Tekken 8 producer Katsuhiro Harada says players found glitching the game to use massive costumes will be banned.
28.02.2024 - 11:09 / gamingbolt.com / Bandai Namco / Katsuhiro Harada / Eddy Gordo
Bandai Namco’s Tekken 8 has come under fire recently for its upcoming in-game shop, launching between late February and early March. While its paid cosmetics don’t confer any gameplay advantages, the addition of microtransactions has rubbed some the wrong way, especially given the direction that Mortal Kombat 1 and Street Fighter 6 have gone.
Addressing some tweets about the implementation of microtransactions, series producer Katsuhiro Harada said, “Development costs are now ten times more expensive than in the 90s and more than double or nearly triple the cost of Tekken 7. Even the Fight Lounge servers are costly to maintain. In the past, there weren’t so many specs, and there wasn’t online.
“Plus they didn’t have such high resolution and high definition. Now, so many people want the game to run and be supported for a long time. It costs money to continually update the game for that reason.” Citing “changing times” and “increasing costs”, Harada added, “The economic situation and everything else is changing” and that if nothing is done, “the game will simply stop running in a few months.”
Tekken 8 has sold over two million copies since launching on January 26th for Xbox Series X/S, PS5 and PC (check out our review). Compared to previous entries, it’s the biggest in terms of content and production values. Whether microtransactions are necessary for covering costs or not, their impact on the game’s public perception is worth noting over time.
Besides the shop, the developer is also working on DLC characters. Eddy Gordo is the first, arriving this Spring, with Year 1 Pass owners receiving three days of early access. Stay tuned for more updates on the same in the coming weeks.
Development costs are now 10 times more expensive than in the 90's and more than double or nearly triple the cost of Tekken 7. Even the Fight Lounge servers are costly to maintain. In the past there weren't so many specs and there wasn't online. Plus they didn't have such high…
— Katsuhiro Harada (@Harada_TEKKEN) <a href=«https://twitter.com/Harada_TEKKEN/status/1760182225143009473?ref_src=» https:>February 21, 2024
Tekken 8 producer Katsuhiro Harada says players found glitching the game to use massive costumes will be banned.
Packing dozens of popular former characters into a shiny and bold new package, Tekken 8 quickly became known as the best game in the series upon its release earlier this year. Although the title includes many callbacks to earlier Tekken games, one popular mode is missing, and executive producer Katsuhiro Harada recently addressed the elephant in the room in an interview with MP1st.
Tekken 8 players are seemingly manipulating in-game objects to turn themselves into gigantic hats and smite opponents.
The PlayStation 5 and Xbox Series versions of Dragon Ball Xenoverse 2 will launch on May 24, publisher Bandai Namco and developer Dimps announced.
A little over a month after its release, Tekken 8 now has an in-game shop where players can spend real-world money to buy cosmetics for their characters. Dubbed the Tekken Shop, the shop is kicking things off with Uniqlo-branded gear, along with other cosmetics like classic costumes and avatar skins.
There are many “plights” in the video game industry that are affecting the various businesses that inhabit it. Just this week alone, two major publishers announced that they were laying off a combined 1500 people, and more are likely to come in March. Another issue is the cost of games and the amount of cash just being thrown at them in an attempt to be good and sell well. That’s one of the reasons for the layoffs, in fact. The other side effect of such actions, as being proven right now by Tekken 8, is that microtransactions are popping up everywhere. Much to the dismay of gamers as a whole.
Bandai Namco has recently released a new update for Tekken 8, which brings a big character customization feature and a lot of balance fixes. Since its release, Tekken 8 has been a big hit for the developer, nailing and innovating on the best parts of the fighting game genre, and these updates show that Bandai Namco is busy trying to make the experience as good as it can be.
The two million-selling Tekken 8 has opened its premium in-game shop, sparking a vociferous debate within the fighting game’s community.
Some Tekken 8 players have reacted with anger at the addition of microtransactions to the game, via a premium currency.
After Tekken 8 players criticized the game's post-launch microtransaction plans, the series' creative director has explained why modern games are in dire need of new funds if they're to be supported after launch.
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