Take-Two Interactive is embarking on another cost cutting program, and this one will see the company layoff about 5% of its employees by the end of the year.
28.03.2024 - 06:35 / gematsu.com / Randy Pitchford / Interactive
Take-Two Interactive Software will acquire The Gearbox Entertainment Company from Embracer Group in a $460 million deal, the companies announced (2).
Under Take-Two Interactive Software, The Gearbox Entertainment Company will operate as a studio under the 2K label, and will be led by founder and CEO, Randy Pitchford, and his management team.
The Gearbox Entertainment currently has six “key interactive entertainment projects” in various stages of development, including five sequels, two of which are from the Borderlands and Homeworld franchises, and at least one new intellectual property.
After the sale closes, The Gearbox Entertainment Company will retain Gearbox Software, Gearbox Montreal, Gearbox Studio Quebec, and the Borderlands and Tiny Tina’s Wonderlands franchises, as well as Homeworld, Risk of Rain, Brothers in Arms, and Duke Nukem.
Embracer Group will retain Gearbox Publishing San Francisco, which will be renamed, including the publishing rights to the Remnant franchise, Hyper Light Breaker, and other “notable unannounced game releases”; Cryptic Studios, including Neverwinter Online and Star Trek Online; Lost Boys Interactive; and Captured Dimensions. Retained companies will be integrated into other parts of Embracer Group in the coming period.
Get the details below.
Take-Two Interactive is embarking on another cost cutting program, and this one will see the company layoff about 5% of its employees by the end of the year.
Take-Two Interactive, the publisher behind Grand Theft Auto, has announced plans to cut around 5 percent of its workforce, or around 600 people.
GTA 6 publisher Take-Two Interactive has announced it's laying off 5% of its workforce and canceling several projects.
Take-Two Interactive, the publisher behind the Grand Theft Auto series, including the upcoming GTA 6, is enacting a cut to its workforce and canceling projects. This is just the latest in the slew of layoffs and restructurings in the gaming industry over the last couple years.
Take-Two Interactive plans to lay off 5 percent of its workforce, or about 600 employees, by the end of the year, as reported in an SEC filing Tuesday. The studio is also canceling several in-development projects. These moves are expected to cost $160 million to $200 million to implement, and should result in $165 million in annual savings for Take-Two.
2024’s brutal wave of games industry layoffs has seen the likes of Microsoft, EA, Sony, Riot Games, Sega, and many others cutting significant amounts of jobs, and another major name has now joined that list with Take-Two Interactive.
Take-Two Interactive Software, the parent company of 2K, The Gearbox Entertainment Company, Private Division, and Rockstar Games, will lay off about five percent of its workforce, or around 600 employees, the company announced.
Take-Two has announced plans to acquire Gearbox Entertainment from the embattled Embracer Group, in a deal reported to be worth $460 million. The buyout makes logical sense, as Gearbox Entertainment will operate under the framework of 2K Games, which has long been the publisher of the popular Borderlands series. It’ll be led by founder Randy Pitchford.
It was recently announced that Embracer Group is selling Gearbox Entertainment to Take-Two Interactive for $460 million, but though the Borderlands developer is escaping the grasp of a company that has been in love with layoffs this past year, it’s still been hit with a fresh round of layoffs nonetheless.
Embracer Group finally confirmed that it is selling Borderlands studio Gearbox Entertainment to Take-Two Interactive, but there’s a catch: Embracer Group will retain ownership of Gearbox Publishing.
Alongside announcing plans to buy Borderlands developers Gearbox from the collapsing wreckage of Embracer Group, Borderlands publishers Take-Two overnight casually mentioned that they are "in active development on next installment in Borderlands series". This isn't a formal announcement as much as a businessblast to hype shareholders, so it didn't have anything specific to say about what Gearbox are up to with their wildly popular and deeply unfunny looter shooter series. It had seemed curious that the much-delayed Borderlands movie was coming out five years after the latest main series game and with no new one in sight.
Take-Two is acquiring Gearbox Interactive from Embracer Group for a cool $460m.