Emil Pagliarulo
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Emil Pagliarulo
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Starfield dev Bethesda consulted real priest (in-training) for game’s religions - pcinvasion.com
pcinvasion.com
30.08.2023 / 21:05

Starfield dev Bethesda consulted real priest (in-training) for game’s religions

Emil Pagliarulo, the lead designer of Bethesda’s upcoming mega-RPG Starfield, recently revealed that the developers had a Jesuit priest-in-training advise them when creating the game’s religions. Shane Liesegang, the up-and-coming priest in question, actually served as a former writer for Bethesda who specifically worked on both Skyrim and Fallout 4. That former connection combined with Liesegang’s studies helped the team at Bethesda make one of Starfield’s original religions as authentic and believable as possible.

To enhance Starfield's religions, Bethesda consulted a former Skyrim and Fallout 4 writer now training as a priest - gamesradar.com
gamesradar.com
29.08.2023 / 23:09

To enhance Starfield's religions, Bethesda consulted a former Skyrim and Fallout 4 writer now training as a priest

Bethesda consulted a former Skyrim and Fallout 4 writer, who's since become a Catholic priest in training, to help build out the RPG's two in-game religions.

Starfield had plans for a voiced protagonist, but scrapped them - destructoid.com
destructoid.com
29.08.2023 / 20:05

Starfield had plans for a voiced protagonist, but scrapped them

We’re closing in on the final days until Starfield finally arrives. By now, you’ve probably read everything about the game (maybe even filled in your own unofficial character planner). However, did you know that the game was originally going to have a voiced protagonist?

Starfield originally had a voiced protagonist, but scrapped it to allow players freedom to be who they want - techradar.com
techradar.com
29.08.2023 / 18:01

Starfield originally had a voiced protagonist, but scrapped it to allow players freedom to be who they want

Bethesda’s ambitious space-exploration RPG Starfield is right around the corner, and it’s now been explained why the title features an unvoiced protagonist, despite having over 200,000 lines of voiced dialogue.

Starfield's design director says the game nearly had a voiced protagonist, but they dropped it: 'It was a AAA thing' - pcgamer.com - state Indiana
pcgamer.com
29.08.2023 / 15:11

Starfield's design director says the game nearly had a voiced protagonist, but they dropped it: 'It was a AAA thing'

In Polygon's recent interview with design director Emil Pagliarulo, it was revealed that Starfield very nearly had a voiced protagonist in the style of Fallout 4's sole survivor.

Fallout 4 Backlash Partly Inspired Starfield's Silent Protagonist - thegamer.com
thegamer.com
29.08.2023 / 09:15

Fallout 4 Backlash Partly Inspired Starfield's Silent Protagonist

Bethesda games have long had silent protagonists, even counting Skyrim's Dragonborn who goes from silently muttering sentences to Fus Ro Dah-ing companions off cliffs. Fallout 4 changed that with two voice options which, along with a watered-down dialogue wheel that never laid out exactly what you were going to say, drew backlash. Starfield took note.

Starfield Almost Featured Voice Acting for the Player Character - gamingbolt.com
gamingbolt.com
29.08.2023 / 02:57

Starfield Almost Featured Voice Acting for the Player Character

Starfield lead designer Emil Pagliarulo has revealed that developer Bethesda almost decided to give its protagonist a voice. Pagliarulo spoke about the game featuring a silent protagonist in an interview with Polygon leading up to the release of the sci-fi RPG.

Bethesda Reveals That Starfield Almost Had a Voiced Protagonist - ign.com - Reveals
ign.com
29.08.2023 / 00:07

Bethesda Reveals That Starfield Almost Had a Voiced Protagonist

The biggest difference between Starfield and Fallout 4 is Bethesda's decision go with a silent protagonist this time around. But that wasn't always the case.

Starfield lead designer Emil Pagliarulo says you may find God in Starfield — or lose faith - polygon.com
polygon.com
28.08.2023 / 17:39

Starfield lead designer Emil Pagliarulo says you may find God in Starfield — or lose faith

In the five years since Bethesda Softworks first announced Starfield, much of the conversation has been focused on the endless possibilities that await players within the game’s web of planets and choices. There’s complex character and personality creation, a spectrum of geography all tricked out with the latest lighting and physics technology, customizable spaceships and space teams from highly dimensional NPCs, and loads of other bells and whistles to take advantage of the current generation of consoles.

Starfield has New Game+ but with "a unique and exciting twist" - gamesradar.com
gamesradar.com
24.08.2023 / 16:05

Starfield has New Game+ but with "a unique and exciting twist"

Starfield has a New Game+ mode, ensuring you can keep playing Bethesda's enormous sci-fi RPG even after you eventually roll credits.

Starfield leaks are orbiting the internet - eurogamer.net
eurogamer.net
22.08.2023 / 10:35

Starfield leaks are orbiting the internet

This is a quick public service announcement to warn you that Starfield has leaked.

Starfield will let me pursue my space trucking dreams, but there's a massive caveat - gamesradar.com
gamesradar.com
17.08.2023 / 17:49

Starfield will let me pursue my space trucking dreams, but there's a massive caveat

As an enthusiast of both science fiction and driving long distances through empty spaces, I've been hoping that Starfield would let me achieve my dreams of becoming a space trucker. The recent Starfield dev Q&A brought equal parts good and bad news on that front.

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