Take-Two Interactive Software will shut down Private Division subsidiary studios Roll7 and Intercept Games, according to a Bloomberg report by Jason Schreier.
16.04.2024 - 22:59 / gematsu.com
Take-Two Interactive Software, the parent company of 2K, The Gearbox Entertainment Company, Private Division, and Rockstar Games, will lay off about five percent of its workforce, or around 600 employees, the company announced.
Several in-development projects will also be cancelled as part of a cost reduction plan expect to result in total charges of up to $200 million. Specific projects were not named.
According to Take-Two Interactive Software, the move will result in more than $165 million of annual cost savings.
Cancelled projects will account for as much as $140 million of the total charges, and severance and employee-related costs expected are expected to reach up to $35 million. Take-Two Interactive Software will also reduce some office space.
Thanks, Reuters.
Take-Two Interactive Software will shut down Private Division subsidiary studios Roll7 and Intercept Games, according to a Bloomberg report by Jason Schreier.
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Grand Theft Auto owner Take-Two has announced it's laying off around five per cent of its more than 11,500-employee-strong workforce in an effort to save $165 million annually. Around 600 full-time workers will be affected by the layoffs, and some unannounced games within the publisher are to be cancelled as a result. Take-Two declined to say what the projects are.
GTA 6 publishers Take-Two Interactive have announced that they're "rationalizing" their "pipeline" and positioning/restructuring/streamlining for growth by, you guessed it, laying off a load of people and cancelling a bunch of games. As detailed in a Security Exchange Commission filing, Take-Two are doing away with five per cent of the approximately 11,000 people who work for them, and have cancelled several in-development projects worth tens of millions of dollars.
It's unfortunately time for yet another round of layoffs in the gaming industry as Take-Two Interactive announced a 5% reduction of its workforce. This translates to around 600 employees and follows similar reductions announced in the last few months by the likes of Epic Games, Riot Games, Microsoft, Sony, and Electronic Arts, not to mention many other such situations that occurred at smaller studios like Supermassive Games and Hidden Path Entertainment to name a couple.
Grand Theft Auto publisher Take-Two has announced it will lay off five percent of its 11,000-strong workforce — equating to around 550 people — and cancel multiple in-development projects. The company said the move was the next stage in its ongoing restructuring plan, which began in February.
Take-Two Interactive Software will lay off about 5% of its workforce, or around 600 employees, the publisher of the "Grand Theft Auto" franchise said on Tuesday, as the video-gaming industry extends its more than two-year long job cuts.