Xbox boss Phil Spencer has inadvertently shared his opinion on the issues modern AAA games are dealing with - revealing he thinks publishers are "milking" their successful IPs and "struggling" to find new ones.
08.09.2023 - 20:23 / rockpapershotgun.com / Phil Spencer / Of All
Starfield has set a new record as the most successful game launch for Bethesda yet, overtaking the likes of Skyrim and Fallout with over six million players, according to the developer.
Bethesda announced that Starfield had become the “biggest Bethesda game launch of all time” on The Social Media Platform Formerly Known as Twitter, revealing that more than six million players had picked up the space game since its full release on September 6th (and earlier release five days before on September 1st for those who stumped for the game’s fancy premium editions).
It’s important to note that Bethesda didn’t break down the split between Starfield players on PC and Xbox - the two platforms on which the game is available - nor how many people had bought the game versus those who had played it as part of their Game Pass subscription offering.
On September 7th, Xbox chief Phil Spencer tweeted (X-ed?) that Starfield had passed a million concurrent players across all platforms - in other words, PC and Xbox Series X/S - while SteamDB reports a peak of just over 269,000 people playing at the same time via Steam on Starfield’s release day, September 6th. That number has remained fairly consistent in the short time since, with its 24-hour peak still at around 258,000 at the time of writing.
As of this morning, #Starfield has already surpassed 6 million players, making it the biggest Bethesda game launch of all time. pic.twitter.com/4yZa1lAYjW
Starfield marks Bethesda’s debut of a new IP for the first time in over two decades - having focused on its Elder Scrolls games and the Fallout series in recent years, to varied reception among players but inarguable financial success - as well as its first since being acquired by Microsoft in 2021 as part of the ZeniMax Media buyout.
For our part, Alice found the studio’s latest to be “a genuinely impressive space RPG that ultimately loses some of its Bethesda charm in the vast reaches of its galaxy” in our Starfield review. Still, it seems like that probably hasn’t stopped you from playing it already.
Xbox boss Phil Spencer has inadvertently shared his opinion on the issues modern AAA games are dealing with - revealing he thinks publishers are "milking" their successful IPs and "struggling" to find new ones.
Game Pass has become central to Microsoft’s gaming efforts ever since its introduction, driving the company to a much more platform agnostic approach. Interestingly enough, however, PlayStation CEO Jim Ryan doesn’t seem to be a big fan.
Earlier this year, Microsoft announced that it was raising the subscription prices for Game Pass and Game Pass Ultimate in all markets except the US, Japan, Chile, Brazil, and Columbia, and as many may have expected, it looks like it won’t be the only price hike we’ll see for Microsoft’s subscription service.
Square Enix and Xbox have announced that the popular RPG Octopath Traveler 2 will be heading to Xbox and Windows early next year. The HD-2D RPG has already sold over four million copies on Steam, PlayStation 4, PlayStation 5, and Nintendo Switch since February. Our very own Eric Van Allen scored Octopath Traveler 2 a 9 for its lively world, engaging combat, and fluid progression.
Microsoft made a number of announcements during its Xbox Digital Broadcast at Tokyo Game Show 2023, most of which revolved around Japan and Japan-inspired games and updates. Xbox boss Phil Spencer and Head of Xbox Creator Experience Sarah Bond talked about the importance of the Japanese market. "Japan will always have a special place in my heart for pioneering innovative ways to play, from the Game Boy, to PSP, to the Switch," Spencer said.
Microsoft has recently suffered perhaps its biggest ever leak in the games industry, having accidentally uploaded unredacted documents as part of its legal proceedings with the FTC. In the process, several new details have emerged, including the company’s plans to release a cloud hybrid next-gen Xbox console in 2028, a mid-gen Xbox Series X refresh that’s apparently in the works, a new Xbox controller that will have haptic feedback, Bethesda’s whole slate of upcoming titles, and more.
Microsoft has very visibly gone on a spending spree over the past decade, buying up more than a dozen development studios through acquisitions of ZeniMax Media, Obsidian Entertainment, Double Fine Productions, InXile Entertainment, and others. Microsoft hopes to soon close its $68.7 billion buyout of Activision Blizzard.
It looks like The Elder Scrolls 6 won't be releasing until 2026 at the very earliest, and our PlayStation pals are likely going to be missing out entirely.
By Andrew Webster, an entertainment editor covering streaming, virtual worlds, and every single Pokémon video game. Andrew joined The Verge in 2012, writing over 4,000 stories.
From the looks of it, legendary development studio id Software is working on a new version of its proprietary game engine - id Tech 8.
Having already surpassed Skyrim and Fallout by becoming Bethesda’s biggest launch to date - with over six million players, according to the developer - Starfield has now smashed another of its predecessor’s records.
Have you had a chance to play it yet?