Rumour: Assassin's Creed Hexe Out in 2026, More Linear Than Open World | Push Square
24.04.2024 - 19:28
/ pushsquare.com
/ Derby County
/ Can I (I)
/ Ubisoft
Assassin's Creed Hexe, which is currently a code name and is set to launch after the Japan-set Assassin's Creed Red, is the subject of a new report from Insider Gaming, which claims the title is aiming for a release in 2026. You'll apparently be playing as a female protagonist called Elsa, who comes equipped with supernatural abilities. One of which is said to be the ability to control cats, with footage sent to the outlet supposedly depicting a chase sequence where the player distracts guards by taking control of a feline.
The piece goes on to say Hexe will be more of a linear experience with only «some elements of open world exploration». Gameplay will apparently implement a new version of the «Fear System» seen in the Assassin's Creed Syndicate DLC based on Jack the Ripper. In the PS4 title, the mechanic allowed you to perform «brutal takedowns» in order to strike fear into those who witnessed the killing. This was then used to spread fear for the Jack the Ripper name across the capital city London.
Official details out of Ubisoft are light on the ground, which is more than understandable given Assassin's Creed Red is up first, with the hope it launches later this year. The publisher does have a slot open at the end of 2024 now it's dated Star Wars Outlaws for 30th August 2024.
Would you prefer a more linear Assassin's Creed game? Share your thoughts in the comments below.
Liam grew up with a PlayStation controller in his hands and a love for Metal Gear Solid. Nowadays, he can be found playing the latest and greatest PS5 games as well as supporting Derby County. That last detail is his downfall.
Honestly, looking forward to both of these games more than I typically would be. If an AC game launched this year, it would stand out more than it typically would be, given the current release schedule as well.
Either is fine with me as long as the gameplay is done well. The fear system sounds interesting. A system I would like to see used again would be the nemesis system from Shadow of War. I know it's proprietary to WB, but with some fine tuning that system could be amazing.
@somnambulance Can I ask you a question?
I played Valhalla for 70hours but by about hour 35 I was kind of done. I found it too repetitive. Same with Origins. I kind of liked the story but found the gameplay lacking
Did you not find this? And what is your experience with these games?
I hope the powers are tied to a first civilisation artefact. Otherwise, these details are a further betrayal of the original narrative. But I guess that boat sailed long ago...
Didnt feel any kind of developer passion in trying to make sure AC Mirage was the best game it could be either.
I feel it's time for me to give up on AC and Ubisoft which have