microsoft
PC
Xbox Series X
Xbox Series S
Bethesda
Starfield
Bethesda Game Studios
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EA Sports FC 24 Reaches 11.3 Million Players Since Launch - gamingbolt.com - Britain - Reaches
gamingbolt.com
09.10.2023 / 17:53

EA Sports FC 24 Reaches 11.3 Million Players Since Launch

Despite physical sales in the UK being 30 percent lower than FIFA 23, EA Sports FC 24 has done pretty well for the publisher. It reached 11.3 million players worldwide since its launch, while EA Sports FC Mobile had 11.2 million users in ten days, according to Games Industry. The latter also had solid download numbers, with 2.2 million playing at launch.

Everspace 2 Celebrates Over 400,000 Copies Sold Across All Platforms With New Trailer, Played by Over 1.1 Million Players on Game Pass - gamingbolt.com
gamingbolt.com
03.10.2023 / 03:59

Everspace 2 Celebrates Over 400,000 Copies Sold Across All Platforms With New Trailer, Played by Over 1.1 Million Players on Game Pass

Rockfish Games has announced that the console release for Everspace 2 has been quite successful for the studio, citing over 1.1 million players on Game Pass alone. The studio has also announced that Everspace 2 has sold more than 400,000 copies across all platforms.

Payday 3 Matchmaking Is Fixed After Hitting 3 Million Players - gameranx.com - After
gameranx.com
02.10.2023 / 14:25

Payday 3 Matchmaking Is Fixed After Hitting 3 Million Players

Starbreeze has shared a new letter updating the public about the state of Payday 3.

Payday 3 Dev Declares Matchmaking Issues Over, 3.1 Million Players Since Launch - ign.com - Britain
ign.com
02.10.2023 / 13:33

Payday 3 Dev Declares Matchmaking Issues Over, 3.1 Million Players Since Launch

After a disastrous launch that saw Payday 3 unplayable for many, developer Starbreeze has declared the matchmaking issues over, opening the door to a big update for October.

Mojang Brings Minecraft Dungeons Development to an End After Hitting 25 Million Players - ign.com - Britain - After
ign.com
29.09.2023 / 14:09

Mojang Brings Minecraft Dungeons Development to an End After Hitting 25 Million Players

Mojang has ended development on Minecraft Dungeons three years after launch and after hitting an impressive 25 million players.

Minecraft Dungeons Crosses 25 Million Players - gamingbolt.com
gamingbolt.com
28.09.2023 / 18:25

Minecraft Dungeons Crosses 25 Million Players

Minecraft Dungeons might not be Microsoft’s biggest or most high-profile release, but the dungeon crawling action RPG spinoff has, nonetheless, managed to attract a healthy player base.

Starfield exploit lets players level up insanely fast - pcinvasion.com
pcinvasion.com
26.09.2023 / 17:13

Starfield exploit lets players level up insanely fast

Starfield, like all other Bethesda titles, is not without overlooked features that the players will find joy in exploiting. The Spiffing Brit, a notorious YouTuber known for exploiting systems in games and websites, highlighted a particularly incredible exploit in Starfield that allows players to level up insanely fast. If you want to improve your character quickly and with little effort, then look no further as we delve into his exploit.

Starfield glitch sees players followed by rocks, forests, and the entire city of New Atlantis - pcgamer.com
pcgamer.com
25.09.2023 / 11:59

Starfield glitch sees players followed by rocks, forests, and the entire city of New Atlantis

This has genuinely got to be one of the more baffling bugs I've seen in Starfield. It all starts with a few isolated incidents of players being followed by their own pet rocks—asteroids somehow bound to their ships. Here's a couple of examples from Reddit users ReverendRoo and Ultimastar.

Starfield Has Soared Beyond 10 Million Players - gameranx.com
gameranx.com
20.09.2023 / 16:32

Starfield Has Soared Beyond 10 Million Players

When it comes to the big AAA titles that companies have been potentially several years into making, they want nothing more than to hear that the games have done well sales-wise and are soaring into the history books in one form or another. Obviously, that doesn’t always happen, but it’s nice to think that it can with the title that you’re making. Bethesda took a big risk when they made Starfield because they were making a new IP for the first time in a long time and kept delaying the game so that it would be as good as possible at launch.

Starfield becomes Bethesda’s biggest ever launch with 10 million players - tech.hindustantimes.com - Usa
tech.hindustantimes.com
20.09.2023 / 12:55

Starfield becomes Bethesda’s biggest ever launch with 10 million players

During the E3 presentation in 2018, Bethesda took to the stage and teased an open-world RPG set in space and called it Starfield. It would be the first IP developed by Bethesda in over 25 years. After years of anticipation, the developer finally launched Starfield on September 6 exclusively for the Microsoft Xbox and Windows. Despite not even one month elapsing since it was launched, Starfield is already being lauded as the game of the year by many, with high critic scores and rave reviews from players.

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