DLC expansions might seem like the main thing to look forward to in the future of , but the most interesting update in the works is a different sort of thing entirely. already has a much clearer roadmap than most games, thanks to the fact that it follows a pre-established formula as a remake of The big focus is on delivering all of the DLC that the original game featured, although the core content will be free for anyone who purchased the game this time instead of racking up individual transactions again.
At the moment, much of the hype for future content is centered around , a desert-focused expansion that's been confirmed for a release on April 1, 2024. and should be following up in the near future, although an earlier estimate of Q1 2024 launches might need some adjustment. In total, there are 12 DLC packages from for to work through, so it's safe to say development on the title should be busy for quite some time.
The most recent Community Crunch update from the official blog talks about and some other upcoming content, butthe most interesting thing that it covers is a major update to the game's development kit. The devkit has been available for several months already, but so far its primary focus has been on giving players the tools to make mods and community content in the game. With the planned update, however, developer Studio Wildcard is attempting to into the hands of the community.
Although this could just sound like vague promises, Studio Wildcard makes it clear that it really does intend for players to have everything they need to make entirely new games using the system. A platformer will apparently be included as a sample, and the Community Crunch mentions a PvP dinosaur-fighting arena as a random idea for inspiration. players who are already veterans of might find this news welcome, as it should herald a much wider range of gameplay possibilities accessible through the game that could help freshen it up and keep it feeling new.
isn't the first game to focus on offering community game-building tools, and looking at prior examples helps clarify just exactly how this could transform its future. One direct comparison is, which likewise runs on Unreal Engine 5 and provides players with an extensive kit for creating content with Fortnite assets to be used within the client. The publication of Unreal Editor for in 2023 felt like a natural outgrowth of the game's evolution, which has taken it from a survival game eclipsed by its battle royale to a robust suite of gameplay options unified by a launcher.
The success of initiatives like this can be traced back to a number of inspirations, but perhaps the most significant is, which launched with a focus on community-made game modes rather than
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There are plenty of stats to keep track of in but one that can be especially crucial to getting the best performance in combat is shockingly easy to miss out on. Although it's easy to progress through battles and build up a base without optimizing everything, there's no reason to waste something that can help every Pal in combat. If the game never mentions it to begin with, however, it comes as no surprise that it can be especially easy to make such a fundamental mistake.
The many prehistoric creatures you can tame in can become mounts suited for travel across the massive open-world map. This unique sandbox is full of creatures that have different traits designed for exploration over specific environments. Ranging from huge beasts roaming the seas to agile mounts dashing through dense jungles, you have many options to choose from.
is widely revered as one of the most engaging and enveloping open-world experiences out there, but not every aspect of the game helps sell the immersion of the world. Although developer Rockstar Games isn't generally prone to imposing arbitrary limitations, with the series representing a gold standard for chaotic and amoral player freedom, does have slightly higher storytelling ideals than the no-holds-barred satire of A well-chosen sacrifice can be worthwhile, and it's easy to see the logic behind one restrictive decision in 's development.
Amassing an interesting library of weapons is one of the most exciting parts of progression in , but one sword that could be the crown jewel of any collection remains unfortunately off-limits. For martial classes, weapons with unique attributes help add flavor to combat, especially for those who lack any access to spells that can often make higher-level play especially fun. The amount of freedom that offers generally provides avenues to acquire and use anything that seems like it could be in reach, but sometimes it’s the rare exclusions that sting the most.
It looks like may be getting another Mythical Pokémon in the future, and it's reported to tie in with the next movie to release. just received Pecharunt as a new Mythical Pokémon, a Poison/Ghost-type that appeared in the epilogue to DLC after the main story concluded with Receiving another would double the amount of Mythical Pokémon that can be natively acquired within the game, as Pecharunt is currently the only creature to qualify.
Making progress in can be engaging, but it's not possible to advance characters or Pals forever, as a level cap will eventually be reached after enough play. Since takes obvious inspiration from both and survival crafting games like and, the inclusion of a finite leveling system isn't especially surprising. There's a big difference between a level cap of 25 and 250, however, so it can be useful to know which end of the spectrum ultimately falls closer to, in order to have a good understanding of progression.
is a follow-up to the series from developer Rocksteady Studios, but it doesn't take much more than a glance at the game to realize that it's a substantially different experience overall. Although it's no surprise that playing as a squad of villains will yield a unique bent compared to a stint as the hero, the change in approach goes significantly beyond this basic shift. That being said, there's still a lot of common ground between and for those who enjoyed the past Rocksteady titles.
Apple plans to introduce significant changes to the iOS App Store, allowing users to download apps from third-party sources. The company is reaching a deadline imposed by the EU under the Digital Markets Act, which requires the company to allow the installation of apps from outside the App Store. The company has until March 6 to implement the app sideloading, and iOS 17.4 appears to be the update that will bring the necessary changes.
has a strong assortment of great Origin characters that can be chosen as the playable protagonist, but picking a favorite in order to spend as much time with the character as possible might actually be a mistake. The game offers the choice between selecting from the Origin characters and creating a custom character like in tabletop, both of which can be viable options. If the personality of one Origin character is especially appealing, however, deciding not to choose them can be the best move after all.
As Suicide Squad: Kill the Justice League nears its launch, developer Rocksteady has confirmed that the game's post-launch DLC will bring iconic DC villain Joker as a playable character. The studio made the announcement Monday in the third episode of its Suicide Squad Insider developer diary series, detailing its plans for delivering free post-launch seasonal content to players who buy the game, multiversal concepts and a few multiplayer features that will be present at launch. According to Rocksteady, each post-launch season will feature two episodes and will follow the theme of a DC villain, bringing new ways to play. The new announcement follows the developers teasing hundreds of character builds and distinct loadouts earlier this month.
is going to be expanded with the addition of, a remake of the first paid DLC for the original As underwent years of expansion from a comparatively slim early access release, the new Unreal Engine 5 iteration of the game known as is now taking on a similar path to restore the full sum of content piece by piece. It isn't all going to be a one-to-one comparison, however, with making some changes and additions for its new implementation.The original announcement ofcame as something of a surprise at the end of March 2023, with the news dropping right before April Fool's Day and coinciding with another delay for the planned sequel It's no surprise that has received a mixed response in some regards, generating frustrations with the restarted cycle of updates along with some performance issues and the general lack of major news about Nonetheless, it's managed to ride the popularity of the IP to a large and active user base, so there shouldn't be any concern about planned content drying up any time soon.