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Zelda: Twilight Princess Fan Creates Incredible Drawing Based on the Game - gamerant.com
gamerant.com
08.04.2024 / 03:09

Zelda: Twilight Princess Fan Creates Incredible Drawing Based on the Game

A fan paid tribute to The Legend of Zelda: Twilight Princess by creating an incredible drawing based on the game's major characters and shared their work with other fans on social media. The Zelda fan artist was complimented by their peers for their efforts and attention to detail when designing the background of the artwork.

After 39 years, Nintendo's legendary composer put his voice in Super Mario Bros Wonder when his idea for a "live-action" Mario with "human proportions" was rejected - gamesradar.com - Japan - After
gamesradar.com
29.03.2024 / 11:23

After 39 years, Nintendo's legendary composer put his voice in Super Mario Bros Wonder when his idea for a "live-action" Mario with "human proportions" was rejected

Koji Kondo joined Nintendo in 1984 and ended up composing basically every memorable theme from the Mario or Zelda series. The legendary composer had a particularly wild idea for a stage effect in last year's Super Mario Bros Wonder, and while that idea was rejected, it did end up giving Kondo the opportunity to bring his voice to the game.

How Super Mario Bros. Wonder's devs narrowed down 2000 ideas for its effects - eurogamer.net
eurogamer.net
28.03.2024 / 09:15

How Super Mario Bros. Wonder's devs narrowed down 2000 ideas for its effects

It's not often we get to hear a senior developer of a Super Mario Bros. game philosophise about game design. At gamescom last year, Takashi Tezuka, executive officer at Nintendo and producer on Super Mario Bros. Wonder, and Shiro Mouri, the game's director, gave us a glimpse, as they spoke with Eurogamer about their intentions for Super Mario Bros. Wonder.

Nintendo's Peach Collection Updates An Iconic Line From Super Mario Bros. - thegamer.com
thegamer.com
25.03.2024 / 13:23

Nintendo's Peach Collection Updates An Iconic Line From Super Mario Bros.

This past weekend was the busiest yet in what has already been a busy year for video game releases. Dragon's Dogma 2, Rise of the Ronin, and Princess Peach: Showtime all launched on the same day. Something for almost every type of game, and if Showtime is what you've been playing over the weekend, you may now want to kit yourself out in matching merch. Nintendo has a Peach Collection available now, and the message on the collection's tags is a cool tip of the hat to how far Peach has come and how her role has changed.

Pokemon Fans Create Incredible 'Pokebug Boxes' Using Real-Life Bugs - gamerant.com - city Lumiose - region Kalos
gamerant.com
24.03.2024 / 11:51

Pokemon Fans Create Incredible 'Pokebug Boxes' Using Real-Life Bugs

Two Pokemon fans online have shared their amazing «Pokebug boxes,» which they have created using real-life bugs. There's something about Pokemon that seems to bring out the most creative sides of gamers, and these Pokebug boxes are a great example of this.

Super Mario Maker Has Finally Been Beaten, Last Level Faked - thegamer.com
thegamer.com
23.03.2024 / 01:37

Super Mario Maker Has Finally Been Beaten, Last Level Faked

Ever since it was announced that the 3DS and Wii U's online services would be shut down in April, a dedicated group of Super Mario Maker fans set out on a mission to complete every level in the game that was yet to be beaten. That sounds simple, but levels in Super Mario Maker usually remain unbeaten because they're monstrously difficult, with only a handful of players capable of even getting close to completing them.

Animal Crossing: New Horizons Player Creates Neat Concept for New Type of Villager - gamerant.com - Japan - Creates
gamerant.com
22.03.2024 / 01:03

Animal Crossing: New Horizons Player Creates Neat Concept for New Type of Villager

An Animal Crossing: New Horizons player has created a neat concept for Bat Villagers. Nintendo has expanded on the number of animal species featured in Animal Crossing: New Horizons compared to earlier titles, and this idea could be perfect for the next installment.

Behind the scenes of Super Mario Bros Wonder | GDC 2024 - gamesindustry.biz
gamesindustry.biz
21.03.2024 / 19:35

Behind the scenes of Super Mario Bros Wonder | GDC 2024

During a GDC talk yesterday, Nintendo looked back at the creative process for Super Mario Bros Wonder, particularly how the large development team dealt with incorporating everyone's input when creating the game's 'Wonder effects'.

Super Mario Bros. Wonder almost featured a realistic Mario and surfing - digitaltrends.com
digitaltrends.com
21.03.2024 / 16:07

Super Mario Bros. Wonder almost featured a realistic Mario and surfing

Last year, Nintendo brought Mario back to his 2D roots with a surprise new game, Super Mario Bros. Wonder. The critically acclaimed platformer was an instant crowd-pleaser thanks in no small part to its namesake feature, Wonder Effects. These power-ups completely transformed Mario’s world, letting its developers experiment with wacky ideas from wiggling pipes to singing Piranha Plants.

Super Mario Bros. Wonder Devs Reveal Unused Wonder Effects - gamerant.com
gamerant.com
21.03.2024 / 15:57

Super Mario Bros. Wonder Devs Reveal Unused Wonder Effects

The developers behind Super Mario Bros. Wonder recently shared some unused Wonder Effect designs at this year’s Game Developers Conference. The latest mainline Mario platformer launched on the Nintendo Switch in October to rave reviews and record-breaking sales figures, with many praising Super Mario Bros. Wonder for its colorful graphics and imaginative additions to the classic 2D Mario formula.

Cut Super Mario Bros. Wonder Effect Shows Just How Silly The Game Could Have Been - screenrant.com - San Francisco
screenrant.com
21.03.2024 / 12:43

Cut Super Mario Bros. Wonder Effect Shows Just How Silly The Game Could Have Been

could have had far more silly and bizarre elements, according to the game's creators. The title already saw the introduction of new power-ups that could transform the player into an elephant — something that Mario's creator, Shigeru Miyamoto reportedly wasn't a fan of in the early design stages, saying it didn't look like a Mario character -, provide them with a drill to burrow into the ground or up into the ceiling, or a bubble-spewing flower to capture enemies.

Super Mario Bros. Wonder Almost Had A Live Action Wonder Effect - thegamer.com - Italy
thegamer.com
20.03.2024 / 23:47

Super Mario Bros. Wonder Almost Had A Live Action Wonder Effect

Super Mario Bros. Wonder was a much-needed shake up for the 2D series, giving our favorite Italian plumber a design change and a creative new world to explore. You never really knew what you were going to get when starting a new level, and a lot of that was down to the Wonder Effects, which drastically altered each level every time you picked up a Wonder Seed.

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