With Halloween just around the corner, many are on the hunt for the perfect horror movie to usher in the spooky season. But as much as we like being scared, there’s another staple of the Halloween movie canon to consider: the Spoopy Movie.
26.09.2023 - 14:41 / screenrant.com
It can be hard to keep track of 's quests. For one thing, there are just so many of them. United Colonies, the Crimson Fleet, Ryujin Industries, Freestar Collective, and Constellation — all have their benefits, their promises of reward, and a long line of generically named, easily confused side quests that could start to blend together after a while. It can be difficult to decide which faction to join first, but after joining them, it can be even harder to keep their often converging quest lines straight.
Variety is nice, but the mountain of tasks that piles up on the Missions screen quickly gets overwhelming. A player can end up so torn over what quest to do next that they wind up not doing anything at all. That goes double for those who aren't rushing to New Game Plus in , taking the time to complete as many side quests as possible without locking themselves out of any available content. And it's not just the amount of content that causes problems — it's the way many of 's side quests are presented, too.
Related: You’re Probably Sitting On A Goldmine In Starfield & Don’t Even Know It
In short, 's quest descriptions often don't tell the player where to go. The worst offenders are Activities, a category of mini-quests most often picked up when overhearing pertinent NPC chatter. Sometimes, they'll be unlocked through more involved conversation, but new Activities most often pop up on the Missions screen when least expected. They usually involve just a single step, like talking to an NPC or finding a particular object. Completing that step almost always leads directly into a larger quest.
Activities are a way for players to continuously, unconsciously pick up side quests in without having to talk to every single person in every single area. It can prevent them from missing an interesting or important quest just because they failed to explore a particular room where the quest-giving NPC hangs out. In theory, this is a great idea, ensuring that there's always a fresh buffet of side quest options to pick from so no one ever truly runs out of content. However, in practice it can contribute to unnecessary and repetitive side quest bloat.
And a greater problem comes along when the player decides not to tackle a particular mission or Activity immediately. Maybe they didn't notice it when it first popped up, put it off because the destination was far away, or wanted to switch to a different crew member whose skills or morals better align with the task. They'll see it in their quest log again later, and the description will read something as simple as, "" "" "" But who are these people? What do they want to talk about, and why? And most importantly, where in space are they?
This can be incredibly confusing, and
With Halloween just around the corner, many are on the hunt for the perfect horror movie to usher in the spooky season. But as much as we like being scared, there’s another staple of the Halloween movie canon to consider: the Spoopy Movie.
After two years co-piloting the biggest acquisition in video game history past an onslaught of challenges, Xbox CEO Phil Spencer now moves on to his next quest: making Microsoft's takeover of Activision Blizzard worth the hassle. Microsoft, which owns the Xbox gaming system, closed its $69 billion deal to buy game-maker Activision Blizzard on Friday after fending off global opposition from antitrust regulators and rivals.
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A series of Starfield live-action shorts are on the way to help you get to grips with the Settled Systems, and we’ve got our first look at the incredible set design already. Helmed by videogame short filmmaker Stephen Ford, the live-action series of shorts will help you learn even more about Bethesda’s newest universe.
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has a variety of side quests that provide you with every choice you could think of, but few are as tense as the ones seen in a mission where your decisions could lead to grave outcomes. You might find this mission early in your journey, with a series of objectives that test your character's morality. Different rewards are offered depending on how you handle the delicate situation in this quest.
Bethesda boss Todd Howard says Starfield was "basically done" by holiday 2022, and to help test the mammoth RPG, virtually everyone on the development team got a build to play on their own Xbox consoles and PCs at home.