Do you think Starfield takes place in the same Earth as Fallout? Do you think it should have been officially so? As it turns out, this was a key decision in Starfield’s development.
29.08.2023 - 02:57 / gamingbolt.com / Todd Howard / Emil Pagliarulo
Starfield lead designer Emil Pagliarulo has revealed that developer Bethesda almost decided to give its protagonist a voice. Pagliarulo spoke about the game featuring a silent protagonist in an interview with Polygon leading up to the release of the sci-fi RPG.
According to Pagliarulo, the studio wanted to give players the most expression possible, going as far as bringing in different voice actors to find the perfect voices for the protagonist of Starfield.
“We hired an actor, we got the voice, we listened to him and we were like, ‘You know what, this guy is too specific,'” Pagliarulo said. “We realized that the only way to really do it and let the player be the person they want to be was to have an unvoiced protagonist.”
Pagliarulo goes on to speak about how AAA games have typically featured voiced protagonist, with silent protagonist often being relegated to niche or indie titles.
“There was a time in the industry where every protagonist was voiced. It was a AAA thing. We started realizing, ‘You know what, maybe that’s not the case, maybe fans will actually enjoy the game even more…’ I mean, we played with different things. There’s a big argument, if in Fallout 4 and other RPGs, players don’t like reading a line of dialogue, a player response, and then they click it and get [a different spoken line],” Pagliarulo said.
“But the problem is, then you read it, and then you click it, and you have to wait for them to say the same thing. So that’s not ideal either. So then we just arrived at, ‘What if we just go text?’ and it was just really freeing. And, I mean, we have over 200,000 lines of spoken dialogue in Starfield with no voiced protagonists. And it was not having a voiced protagonist that allowed us to create such a big world.”
It is worth noting that some of the most popular games developed and released by Bethesda—Fallout 3, and basically the entirety of The Elder Scrolls franchise—have featured silent protagonists. Fallout 4 was the odd one out, featuring voice acting for the protagonist.
Director Todd Howard recently revealed that the sci-fi RPG was in the works at Bethesda for eight years. The game is slated for release on September 6, and will be coming to PC and Xbox Series X/S. If you’re excited about Starfield, here are 10 new details about the game you should know about.
Do you think Starfield takes place in the same Earth as Fallout? Do you think it should have been officially so? As it turns out, this was a key decision in Starfield’s development.
It’s no secret that Starfield requires a powerful gaming PC. Even if you have the latest generation hardware and the best graphics settings, the game will still crush your framerate. PC optimizations are on the way at last though for Nvidia users, because the latest game drivers improve Starfield performance by a small margin on systems that support Resizable BAR.
Bethesda Game Studios’ Starfield is available now for Xbox Series X/S and PC, amassing over six million players and topping physical sales charts in the United Kingdom. It was also in development for eight years, and despite that, as usually happens in the industry, some plans didn’t make it in.
Starfield players have already made some incredibly useful mods, like a fix for the frustrating inventory system or the addition of DLSS support, but they've also added some very silly things like hairy chests, colourful juice boxes, and the lasagne loving cat Garfield.
Starfield players are a creative bunch, and when they're not filling spaceships full of potatoes or building New Atlantis in Lego, they're using the robust character creator to recreate a bunch of famous faces.
Starfield officially arrives September 6, but it has already begun breaking records on Steam. The expansive space RPG hit an all-time peak of 248,632 concurrent players, at the time of writing, which goes to show how impatient players have been for Bethesda's latest. For the uninitiated, those who aren't willing to wait for the official launch can purchase the Rs. 6,699/ $100 Premium Edition of the game and play it early. This is applicable across both Steam and Xbox platforms, with even Game Pass members willing to fork over $31.49/ Rs. 2,519 for early access, despite the title being essentially free for them.
Elianora, who also goes by Emmi Junkkari, is a prominent modder in the Skyrim community. They have created some of the most downloaded Fallout 4 and Skyrim mods that have even caught the attention of Todd Howard who has complimented the mods. Bethesda went beyond distant admiration, as Elianora has revealed that they worked as a lighting and clutter artist for Starfield.
Starfield is designed to keep the surface of planets and the space between them separate, but it is possible to fly directly to another planet — if you have the time and patience.
Starfield's fast travel and loading screen-heavy approach to space exploration has become something of a thorny subject—PC Gamer's own Morgan Park felt the sting of the game's boundaries recently, with some players upset they're getting something closer to Mass Effect than No Man's Sky.
Starfield is still only out for early adopters, but already players are experimenting with the character creator.
We all knew that Starfield would have a packed Nexus Mods page in its first week of release, but the dedication of the playerbase is still awe-inspiring. We're only on day three of its early access period and there are already 334 mods uploaded to Nexus at the time of writing. 124 of which were shared today. So, it's no surprise that some of them already centre around the main man himself, the one and only: Todd Howard.
Starfield players aren't too happy with the map in Bethesda's new RPG.