Team Ninja’s Rise of the Ronin has received an accolades trailer despite receiving above-average praise from critics. You can check out our review, where we awarded it a 6 out of 10, or see what others had to say below.
21.03.2024 - 13:39 / blog.playstation.com / Koei Tecmo / Team Ninja / Fumihiko Yasuda
For Team Ninja veterans and newcomers alike, Rise of the Ronin offers a deep and satisfying combat system, set to the backdrop of the Bakumatsu era of Japan. With the game now less than a day away, I spoke to Rise of the Ronin’s Producer, Yosuke Hayashi, and Game Producer and Director, Fumihiko Yasuda, who offered their tips for players joining the Veiled Edge tomorrow.
Rise of the Ronin allows you to wield one main weapon – blades, fists and spears – and sub weapon at a time, such as revolvers, shurikens, bows, rifles and more. When starting out, you’ll have just one combat style available to you for each main weapon, and as you progress, you’ll unlock additional styles which can be attached to them, offering completely different ways to go on the offensive.
But it’s not just you using combat styles – your enemies will have their own styles too, which you will need to adapt to. Recognizing which style your opponent is using will allow you to choose an advantageous opposing style, and can help overwhelm them far quicker. Changing style on the fly is key to being successful in combat.
New styles can be learned through story progression, facing off against tougher enemies, and through bond-building with certain characters and factions. Experiment with different types to find a combination that works for you.
The Counterspark – activated with the Triangle button – is both an attack, and a parry. With the right timing, it can be used to deflect most of your enemies moves, even their glowing red murderous attacks. But using the Counterspark isn’t your only tool to defend yourself; combining it with your block and dodge moves will help keep opponents on their toes.
Some enemies will be extremely aggressive, others will wait for an opening to attack, and some may even leap through the air to grab you. Choosing whether you deflect, block, or roll out of the way, and recognizing which works best for the attack you’re facing, can be the difference between success or swift death.
Rise of the Ronin features a rich narrative throughout, but across the open world, you’ll find a wealth of side missions, characters you can bond with, landmarks to visit, and cats to pet. Engaging in this and taking on quests for monks, fellow travelers, merchants and more will not only ensure you see more of the gorgeous world, but it will help you further your progress through the game’s RPG elements, allowing you to create a build that compliments your chosen playstyle. There’s so much to be discovered away from the main story, and you shouldn’t overlook it.
The opening hours of Rise of the Ronin will bring you to Yokohama, a port city which saw an increasing level of Western influence during the Bakumatsu period. As a result,
Team Ninja’s Rise of the Ronin has received an accolades trailer despite receiving above-average praise from critics. You can check out our review, where we awarded it a 6 out of 10, or see what others had to say below.
A new update for Team Ninja’s Rise of the Ronin is live, bringing three fixes to the open-world action RPG. The first is for an issue where players would return to Yokohama after playing online multiplayer with Edo effectively locked off.
Pizzamorg wrote:
After a fairly positive launch for Rise of the Ronin, developer Team Ninja has been wasting no time in shipping patches and optimizing the game's overall experience, with the latest fixes coming bundled in two quickfire updates. The newest patch notes reveal changes across a spectrum of areas in Rise of the Ronin, from combat to navigation.
Pizzamorg wrote:
DoomGuy_117 wrote:
One lucky PlayStation 5 owner has recently come across a 45% discount on Rise of the Ronin at Walmart. The hefty price cut was spotted less than a week after Rise of the Ronin officially hit the store shelves.
Several major games released at the same time last week, and though most have made it into the latest weekly Japanese sales charts released by Famitsu, the one that’s topped the charts might not be the one many would have expected. Princess Peach: Showtime! sits on top of the charts, beating out both Dragon’s Dogma 2 and Rise of the Ronin.
and are two epic samurai RPGs, taking place in different parts of Japan, and set hundreds of years apart. As one of PlayStation's biggest exclusives of the year thus far, the anticipation for was immense, and the game has mostly lived up to high expectations. From the developer Team Ninja, the game brings familiar elements with parallels to other samurai games from the last several years.
A Rise of the Ronin player stumbled upon a character creator preset that bears an uncanny resemblance to Hollywood actor Samuel L. Jackson. The player shared their discovery with the Rise of the Ronin community only to find out they were not alone in noticing the likeness.
is an adventure of substantial size, but whether it's possible to keep playing after the credits roll is one question that's likely to come to mind over the course of the game. As an open-world experience, has plenty of side content that could be passed over while racing toward the story's climax. The game's developer Team Ninja included a variety of optional missions in prior games like , so it's no surprise that this element carries over to the more expansive historical setting of Edo in Japan.
@Max_Headroom Yeah, RotR is more my kind of game and one I’ve been looking forward to for a long time, though with them releasing on the same day, an air of competition is undeniably present. For context, I was replying to Black_Swordsman in this thread off the back of a conversation from a different thread.