Following ratings in South Korea and Australia, Massive Entertainment’s Star Wars Outlaws has been rated in Brazil. With Ubisoft announcing its next showcase for June 10th, it seems more likely than ever that a release date could be announced.
15.03.2024 - 15:49 / wccftech.com / Kay Vess / Ray Reconstruction / Alessio Palumbo
Yesterday, NVIDIA announced that Star Wars Outlaws, one of the year's most anticipated game releases, would support NVIDIA DLSS 3 and Reflex on PC at launch. The game will also integrate NVIDIA's RTX Direct Illumination alongside ray traced global illumination (RTGI) to offer what is being described as the most detailed Star Wars experience ever seen in a game, thanks to the combination of the Snowdrop Engine and NVIDIA's technologies:
RTXDI figures out the most important light samples in Star Wars Outlaws to cast physically accurate ray-traced shadows. Performance remains fast thanks to RTXDI’s innovative design, and on GeForce RTX 40 Series GPUs ray tracing gets even faster thanks to each card’s fourth generation, super fast Ray Tracing Cores.
So far, we've only seen RTXDI implemented in CD Projekt RED's Cyberpunk 2077 path tracing update, also known as RT: Overdrive. Studio Wildcard announced the technology's implementation in the Unreal Engine 5 remaster ARK: Survival Ascended, but it doesn't seem to be in the game yet.
As for Star Wars Outlaws, Tobias Carlsson, Technical Director at Ubisoft Massive, stated:
Here at Massive Entertainment, worldbuilding is a part of our DNA, and what better way to showcase our craft than creating the first-ever open world Star Wars game. Filled with distinct locations across the galaxy’s outer rim, both iconic and new, players will be able to experience the Star Wars underworld like never before. DLSS 3 gives us the performance headroom to bring our vision to life and to support additional ray tracing features, helping gamers fully immerse themselves in the adventures of Kay Vess and Nix.
Interestingly, there's no mention of DLSS 3.5, which adds Ray Reconstruction. That is probably because the Snowdrop Engine already has a built-in denoiser, as shown in Avatar: Frontiers of Pandora.
Star Wars Outlaws will also be available through the GeForce NOW cloud platform. Users subscribed to the Ultimate tier will get to enjoy all of these features. As a reminder, Star Wars Outlaws doesn't have a release date yet but is expected to launch this year on PC, PlayStation 5, and Xbox Series S|X.
In other ray tracing news from NVIDIA at GDC 2024, Black Myth: Wukong will feature fully raytraced water caustics (which accurately render the refraction and reflection), global Illumination (ensuring that lighting indoors and outdoors is pixel perfect, darkening areas where light is occluded or doesn’t reach, and realistically illuminating the world by bouncing light). Moreover, contact hardening and softening fully ray traced shadows are cast everywhere, rendering
Following ratings in South Korea and Australia, Massive Entertainment’s Star Wars Outlaws has been rated in Brazil. With Ubisoft announcing its next showcase for June 10th, it seems more likely than ever that a release date could be announced.
The remake of Star Wars KOTOR (Knights of the Old Republic) is alive and well. That's the promise made to the countless fans of the game by Saber Interactive CEO Matthew Karch, speaking to IGN. The executive also said the studio is 'dedicated to making sure consumer expectations are exceeded', which likely hints at several years of development still needed. Indeed, Embracer Group CEO Lars Wingefors recently admitted the game needed more than a year of production.
RTGI, not to be confused with NVIDIA's RTXGI SDK which was recently updated to version 2.0, is Pascal Gilcher's famous ReShade screen space ray tracing shader. The German graphics modder and former NVIDIA employee rose to fame when he released it in May 2019, providing PC gamers with an easy way to improve the lighting of older games at an acceptable performance cost.
Vladimir Putin has signed off on a plan to create Russia's own consoles and Steam-like platform. This is one of nine instructions that are supposed to promote the socio-economic development of the region of Kaliningrad, the Russian exclave located between Lithuania and Poland. The region is a Special Economic Zone where manufacturers can enjoy tax breaks; moreover, a silicon production facility was recently established there.
A few days ago, Kotaku published a report suggesting Grand Theft Auto 6 may be delayed to late 2025 or even 2026. We didn't report on it because it seemed ephemeral rather than substantial, which Bloomberg's Jason Schreier (formerly of Kotaku himself) has now confirmed.
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We knew Gearbox Software was about to be sold by Embracer, and today, Take-Two announced it had reached an agreement to purchase the 25-year-old Texan developer for $460 million.
NVIDIA revealed today that the sci-fi first-person shooter/tower defense/base building hybrid game Outpost: Infinity Siege will support DLSS 3 (Frame Generation + Super Resolution) and Reflex at launch.
With being released later this year, the game is already being rated in some regions. Massive Entertainment's open-world adventure title will introduce a brand-new character, Kay Vess, as she explores the galaxy's criminal underworld, focusing on shady dealings with syndicates rather than the conflict between the Galactic Empire and the Rebel Alliance that is often covered around this point in the franchise's timeline.
The upcoming Star Wars Outlaws from Massive Entertainment has been rated in Korea.
Yes, it happened - Chris Roberts, the man behind the unique gaming phenomenon called Star Citizen, has mentioned version 1.0 in his latest 'Letter from the Chairman' blog post.
Today, NVIDIA shared various announcements ahead of next week's Game Developers Conference. To begin with, one of the most anticipated games slated in 2024, Ubisoft Massive's Star Wars Outlaws, will feature NVIDIA DLSS 3 integration, ray traced effects, and Reflex. The game is also the highlight of this GeForce NOW Thursday, as it will also be playable via NVIDIA's cloud platform, with Ultimate subscribers able to take advantage of all the aforementioned technologies.