Everstone Studio has released the latest long awaited update to its upcoming open world title, Where Winds Meet.
17.03.2024 - 14:23 / polygon.com
The first big video game hit of 2024 was Palworld, a game everybody thought would be “Pokémon with guns” but turned out to be an open-world crafting game where you capture monsters — called “Pals” — and put them to work on your base, creating resources and tending to various areas. People came for Pokémon and stayed for the gameplay, to the tune of 19 million players reached during its initial January release period.
Not too long after that, we got Enshrouded, an open-world survival crafting game now in Steam Early Access that puts players in a post-apocalyptic fantasy world and tasks them with running around gathering resources and building out a base. Then, there was the gothic Nightingale, followed by driving sim Pacific Drive. There are even more to come, too, with Lightyear Frontier, Outcast — A New Beginning, Dune: Awakening(yes, that Dune), and one based in the Terminator universe, to name a few.
The “Open World Survival Craft” game (as Steam labels it) isn’t the newest video game genre on the block. While they come in distinct flavors, games like The Long Dark, Rust, and Conan Exiles have been keeping players occupied for years. However, it’s looking like 2024 might be the year the genre hits a new high. With the lack of blockbuster games being released and many people looking for a change of pace from the usual catalog of multiplayer live service or single-player linear experiences, open-world survival crafting games might provide the answer.
There are a lot of unique takes and varying degrees of difficulty in this space, but the idea is always that you collect resources in the game’s world and use them to keep yourself alive, make weapons and other gadgets, build a base, or just let your creativity fly. Most importantly, the player needs to believe that they can do almost anything. That freedom will differ on a game-by-game basis, but ensuring that the player has some degree of it is key to keeping them playing for dozens — maybe even hundreds — of hours.
Survival and crafting games have made an excellent pairing for years now, whether it’s in nearly infinite sandboxes, like Minecraft, or something more structured, like Don’t Starve. However, there was a distinct moment recently that seemed to reignite the enthusiasm for these kinds of games — both for the players and developers. Three of the people I interviewed for this article brought up Valheim, a Viking-inspired open-world sandbox from developer Iron Gate, released in Steam Early Access in February 2021. Over its first month, it sold over 5 million copies and peaked at over 500,000 concurrent players, thanks to its robust crafting; seemingly endless, procedurally generated open world; deep lore; and fun multiplayer capabilities.
Everstone Studio has released the latest long awaited update to its upcoming open world title, Where Winds Meet.
A new game has been added to the mix as Pathless Woods launched into early access to multiple positive reviews. The game is touted as a mix of survival game Valheim and farming life sim Stardew Valley. Players can link up with friends in co-op mode to make surviving easier, or play solo to explore the game at their own pace.
The Xbox Game Pass catalog has expanded to include LEGO 2K Drive. Unlike most additions to the popular subscription service, this Xbox Game Pass release comes with a catch in that it's skipping PC.
Greetings. I’m Jaeho Hwang, the director and game designer behind Dave the Diver. I’m excited to bring Dave the Diver to PlayStation 5 on April 16, expanding the game’s horizons and inviting more players through the PlayStation Plus Game Catalog.
tinyBuild has announced DUCKSIDE, an open-world survival crafting game for PC (Steam). A release date was not announced.
players are using mods to create massive cities from scratch in-game and the results are quite impressive. Though there are small cities spread throughout the map, most of them are small shacks built out of wooden planks and metal scraps instead of the materials players can use to build their bases. Fortifying bases and making sure that the base is completely unraidable is key in but this player wanted to make sure that they had even more life than just a few Pals running around.
A Palworld player showed off their unique combat strategy comprised of 40 rocket launchers in a battle against Frostallion. Starting with an inventory filled with a lot of firepower, this player showed off how to take out the boss easily when solo in Palworld.
is the latest effort from developer Kuro Games (). It's an action RPG gacha title set to release for iOS, Android, PC, and PlayStation, and borrows heavily from already popular titles within the same space — most obviously, which it will inevitably draw numerous comparisons to. That's certainly not a bad place to start, however, and what innovates is more than enough to separate it as a game worth watching as it moves closer to a global release following another round of closed beta tests.
Rise of the Ronin diverges from the kind of games Team Ninja has becoming synonymous with in a number of ways, chief among them being its open world setting. How well it executes on its open world is up for debate, but the developer wants to keep building on the foundations it has laid down with the recently released action RPG as it looks ahead to its future games.
David Gaider, the creator of Dragon Age's setting, has spoken out against the current state of the games industry, and the "fear" developers have of needing to crunch to make enormous games as if it's the only way forward. He believes that "it doesn't have to be that way," but that if it did, "maybe the industry deserves to die."
There’s nothing quite like a good ol’ horror game to get the blood pumping. While the majority of games out there pivot around the idea of empowering the player with a growing assortment of weapons and abilities with which to overcome enemies and obstacles, a good horror game is all about tipping the scales of any scenario to put you at a disadvantage against the many terrors that go bump in the night.
Pathless Woods, a cozy open-world survival game inspired by ancient China culture and Byron’s poetry, will launch in Early Access for PC via Steam on April 3, publisher Spiral Up Games and developer AniYa Games Studio announced. A demo is currently available, and will be updated on March 23 to remove the online multiplayer feature that currently exists.