One of the developers of Smite 2 has explained why there are no plans to bring the game to the Nintendo Switch console. The original Smite is a third-person MOBA that gives players the chance to play as a god from a wide variety of mythological pantheons. Smite 2's reveal trailer showed that it would be a huge upgrade compared to the first game, boasting upgraded visuals thanks to the game's upgrade to Unreal Engine 5.
Smite 2's reveal trailer also confirmed the platforms it would be launching on, which includes PC, PS5, Xbox Series X/S, and even the Steam Deck. Smite 2 also confirmed it would have cross-play functionality, though according to the developers, any cross progression is dependent on partner approval. One system that is omitted from Smite 2's release is the Nintendo Switch, which may seem odd considering its predecessor was released on the console. The executive producer of Smite, Alex Cantatore, confirms that the Switch is being skipped over due to its hardware.
In an interview with TechRadar, Cantatore says that the team behind Smite 2 was uncertain that the Nintendo Switch would have the necessary power to handle the game, stating that the console's current hardware wouldn't be able to deliver the intended experience they were aiming for. «We're concerned that currently, with the power level of Switch and the minimum specs that we're targeting,» says Cantatore. «We just aren't sure that we'd be able to develop or deliver a really good experience to people playing on Switch currently.»
While the Smite sequel won't be coming to the current iteration of the Nintendo Switch, Cantatore adds that the developers are «keeping an open mind» about bringing Smite 2 to other platforms. He states that if the Nintendo Switch got a more powerful successor, they would re-evaluate Smite 2's chances of coming to such a console, though asserts he has no knowledge if such a system is in the works at Nintendo. "Smite’s been everywhere we can possibly get it to run well, and I would expect that to continue with Smite 2," Cantatore adds. «We're just not sure we'd be able to get it running well on Switch 1, unfortunately.»
We're concerned that currently, with the power level of Switch and the minimum specs that we're targeting, we just aren't sure that we'd be able to develop or deliver a really good experience to people playing on Switch currently.
There have been plenty of rumors of Nintendo developing a Switch 2, with details such as possible games, features, and even its price point being circulated online. Some developers and studios have also reportedly gotten their hands on development kits for the new system. However, the Switch successor is currently only a rumor, so any information about it should be
The website gametalkz.com is an aggregator of news from open sources. The source is indicated at the beginning and at the end of the announcement. You can send a complaint on the news if you find it unreliable.
No More Heroes 3's director recently explained the backstory behind Travis Touchdown's disheveled appearance during the opening of the game. Originally released in 2021 for the Nintendo Switch, No More Heroes 3 sees Travis taking on the galactic superhero rankings, facing off against a number of super-powered alien and human assassins in order to become the top-ranked killer and save the world from Prince FU.
Warning! Batman: Arkham series spoilers ahead.The Joker is back in Suicide Squad: Kill the Justice League, and the developers at Rocksteady have just shared some insight into why this new version of the Clown Prince of Crime looks so different from the one from past Arkhamverse games. Although the Joker fatally succumbed to Titan poisoning at the end of 2011’s Batman: Arkham City, there were rumors that Rocksteady was planning to bring the cackling fiend back in some way in Suicide Squad: Kill the Justice League’s post-launch DLC.
Details surrounding Nintendo's next piece of hardware have been few and far between, with only rumors, leaks, and the opinions of industry analysts to go off right now. We know that Nintendo probably won't rock the boat too much due to the overwhelming success of the Switch, and industry analysts have predicted that the console will most likely be an "iteration" rather than a drastic change in design.
Fast travel is a contentious issue within open world games. Make it too easy, and you risk trivializing the world; make it too hard, and players may find travel tedious. Weighing in on the debate, Dragon’s Dogma 2 director Hideaki Itsuno explained why he is keen to avoid the former, preferring that players travel normally and experience the world around them.
Pocketpair’s monster-collecting adventure game Palworld has come out of the gate with guns blazing and experienced unforeseen success, but many people have noticed that the Xbox version is missing features that Steam players are enjoying. One of the most noticeable of these is the fact that Palworld Xbox players can’t create a 32-player dedicated server like Steam players can, limiting co-op on Microsoft’s platform to four players.
One of Call of Duty's development teams explained why the recent Season 1 Reloaded update proved to be so troublesome. After the update's initial release, Call of Duty players widely reported game-breaking bugs that were eventually fixed the next day.
Following the reveal of Indiana Jones and The Great Circle, developer MachineGames’ decision to go predominantly first-person for the game has become perhaps its biggest talking point.
Upcoming action RPG Deathbound has been on my Steam wishlist for several months, and it recently had a bite of virality thanks to a newly rediscovered clip of one playable fighter using capoeira martial arts to absolutely dismantle some monsters by kicking their teeth out, foregoing the usual Soulslike slew of swords and magic. According to narrative director Thiago Baptista of developer Trialforge Studio, capoeira actually stems from a pillar of the game's design.
SMITE 2 has revealed that the skins from the first game cannot be ported to the sequel, as doing so would take 246 years, according to the developer. SMITE is one of the most iconic MOBAs ever produced and is back in the spotlight because of SMITE 2.
TheSupergirl DCU movie is reportedly testing House of the Dragon star Milly Alcock for the role of Kara Zor-El. Now, DCU fan art shows what Alcock and two other reported contenders for the role would look like as Superman's cousin in Supergirl: Woman of Tomorrow.