Atari and Mega Cat Studios have released Food Fight: Culinary Combat, a multi-player reimagining of the somewhat bizarre 1983 arcade game, into Early Access. The catch is that, right now, it’s exclusively available on the Atari VCS.
27.11.2023 - 22:37 / destructoid.com
Being born late into the ‘80s, the Atari 2600 was an intriguing mystery to me. By the time the N64 hit, the NES felt old to me, so the idea of a console even older than that was exciting. This was before you could jump onto YouTube to look up gameplay. I wanted to see it for myself.
It wasn’t until college, around the time that the retro gamer identity really became a thing, that I finally found myself a 2600 Jr. Since then, I keep tripping into 2600 games. I own around 60, which isn’t as impressive as some of my other libraries, but considering I never actively tried to find Atari 2600 games, it says something.
A major issue with this, however, is that every model of the 2600 uses an RF output, and modern TVs hate it. Even late-model CRTs will sometimes refuse to display an Atari 2600, and those that do often do so behind a sheet of noise. I eventually modified my four-switch 2600 to composite video to finally get it to play nice with my modern setup. However, that’s not an option for a lot of people.
For people who want the 2600 experience without all the fuss, Atari themselves (and Plaion) have created the Atari 2600+.
The Atari 2600+ is based on the four-switch model of the 2600. Clone versions of the console are hardly a rarity, since the Atari Flashback has been around for nearly two decades. This one is unique, however, as it accepts Atari 2600 and 7800 cartridges. But rather than just be a reproduction, it outputs through HDMI and supports widescreen. It’s also a bit smaller.
If you’re a retro enthusiast, your first question is going to be what kind of emulation it uses. A lot of modern retro consoles have switched to using field-programmable gate array (FPGA) hardware emulation rather than software emulation because it’s more accurate. The Atari 2600+, unfortunately, uses software emulation through Stella for 2600 games and ProSystem for 7800. Stella has been around since 1996, so it’s damned good software emulation, but it’s software emulation nonetheless.
The major problem here is that compatibility isn’t perfect. There are games that won’t work on the Atari 2600+, but they are rare. Atari has a list of games, and there are only three fails as of writing, but there are quite a few that are untested, and a few that I noticed aren’t even listed at all. For example, one of my favorite Atari 2600 games, 1986’s Solaris, isn’t listed. However, I can confirm that it’s a pass.
Another downside is that the system needs to load at startup. Whereas the Atari 2600 gets an image on display the moment you flip the switch, the Atari 2600+ displays a splash screen, then states that it’s loading, and then you get the image. I don’t find this to be that much of a nuisance, especially since you can hotswap
Atari and Mega Cat Studios have released Food Fight: Culinary Combat, a multi-player reimagining of the somewhat bizarre 1983 arcade game, into Early Access. The catch is that, right now, it’s exclusively available on the Atari VCS.
Atari and Digital Eclipse have just released a major update to Atari 50: The Anniversary Celebration. The Holiday Content Update is now available for free to all owners of the game, and adds a dozen extra playable classics to the already impressive collection.
A bonus 12 Atari 2600 games will be added to PS5, PS4 compilation Atari 50: The Anniversary Celebration in an update arriving on 5th December 2023. The free patch is just the first in a series of updates planned that will add more classic titles to the experience we named one of 2022's Best PS5, PS4 Remake, Remaster, or Re-Releases.
Yes, there are countless Far Cry comparisons.
is a game that promises a lot just by existing. Developed by Massive Entertainment and published by Ubisoft, it's a very AAA take on a very blockbuster film franchise, hellbent on creating a beautiful world that's almost impossibly dense with vivid life. Much to the game's credit, it rises to the challenge of rendering Pandora's splendor with care, and a share of somewhat pedestrian elements never manage to overwhelm everything that it does right.
Short of somehow growing a Na’vi neural braid and jamming it directly into the base of James Cameron’s skull, Avatar: Frontiers of Pandora is pretty much your best option for taking a virtual tour of the stunning alien moon of Pandora. This open-world shooter serves up a mind bogglingly large slice of the fantastic fictional universe to explore, from staggeringly dense forest areas to picturesque open plains and properly intimidating mountain ranges both on land and suspended impossibly in the skies above. However, hidden amongst all that beauty is a disappointing amount of bloat, with copy-pasted enemy outposts and facilities that made venturing off the main story path far less rewarding than it has been in recent landmark adventures such as Elden Ring or the last two Legend of Zeldas. I still largely enjoyed the 25 hours I spent trying to fend off a resource-hungry human invasion, but I wish the environment itself had presented me with more compelling reasons to fight for it beyond its surface-level splendor.
Atari 50: The Anniversary Celebration, the acclaimed interactive history of Atari from developer Digital Eclipse, has just added 12 more retro games as part of a free Holiday Content Update.
Publisher Atari and developer Digital Eclipse have released the “Holiday Content Update” for Atari 50: The Anniversary Celebration, which adds 12 new titles to the compilation, including officially released classics, player-powered homebrews, and once-lost prototypes.
Double Dunk, Maze Craze, and Warbirds Lynx are just a few of the games coming to the Atari time capsule collection today.
Critically acclaimed retro compilation Atari 50 is getting a free update today that adds a further 12 games.
In the time of always-online requirements, game-ruining microtransactions, and DLC, sometimes players may be left yearning for the days when things were a lot more simple. That's something that HyperMegaTech! is certainly aiming to help with, thanks to the extremely portable Super Pocket handheld consoles.
The city builder genre was quite unique when 1989’s SimCity hit the scene. It was a game with no end, something rarely (but not never) seen in those days. But there are only so many times you can maximize the density of your residential zones before it loses its grip.