen evidence that a third faction called the Illuminate are on their way.
01.03.2024 - 11:13 / videogameschronicle.com / Johan Pilestedt / Chris Scullion
Two indie games on Steam were disguised as Helldivers 2 earlier today, to scam players into buying them.
News started spreading on social media that two duplicate copies of Helldivers 2 had appeared on Steam, selling at discounted prices of $12.49 and $19.99.
According to SteamDB, however, both games were actually existing indie games, with all their metadata changed by the developer to imitate the Arrowhead Game Studios hit.
SteamDB’s history shows that both games were edited at 11.50pm ET / 4.50am GMT, with their titles, descriptions, screenshots and even publisher and developer information changed to match those of the real Helldivers 2.
In reality, the games were Figurality by SoleOnBoard Studio and Do Not Smile by Whitehole Games. Given that both games were released on November 4 and both were changed today, it seems likely that both ‘developers’ are the same person.
The games were been pulled from Steam as this article was being written, meaning they were up in their modified form for around three hours before they were spotted and delisted.
The fact they were even allowed to be changed, however, to the extent that the publisher name was able to be renamed ‘PlayStation PC LLC’ (and that clicking its name links to the legitimate PlayStation Steam page), will raise questions about how developers are able to do this on Steam.
Helldivers 2 (the real version) has been a huge success on Steam, at one point hitting a concurrent peak of 458,709 players.
Having resolved the server issues that players had been facing since the game’s release last month, Arrowhead boss Johan Pilestedt recently said the studio can now switch its attention to improving the title and working on new content.
“Now we have time to focus on improvements to the title and resume our original plan,” he said. “Many exciting things upcoming.”
While most Helldivers 2 players are busy fending off the Terminids and Automatons, some believe they have seen evidence that a third faction called the Illuminate are on their way.
The Helldivers 2 community is a fun place, especially when players remain as enthusiastic about the prosperity of Super Earth on social media as a real Helldiver would out on Erata Prime. There's no doubt the developers encourage this, with game director Johan Pilestedt recently branding the footage of flying Terminids as "propaganda from bug sympathizers" and refusing to acknowledge their existence.
Helldivers 2 players who literally want to watch the world burn have put forward a spicy suggestion for a new Stratagem, which sounds like it has the potential to be incredibly powerful, if not massively risky for your fellow teammates. Enter the idea of the Guard Dog Flamethrower – an auto-firing companion bot that can spew flames whenever it wants, at whatever it wants.
While continues to dominate the video game industry, one star is eager for a crossover with the game his film inspired. It doesn't take a lot to recognize that Arrowhead Studios' game and Paul Verhoeven's cult-classic sci-fi have a great deal in the company especially given that both act as satirical comments on the modern military-industrial complex and the influence of propaganda on society. Despite these heavy themes, there's still a great amount of fun to be had in either given that they also spotlight soldiers firing big weapons at giant alien bugs.
Several players have insisted that they've encountered a new type of flying Terminid but in keeping with the game's satirical tone,Arrowhead Studios' CEO Johan Pilestedt believes it's all nonsense. In the weeks after the game's launch, the community has been hard and working trying to figure out exactly what could be causing the Terminids to spread so rapidly among the stars. Some are speculating that Super Earth itself could be creating the «aliens» but the game's director is trying to throw everyone off the scent.
presents players with an abundance of different tools to eliminate the deadly armies of the Terminids and Automatons and Arrowhead Studios is giving fans some insight into how those Stratagems are created. One of the core components of the popular co-op shooter is the ability to call down equipment and support from the skies, most of which take the form of explosive air strikes or precision missile launches. They're undoubtedly one of the most fun aspects of and director Johan Pilestedt wants everyone to know how the team creates them.
makes a point of throwing droves of enemies at players but those who do their best to avoid combat may be shocked to learn that enemies have a few extra tools in their arsenals to detect sneaky players. During some of the game's larger open-world missions, Helldivers have the option to engage with roving bands of foes or, if they're careful, sneak past without raising the alarm. That's easier said than done, especially when the Terminids can use more than one of their sense to track their prey.
is a game with plenty of strategic possibilities, but there's one key aspect of tactics that has been misrepresented from the start. Some areas where the game can be confusing have to do with bugs present at its launch, like the armor issue that has rendered heavy armor significantly less useful than intended. On the other end, however, some information can be deliberately withheld with the intention of making the game easier to get into rather than harder.
Following its release on February 8, took the world by storm and achieved an unimaginable gaming feat. The sequel to the 2015 game delivered a cooperative experience like none other in the gaming space, encouraging an unprecedented amount of teamwork and collaboration. Although playing solo is an option in, it requires a very specific build and presents a much greater challenge than diving in with other players.
It's official: mechs are in Helldivers 2. This is after players successfully liberated Tien Kwan, the planet that devs tasked fans with saving in order to unlock a new Stratagem.
"As a level 50 player with the platinum trophy, I honestly hated playing this game after the update - the meta only existed because most other options needed a buff," one player posted to the Helldivers 2 subreddit, echoing a sentiment the community has been sharing since yesterday's patch.
Though some of the weapons in may be considered trash, they may not be as bad as they seem at face value. As the game has increased its player base, the weapons available to Helldivers have been placed into a community hierarchy. Though some guns may be marginally better than others, every weapon has its strengths and is viable for any mission. This flexibility, which transfers to most aspects of, has helped propel the game to success along with its chaotically fun gameplay.