The iconic heroes of the Justice League have gone bad, and now it's up to an unlikely array of villains to save the day in Suicide Squad: Kill the Justice League.
13.01.2024 - 04:09 / thegamer.com / Jason Schreier / Game In
Suicide Squad: Kill the Justice League is just a few weeks out from release, but Arkham fans have had little in the way to get excited about. Previews of the game have been dire, and it's constantly being roasted on social media for its UI and changes to certain major characters. It's caused somewhat of a resurgence of an old rumor that Rocksteady once had a Superman game in the works that was scrapped in favor of Suicide Squad, but a new report has finally debunked them.
According to Bloomberg reporter Jason Schreier, the idea that Warner Bros. rejected a pitch for a standalone Superman game from Rocksteady is completely false, yet the rumor has circulated on social media and been spread by high-profile content creators for years. In actuality, Schreier's sources claim that work on a Batman VR game and an unannounced multiplayer game based on an original IP immediately started after the release of Batman: Arkham Knight.
Rocksteady's pivot to a multiplayer Suicide Squad apparently came when Warner Bros. handed the property to the studio in 2017, following the internal cancelation of a different Suicide Squad game being made by a Warner Bros. team in Montreal. The studio has been working on nothing else but Suicide Squad: Kill the Justice League since then, meaning the game will have been in development for close to seven years.
Schreier claims that the original rumor that Rocksteady had a Superman game pitch rejected came from Twitter user James Sigfield, who clarified to Schreier in a private conversation that they later corrected themselves after their sources "got the studios mixed up", but nobody noticed the correction. That rumor subsequently spread like wildfire and eventually became seemingly common knowledge among the Arkham community.
While it's nice to finally get a years-old rumor cleared up in this fashion, this new info also tells us that Rocksteady always wanted to make a multiplayer game of some kind following the release of Batman: Arkham Knight. Warner Bros. doesn't seem to have forced Rocksteady into doing anything it didn't already want to do, and we still would've got a similar multiplayer experience had the studio never been given the Suicide Squad property in the first place.
Either way, Rocksteady will more than likely be regretting that decision when reviews drop for Suicide Squad: Kill the Justice League and fans finally get their hands on it. There's always the possibility that the game could be fairly decent, but Rocksteady couldn't buy positive publicity at the moment, and there's a general feeling the game is going to be dead on arrival. We'll have to wait and see whether the game surprises us when it launches in a few weeks.
The iconic heroes of the Justice League have gone bad, and now it's up to an unlikely array of villains to save the day in Suicide Squad: Kill the Justice League.
Warning! Batman: Arkham series spoilers ahead.The Joker is back in Suicide Squad: Kill the Justice League, and the developers at Rocksteady have just shared some insight into why this new version of the Clown Prince of Crime looks so different from the one from past Arkhamverse games. Although the Joker fatally succumbed to Titan poisoning at the end of 2011’s Batman: Arkham City, there were rumors that Rocksteady was planning to bring the cackling fiend back in some way in Suicide Squad: Kill the Justice League’s post-launch DLC.
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As Suicide Squad: Kill the Justice League nears its launch, developer Rocksteady has confirmed that the game's post-launch DLC will bring iconic DC villain Joker as a playable character. The studio made the announcement Monday in the third episode of its Suicide Squad Insider developer diary series, detailing its plans for delivering free post-launch seasonal content to players who buy the game, multiversal concepts and a few multiplayer features that will be present at launch. According to Rocksteady, each post-launch season will feature two episodes and will follow the theme of a DC villain, bringing new ways to play. The new announcement follows the developers teasing hundreds of character builds and distinct loadouts earlier this month.
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