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The website gametalkz.com is an aggregator of news from open sources. The source is indicated at the beginning and at the end of the announcement. You can send a complaint on the news if you find it unreliable.
Destiny 2 is bringing back some of the most broken guns in the MMO's history, but Bungie says they're less broken now - gamesradar.com
gamesradar.com
04.04.2024 / 22:49

Destiny 2 is bringing back some of the most broken guns in the MMO's history, but Bungie says they're less broken now

Few weapons strike fear into the hearts of Destiny 2 players like the all-timer ensemble of Recluse, The Mountaintop, and Luna's Howl, which defined an entire (miserable) era of the game's history. So the news that these three guns, alongside several other nostalgic favorites, are returning as part of the upcoming Into the Light update was met with a mix of excitement and trepidation. Are we going back to those dark days? No, hopefully. Bungie says these weapons are indeed returning, but not completely game-breaking anymore.  

Ori boss on why the studio's new action RPG isn't $70: "We're not hiring hundreds of people just to create an illusion for shareholders that we're growing" - gamesradar.com - Diablo
gamesradar.com
01.04.2024 / 21:29

Ori boss on why the studio's new action RPG isn't $70: "We're not hiring hundreds of people just to create an illusion for shareholders that we're growing"

No Rest for the Wicked, the Diablo-esque action RPG in the works at Ori and the Blind Forest and Ori and the Will of the Wisps studio Moon, won't be $70. CEO Thomas Mahler says the game's price point is down to the nature of the team, their shared stance on the rising price of games, and the notable lack of shareholders pawing at the company's books. 

The Witcher 4 won't be "The Witcher 3 in new clothing," CDPR says "we will be adding new gameplay elements and new mechanics" to the RPG - gamesradar.com
gamesradar.com
01.04.2024 / 16:41

The Witcher 4 won't be "The Witcher 3 in new clothing," CDPR says "we will be adding new gameplay elements and new mechanics" to the RPG

The Witcher 4, the best working name we have for the currently untitled project Polaris, will introduce "gameplay elements and new mechanics" not seen in the previous games.

After a failed Major Order, Helldivers 2 boss says the devs are "talking about" making planets clearer, one player-made idea is "surprisingly close to what we had" - gamesradar.com - After
gamesradar.com
01.04.2024 / 16:41

After a failed Major Order, Helldivers 2 boss says the devs are "talking about" making planets clearer, one player-made idea is "surprisingly close to what we had"

As the Helldivers 2 community formally piles into Malevelon Creek for a surprise Major Order following a failed operation, creative director and Arrowhead CEO Johan Pilestedt says the studio is talking about ways to make such orders easier to understand.

Dev on my most-anticipated open-world game talks about the exact things I was hoping for: roguelike build-crafting and cool hoverboards in Hyper Light Breaker - gamesradar.com
gamesradar.com
29.03.2024 / 23:01

Dev on my most-anticipated open-world game talks about the exact things I was hoping for: roguelike build-crafting and cool hoverboards in Hyper Light Breaker

When we sat down to chat with Chris Bullock, lead animator on open-world roguelike Hyper Light Breaker at developer Heart Machine, nobody had beaten its GDC demo yet. The show's recent demo was an exciting up-close look at what's quickly become my personal most-anticipated open-world game of the year, and Bullock's comments on some of the game's nitty-gritty details have only deepened my suspicion that it could be the biggest roguelike of 2024 in more ways than one. 

"You're an idiot," Baldur's Gate 3 boss says of studios firing critical technical artists, and "anyway, we're hiring them to come work for us" - gamesradar.com
gamesradar.com
28.03.2024 / 23:05

"You're an idiot," Baldur's Gate 3 boss says of studios firing critical technical artists, and "anyway, we're hiring them to come work for us"

Swen Vincke, head of Baldur's Gate 3 developer Larian, has been vocal about the ongoing wave of layoffs in the games industry, and reckons that cuts affecting critical departments and senior developers are especially shortsighted. 

Tens of thousands salute Helldivers 2 player who passed away, game director says "I will speak to the team on how to remember one of the fallen" - gamesradar.com - China - Sweden
gamesradar.com
27.03.2024 / 16:19

Tens of thousands salute Helldivers 2 player who passed away, game director says "I will speak to the team on how to remember one of the fallen"

A Helldivers 2 player by the in-game name of OkamiCheems sadly passed away earlier this month, as their friend Fine-Clothes-1209 recently informed the game's Reddit community, and has been sent off by tens of thousands of like-minded democracy enthusiasts in a bittersweet display of community support. 

Notoriously horny artist says he couldn't help but apply his NSFW jiggle skills to the food and characters of strategy RPG Unicorn Overlord - gamesradar.com
gamesradar.com
21.03.2024 / 23:01

Notoriously horny artist says he couldn't help but apply his NSFW jiggle skills to the food and characters of strategy RPG Unicorn Overlord

With lovely strategy RPG Unicorn Overlord being a Vanillaware title, it obviously has a cute little minigame where you scarf down illegally delicious-looking food. It turns out the main artist behind these entreating entrees is also responsible for the way the game upholds another Vanillaware quirk: curiously jiggly women. 

After 27 years, puzzle and adventure game icon Riven is getting an Unreal Engine 5 remake with new content from original dev Cyan Worlds, due later this year - gamesradar.com - After
gamesradar.com
19.03.2024 / 19:42

After 27 years, puzzle and adventure game icon Riven is getting an Unreal Engine 5 remake with new content from original dev Cyan Worlds, due later this year

The Unreal Engine 5 remake of Riven: The Sequel to Myst, previously known as Riven: New Discoveries From the Lost D'ni Empire but now officially just called plain-old Riven, is coming this year, original developer Cyan Worlds has announced. 

Destiny 2's new Onslaught mode looks like the Call of Duty Zombies-style horde mode the MMO has always been perfect for, and Bungie thinks it's impossible to solo - gamesradar.com - city Midtown
gamesradar.com
19.03.2024 / 19:41

Destiny 2's new Onslaught mode looks like the Call of Duty Zombies-style horde mode the MMO has always been perfect for, and Bungie thinks it's impossible to solo

Destiny 2's big Into the Light update, an interim patch to catch players up and tide them over in the lead-up to The Final Shape expansion, is coming April 9, and I don't say this lightly, Guardians, but its headlining activity might be the horde mode we've wanted for years.

RuneScape creator says his new game is "not a traditional MMO where you play, get to the endgame, and that's where the game actually starts" - gamesradar.com - Where
gamesradar.com
18.03.2024 / 20:59

RuneScape creator says his new game is "not a traditional MMO where you play, get to the endgame, and that's where the game actually starts"

Brighter Shores, the upcoming MMO from original RuneScape creator and Jagex founder Andrew Gower, loosely channels RuneScape in its focus on relaxing grinds, a mix of idle gameplay, and branching professions. In an interview with GamesRadar+, Gower touched on another similarity with Old School RuneScape especially: "It is more about the journey than it is about the endgame."

As the creator of RuneScape tells me about his new MMO, it sounds like a dream game for folks who want a "nice, relaxing escape" – especially RuneScape fans - gamesradar.com
gamesradar.com
16.03.2024 / 00:01

As the creator of RuneScape tells me about his new MMO, it sounds like a dream game for folks who want a "nice, relaxing escape" – especially RuneScape fans

RuneScape creator and Jagex founder Andrew Gower recently revealed his next MMO, Brighter Shores, which has been in the works at his new studio, Fen Research, for about 10 years. That said, it's technically seven years if you separate engine time, prototyping, and "earnest" game development.

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