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The Last of Us Actor Says He Hasn’t Received a Script for Part 3 Yet - gamingbolt.com
gamingbolt.com
04.12.2023 / 11:25

The Last of Us Actor Says He Hasn’t Received a Script for Part 3 Yet

In June last year, it was confirmed that Naughty Dog president Neil Druckmann’s next directorial single player project had entered development, and there’s been plenty of speculation since then about whether that game is going to be a third Last of Us entry. A story outline for a sequel has apparently been ready for a while, and leaks have also claimed that The Last of Us Part 3 is indeed in development– though an actor who has played a major role in both previous titles doesn’t seem to have started working on the game.

Critical Role's D&D dungeon master Matthew Mercer would love to make a videogame 'should all those stars align', though I think it's a little more likely than that - pcgamer.com
pcgamer.com
29.11.2023 / 17:48

Critical Role's D&D dungeon master Matthew Mercer would love to make a videogame 'should all those stars align', though I think it's a little more likely than that

Critical Role is pretty much the biggest livestreamed D&D campaign, by sheer popularity and volume alone. Starting halfway through the group's home game in 2015, to call the game's rise to popularity 'meteoric' is an understatement. It's gone from an experiment by Geek & Sundry to its own enterprise with heaps of merch, a charity foundation, officially-sanctioned D&D settings, board games, its own unique systems like Candela Obscura, and a very solid animated series with two seasons and counting. And, according to a recent interview with Dicebreaker, we could get a Critical Role videogame, too. Responding to a question as to whether he'd like to make the leap to a digital world, Critical Role's DM Matthew Mercer responds with a bit of caution, saying it would «require the right idea, the right development studio and the right budget.» However, he goes on to say that he'd «love to see that in the future, should all those stars align». Coming from anyone else, saying 'sure, we'd love to make a game' wouldn't even register on my radar. Everybody with a world and characters they care about would love to make a game, it's just that games are both extremely difficult and wildly expensive to make. Looking back on Critical Role's history, though, I think it's very possible. If Critical Role as a company sets its mind on it, it's even likely. Back when The Legend of Vox Machina animated series was being funded, Critical Role put up a kickstarter with a humble goal of $750,000. It beat that goal, raising $1 million. Sorry, correction—it raised $1 million in its first hour. In total, the Kickstarter for The Legend of Vox Machina broke $11.3 million in funding, which is about 1,500% of the original goal. Not only would a Critical Role video game be able to easily get a huge wad of Kickstarter cash to get things started, it'd sell like hotcakes if it was even a little bit good. It also helps that Critical Role already has good ties to the industry, on account of the fact its entire cast are self-described «nerdy-ass voice actors.» Mercer, for example, voiced Minsc in Baldur's Gate 3—and you've likely heard his voice in a thousand other places before. Overwatch, Fallout 4, Pillars of Eternity World of Warcraft, League of Legends, The Legend of Zelda—he's been in the industry since 2002. If I went through the whole cast's portfolio (like how CEO Travis Willingham is Kingpin in Marvel's Spider-Man and Thor in like, most things that need voice acting for Thor, or how Ashley Johnson is Ellie from The Last of Us, or how Laura Bailey is Jaina Proudmoore) I'd be here all day. 

TLOU 2 Lost Levels explained: What are they & when can you play them? - radiotimes.com
radiotimes.com
29.11.2023 / 14:11

TLOU 2 Lost Levels explained: What are they & when can you play them?

The Last of Us is the gift that keeps on giving. Fans looking forward to the game's upcoming PS5 remaster will get the chance to experience a number of previously Lost Levels that will be recreated for the new release.

The Last of Us Part II Director Comments on Fan Reactions to the Original Plot and the Remaster’s New Content - wccftech.com - city Jackson
wccftech.com
29.11.2023 / 12:06

The Last of Us Part II Director Comments on Fan Reactions to the Original Plot and the Remaster’s New Content

Following the announcement of The Last of Us Part II Remastered, Entertainment Weekly reached out to Naughty Dog's Head of Creative and Co-President (not to mention writer and director) Neil Druckmann to get a comment on the controversial plot that sparked many heated fan reactions. Here's what Druckmann had to say:

Asked about The Last of Us Part 3, Neil Druckmann says "we have other projects in the works at Naughty Dog" - gamesradar.com
gamesradar.com
28.11.2023 / 17:07

Asked about The Last of Us Part 3, Neil Druckmann says "we have other projects in the works at Naughty Dog"

The Last of Us 2's director still isn't commenting on whether a sequel is of interest to the developer.

The Last of Us Part II Remastered Won’t Feature TV Characters - gameranx.com
gameranx.com
28.11.2023 / 16:07

The Last of Us Part II Remastered Won’t Feature TV Characters

There is quite a large fan base for The Last of Us. This game first hit the marketplace in 2013 and continues to see a ton of love today. We only have two mainline installments, but they have recently found themselves getting a resurgence. After HBO’s live-action adaptation, a slew of new fans who never played the games are now flocking toward these epic action-adventure experiences. Fortunately, The Last of Us Part II was recently unveiled to have a remastered edition in the works, and for fans that have a PlayStation 5, you’ll soon get to continue on the storyline from where season one left off.

The Last of Us season 2 plans to pull from Part 2 deleted scenes that will appear in the game's upcoming remaster - gamesradar.com - city Jackson
gamesradar.com
28.11.2023 / 13:47

The Last of Us season 2 plans to pull from Part 2 deleted scenes that will appear in the game's upcoming remaster

The Last of Us Part 2 remaster may have some influence on the HBO show. Game creator and series co-showrunner Neil Druckmann has teased that players may want to pay attention when playing the upcoming PlayStation 5 remaster. 

Elements from The Last of Us Part 2 Remastered's Lost Levels set to appear in show's second season - eurogamer.net
eurogamer.net
28.11.2023 / 13:20

Elements from The Last of Us Part 2 Remastered's Lost Levels set to appear in show's second season

Some of the material which will feature in The Last of Us Part 2 Remastered's Lost Levels is also planned to appear in the second season of HBO's show, Naughty Dog's Neil Druckmann has teased.

Where TLOU 2 Remastered’s Lost Levels Fit Into The Story - screenrant.com - Where
screenrant.com
24.11.2023 / 22:05

Where TLOU 2 Remastered’s Lost Levels Fit Into The Story

Roughly three-and-a-half years after the initial release, is coming to PlayStation 5 in January 2024. Rumors of the remaster stirred the same concerns as did when it was announced – qualms over such a recent game even needing a full-priced remaster – but the official announcement of has seemingly quieted such worries. will come with a host of new content, including what developer Naughty Dog has dubbed the Lost Levels, three gameplay segments that were cut from the final game.

More The Last of Us Part 2 Remastered lost levels details revealed - destructoid.com
destructoid.com
24.11.2023 / 10:09

More The Last of Us Part 2 Remastered lost levels details revealed

We recently learned that The Last of Us Part 2 is on the way for the PS5, and it’ll bring plenty of new content for return players. A new post on the PlayStation Store shows a little more of what we can expect from the remaster.

Ellie Won't Go To The Seraphite Island In The Last Of Us Part 2 Remastered - thegamer.com - county Island - state Washington
thegamer.com
23.11.2023 / 13:17

Ellie Won't Go To The Seraphite Island In The Last Of Us Part 2 Remastered

The Last of Us Part 2 introduced a new location called the Seraphite Island in Seattle, Washington. As the Cordyceps outbreak first began to spread, the island's inhabitants cut themselves off from the rest of the city and rejected military aid, choosing to instead follow a so-called prophet, becoming the aptly named Seraphites.

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