Story modes in sports games have had a long-standing problem. Scripted narratives clash with the “anything can happen” nature of sports, which means what happens in the actual games can be in direct opposition to what happens in the narrative.
31.12.2023 - 15:57 / polygon.com
Throughout 2023, in honor of the magnificent Tears of the Kingdom, Polygon has been celebrating Nintendo’s Legend of Zelda series. It’s been fascinating. Perhaps no other video game series is so rewarding to revisit, or presents such wildly different, refracted visions of its core idea — which nevertheless remains consistent throughout.
Created by the great Shigeru Miyamoto in the 1980s as an expression of his childhood love of exploring without a map, Zelda has always held a revered position in gaming culture, although it never quite enjoyed popular success to match — not, that is, until its unlikely rebirth in 2017, thanks to the runaway success of the Nintendo Switch and the revolutionary design of Breath of the Wild.
The series’ strong traditions are balanced by an ingrained habit of hitting the reset button. Across 16 mainline entries, only a small handful (Majora’s Mask, Phantom Hourglass, Tears of the Kingdom) are true sequels, and even these delight in reinvention. The Zelda timeline is more a tangle of rumor and myth than an established canon, and its lore is constantly rewritten.
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Ranking these brilliant, shapeshifting games is, in some ways, an absurd task. They’re all great (well, perhaps all but one); the top seven or so are masterpieces that could be arranged in just about any order. But it’s an interesting exercise in exploring a series of games that exist in a unique, echoing conversation with each other. In putting this ranking together, we paid at least as much attention to how fun the games are to play now as to their historical import.
A few points of order: Though they’re technically part of the main Zelda canon, we have excluded the multiplayer games Four Swords, Four Swords Adventures, and Tri Force Heroes. They’re difficult to play as their makers intended now, and honestly feel more like spinoffs (though Four Swords Adventures, in particular, absolutely rules). Oracle of Seasons and Oracle of Ages, which were released as a pair, Pokémon-style, are counted as a single entry. And actual spinoffs like Link’s Crossbow Training or Freshly-Picked Tingle’s Rosy Rupeeland are also excluded. The Zelda series is gloriously weird — but maybe not that weird.
Original release: 1987, on NES
Where to play now: Nintendo Switch Online
If the original The Legend of Zelda is the series at its most youthful, exuberant, and promising, Zelda 2: The Adventure of Link represents the games’ awkward teen years. Fittingly, the Link we play in Zelda 2 is 16 years old, fumbling his way through new gameplay territory, as Nintendo explores the lite role-playing mechanics from a side-scrolling perspective. Spread across overworld segments of dangerous exploration and equally harrowing side-scrolling
Story modes in sports games have had a long-standing problem. Scripted narratives clash with the “anything can happen” nature of sports, which means what happens in the actual games can be in direct opposition to what happens in the narrative.
Selling a staggering 117 million units over the span of a decade has turned the PlayStation 4 into one of the most successful game consoles in history.
Larian Studios CEO Swen Vincke has said the company won’t be putting any of its games on subscription services.
Players will be able to face off against the legendary Sphinx in Dragon’s Dogma 2, if they can find it.
The denizens of Frostpunk are, understandably, quite grumpy so-and-sos a lot of the time, but through their cries of "More heat!" and "Please can we not with the human waste hothouse jobs!", I reckon even they'd be quite pleased to hear that Frostpunk 2 will be heading to PC Game Pass on its day of release (with Xbox Game Pass following when it arrives on consoles). Alas, we still don't know exactly when it's coming out yet, but in the mean time, why not gather round the burning barrel of 11 Bit's very first gameplay trailer for it while we wait?
Recently, one of the more unique elements of gaming adaptations has been Netflix’s attempt to bring many gaming properties to life not via live-action but through anime. You might remember the story of the Belmonts being brought forth via two different series on the streaming platform, and they both were big successes. And now, they’re trying to do the same with a legendary lady of gaming via Tomb Raider: The Legend of Lara Croft. The anime will bring Lara to a new audience and give her an epic style with an epic lady to voice the icon: Hayley Atwell.
Famitsu has published a report compiling data for all software and hardware sales in Japan for the entirety of 2023, and unsurprisingly, Nintendo once again dominated proceedings last year on both fronts.
The products discussed here were independently chosen by our editors. GameSpot may get a share of the revenue if you buy anything featured on our site.
The products discussed here were independently chosen by our editors. GameSpot may get a share of the revenue if you buy anything featured on our site.
Nintendo announced in November that it had partnered with Sony Pictures to produce a live-action film based on The Legend of Zelda (much to the surprise of the sizeable contingent of fans who had been expected an animated film), and at Sony’s recent CES 2024 press conference, we got the briefest of updates based on the movie.
Sony was at CES this month, and while they didn’t reveal any Pro versions of their hardware, they did take some time to talk about a Nintendo IP.
The Switch version of The Legend of Steel Empire will launch on January 23, publisher ININ Games announced. A PlayStation 4 version will follow at a later date.