Sit down with World of Warcraft Classic team designers to explore more of what Season of Discovery Phase 2 has in store for you. We will take you through new raid information, dungeon, Rune ability, PvP, and profession updates, and more.
15.01.2024 - 10:55 / gamingbolt.com
Sea of Stars was a highlight in a year that’s going to go down as one of the best we’ve ever seen in gaming, with Sabotage Studio’s retro-styled RPG garnering widespread praise for everything from its story and combat to its art style and more. Understandably enough, fans of the RPG have been desperate to experience more of the game, and sure enough, Sabotage Studio is working on new content.
It’s been known for a while that Sea of Stars DLC is part of developer’s plans, and work on it is continuing to make progress. In a recently published tweet, Sabotage revealed that an internal summit held in November saw Sea of Stars DLC being pitched, and that it has now moved out of pre-production and entered full development.
“Work is going well with the mysterious and wacky DLC, which has officially graduated from pre-production,” the developer wrote.
Interestingly, Sabotage mentions that the vision for its next game was also pitched at its aforementioned November summit, but did not go into further detail. It’s safe to assume, however, that it’s going to be a while before we hear about the studio’s third project.
Sea of Stars is available on PS5, Xbox Series X/S, PS4, Xbox One, Nintendo Switch, and PC. Last month, Sabotage Studio announced that it had surpassed 4 million players across all platforms.
Back in November the team gathered for Sabobo Summit where the DLC for Sea of Stars was pitched, along with the vision for «Game 3»
Sit down with World of Warcraft Classic team designers to explore more of what Season of Discovery Phase 2 has in store for you. We will take you through new raid information, dungeon, Rune ability, PvP, and profession updates, and more.
Blizzard has released their official preview of Season of Discovery Phase 2, including details on quality of life runes, raid preview including bosses and loot, more details about the new PvP event, and profession updates.
Qualcomm and its phone partners could be working in overdrive mode to bring flagships sporting the upcoming Snapdragon 8 Gen 4 much earlier to the market, with one tipster commenting that the first handset may undergo mass production by September. For the Snapdragon 8 Gen 3, Qualcomm held its launch event in October, so it is possible that its successor could be unveiled earlier.
The Seattle portion of 's story feels like a small open world where Ellie and Dina can explore the destroyed metropolis for supplies by learning every code to areas locked by gates. The long highway and compact buildings create a large space to track down various items. However, the only clue to reaching these spots is through a hidden area somewhere in the city.
has provided a new update to, revealing that he’s already written most of the new season.
Today, we are looking at the DPS rankings during the week of January 16th for Phase 1 of Season of Discovery in Blackfathom Deeps. For this analysis, we will use data provided by Warcraft Logs Blackfathom Deeps statistics. Warcraft Logs' Blackfathom Deeps Statistics
Nintendo has finally announced the release date for Splatoon 3's Side Order expansion.
CD Projekt Red is known for delivering some thrilling RPG experiences. The Witcher franchise put the studio on the map, and while Cyberpunk 2077’s launch might have caused the studio to stumble, they are still pushing forward. Fans of The Witcher franchise will get another serving with CD Projekt Red seeking to deliver The Witcher 4 installment in the coming years. However, we’re discovering that full production is expected this year for the upcoming title release.
With Cyberpunk 2077: Phantom Liberty and all the major updates for the base game now out of the way, CD Projekt RED is looking ahead to the future with new and upcoming projects, and it looks like The Witcher 4 – or whatever it ends up being called – is going to be the next game the studio puts the bulk of its attention on.
The Witcher 4 is set to enter its production phase during 2024, with plans for 400 developers to be working on the game by the summer.
is a bit of a misnomer. It certainly ups the visuals from the original 2020 release of, but it also provides a fair amount of new content. The most significant is No Return, a roguelike game mode, but it also includes three Lost Levels, galleries of concept art, new skins for characters and weapons, a developer commentary track for the main game, and a few more odds and ends. Developer commentary piques interest, and its implementation in the campaign is middling, but the Lost Levels, which also include it, are a revelation.
MachineGames, Bethesda, and Microsoft revealed Indiana Jones and the Great Circle at the Xbox Developer_Direct presentation earlier today, and naturally, we saw a great deal of Indy’s whip in action. From combat to stealth to traversal, the whip can be used for a variety of gameplay actions, and MachineGames has spoken about the process of ensuring that it felt right when players were in control.