There is something the video game industry has created for itself, unintentionally, in the past few years, that indicates not just how much the industry is adjusting to modern times, but also how drastically it is changing in its own terms.
15.03.2024 - 11:19 / gamerant.com / Dominik Bo
Aspyr Media has issued a statement on the launch day issues plaguing Star Wars: Battlefront Classic Collection. The move saw the studio attribute the ongoing problems to some «critical errors» with its backend, which dispelled one popular fan theory about what went wrong with the Star Wars: Battlefront Classic Collection launch.
The combo of Star Wars: Battlefront and Battlefront 2 remasters was originally announced in late February, with Aspyr touting it as the optimal way to experience Pandemic Studios' iconic shooters. While both games offered single-player components, they largely owe their cult statuses to their hectic multiplayer modes. Since the official servers for the original titles had long shut down, the promise of once again experiencing classic Battlefront multiplayer has been the main selling point of the remaster bundle.
But the March 14 launch did not go smoothly, with many players taking to social media to complain about crashes, bugs, and a surprisingly small number of servers that were immediately overloaded with traffic, preventing most people from getting into a match. Star Wars: Battlefront Classic Collection consequently ended up being review-bombed, as underlined by the fact that it currently sits on over 3,500 «Overwhelmingly Negative» user impressions on Steam. While that backlash continues, Aspyr has now issued a statement reflecting on some of the bundle's day-one problems.
As far as the multiplayer issues are concerned, the developer blamed the disastrous launch on some «critical errors» affecting its network infrastructure. Although many fans lambasted it for severely underestimating day-one demand by offering just three 64-player servers at launch, the studio clarified that its backend was designed to have a much higher capacity. However, the aforementioned problem is said to have caused most servers not to appear. Aspyr stated that the high ping, crashes, and matchmaking errors that Star Wars: Battlefront Classic Collection players experienced at launch all stem from this same issue.
The Texas-based studio said it is currently working on resolving the situation, first by improving network stability, and then by ensuring no more outages take place. The developer thanked the community for its early feedback and encouraged them to keep sending reports about any bugs or other unexpected behavior they encounter.
Aspyr's statement did not address non-server-related complaints that the fandom has voiced about the collection, including wonky aiming with no gamepad aim assist in multiplayer and the lack of an option for inverting camera controls. Another particularly bizzarre issue concerns the collection's frame rate, with multiple people stating that hosts are always capped at
There is something the video game industry has created for itself, unintentionally, in the past few years, that indicates not just how much the industry is adjusting to modern times, but also how drastically it is changing in its own terms.
Star Wars: Battlefront Classic Collection has released its first patch, just days after its controversial launch. The update to Star Wars: Battlefront Classic Collection brings a host of fixes across both titles, including changes to the two new Heroes, Kit Fisto and Asajj Ventress.
The first major patch for Star Wars Battlefront Classic Collection is available on Steam, with console versions currently going through the submission process.
Less than a week after its incredibly shaky launch, Star Wars: Battlefront Classic Collection's first update is here. As well as removing a handful of crashes introduced in the re-release, Aspyr has also rolled out a fix for a bug that's been lurking in the original Battlefront 2 since 2005. Better late than never, right?
Embattled Star Wars: Battlefront Classic Collection developer Aspyr has released the game's first post-launch update.
The features iconic characters from both the original and prequel eras of. is a remake of the original and from the 2000s, with notable improvements to the same maps and game modes. The reviews for the remaster have been mostly negative thus far, with some praise for the single-player but heavily criticizing the poorly optimized multiplayer.
A Star Wars: Battlefront Classic Collection player online has shared a cool image comparison of the new collection, showing off the huge graphical improvements made over the original Battlefront 2. While gamers have had many issues with the Star Wars: Battlefront Classic Collection so far, these changes are undoubtedly an upgrade.
A Star Wars: Battlefront Classic Collection player has noticed a cool detail about mods that could extend the game's lifespan massively. The recent Star Wars: Battlefront Classic Collection received a lot of flak upon its release, but this one detail is definitely a huge positive.
Star Wars: Battlefront Classic Collection should have been a slam dunk.
The disastrous launch of has created a game full of bugs and fatal errors that you may want to get a refund for. While it is sad that the game has been released in such an unfinished state, your wallet shouldn't suffer either. Depending on which platform you purchased the game on, the process for returning it may involve some different steps.
Pandemic Studios' classic games are beloved within the fanbase, and so when it was announced that Aspyr would be bringing them to modern platforms in the to celebrate the titles' 20th anniversary, many fans were excited to jump back in. Unfortunately, the launch has been disastrous, resulting in massive fan backlash.
Port-o-remaster publishers Aspyr yesterday launched the Star Wars: Battlefront Classic Collection, bundling together the two 'What if Battlefield but Star Wars?' shooters originally released by Pandemic Studios and LucasArts in 2004 and 2005 (not to be confused with Dice and EA's uncolonic Star Wars Battlefront games from the mid-tensies). It's one of those rereleases that exists mostly for consoles which never saw the games in the first place, made a bit useless on PC by the fact that you can still buy and fully play the originals for half the price. It's made even less useful by launching in a right wonky technical state, with bad lag, crashes, and reportedly only three 64-player servers online at first.