Team Ninja’s Rise of the Ronin has received an accolades trailer despite receiving above-average praise from critics. You can check out our review, where we awarded it a 6 out of 10, or see what others had to say below.
27.03.2024 - 22:01 / gamingbolt.com / Team Ninja / Fumihiko Yasuda / Sony
Rise of the Ronin diverges from the kind of games Team Ninja has becoming synonymous with in a number of ways, chief among them being its open world setting. How well it executes on its open world is up for debate, but the developer wants to keep building on the foundations it has laid down with the recently released action RPG as it looks ahead to its future games.
Speaking in a recent interview with VGC, Rise of the Ronin director Fumihiko Yasuda talked about the challenge of developing Team Ninja’s first open world game, and said that the studio’s goal now is to build on that template in the future and try to “achieve things we weren’t able to do this time.”
“Rise of the Ronin was a big challenge for us, because it’s something we hadn’t done up until now in terms of the level of freedom and the story while retaining the action gameplay,” he said. “I believe we were able to realise the concept, and I’m hoping that as players get their hands on the game, they’ll be able to experience it as we originally envisioned it.
“I think going forward, our challenge is to build from that and perhaps achieve things we weren’t able to do this time, and continue to build from there.”
Rise of the Ronin producer Yosuke Hayashi added, “We’re always trying to do a lot of things with each title, and we’re always trying to utilise what we learned in the past on what we work on next.
“I think with Rise of the Ronin you’ll see that it’s kind of an amalgamation of the games that we’ve worked on in previous years. We’re going to utilise what we learned with Rise of the Ronin to further expand our work going forward.”
In our review of Rise of the Ronin, we gave it a score of 6/10, saying, “In spite of solid combat and fun traversal, Rise of the Ronin is, unfortunately, Team Ninja’s most underwhelming game in years.” Read the full review through here.
Rise of the Ronin is available on PS5.
Team Ninja’s Rise of the Ronin has received an accolades trailer despite receiving above-average praise from critics. You can check out our review, where we awarded it a 6 out of 10, or see what others had to say below.
A new update for Team Ninja’s Rise of the Ronin is live, bringing three fixes to the open-world action RPG. The first is for an issue where players would return to Yokohama after playing online multiplayer with Edo effectively locked off.
After a fairly positive launch for Rise of the Ronin, developer Team Ninja has been wasting no time in shipping patches and optimizing the game's overall experience, with the latest fixes coming bundled in two quickfire updates. The newest patch notes reveal changes across a spectrum of areas in Rise of the Ronin, from combat to navigation.
One lucky PlayStation 5 owner has recently come across a 45% discount on Rise of the Ronin at Walmart. The hefty price cut was spotted less than a week after Rise of the Ronin officially hit the store shelves.
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The director of Rise of the Ronin says he wants to see Team Ninja‘s next game accomplish things that couldn’t be managed this time around.
and are two epic samurai RPGs, taking place in different parts of Japan, and set hundreds of years apart. As one of PlayStation's biggest exclusives of the year thus far, the anticipation for was immense, and the game has mostly lived up to high expectations. From the developer Team Ninja, the game brings familiar elements with parallels to other samurai games from the last several years.
A Rise of the Ronin player stumbled upon a character creator preset that bears an uncanny resemblance to Hollywood actor Samuel L. Jackson. The player shared their discovery with the Rise of the Ronin community only to find out they were not alone in noticing the likeness.
is an adventure of substantial size, but whether it's possible to keep playing after the credits roll is one question that's likely to come to mind over the course of the game. As an open-world experience, has plenty of side content that could be passed over while racing toward the story's climax. The game's developer Team Ninja included a variety of optional missions in prior games like , so it's no surprise that this element carries over to the more expansive historical setting of Edo in Japan.
Last week was packed with a number of notable new video game releases, though as per the latest weekly physical sales data released by the Gfk for the UK (shared by GamesIndustry’s Christopher Dring on Twitter), none of the new releases were actually the region’s best-selling game last week. EA Sports FC 24 took the No. 1 spot, with Dragon’s Dogma 2 coming in at second place.
Rise of the Ronin, the latest tentpole PS5 console exclusive from legendary Japanese developer Team Ninja, has been subject to a colossal marketing push in Asia, where posters and billboards have been spotted around cities such as Taipei for several weeks now. That’s all culminated in an Edo period art exhibition in Huashan 1914 Creative Park – coincidentally, the former home of a Japanese sake manufacturer– where Sony has installed several 19th-century props inspired by the game.
Team Ninja’s Rise of the Ronin has received above-average reviews from several critics before its release. Nevertheless, those who delve into its Bakumatsu-era open-world action RPG will have enough challenging combat to keep them occupied, especially in the post-game.