Retribution Paladin Rework in Review - AoE Trade-Offs, Scaling, and Patch 10.2
03.10.2023 - 12:11
/ wowhead.com
Retribution Paladins received a massive rework in Patch 10.0.7, but have seen fewer adjustments to address the follow-up issues that have become more apparent over the course of the expansion. Our Retribution Writer, Bolas, discusses what issues have arisen since the rework and how the spec might perform in 10.2.
Retribution Paladin Guide
This Public Test Realm (PTR) is a testing environment for the content coming with the Dragonflight: Guardians of the Dream update.
Dragonflight: Guardians of the Dream Update Development Notes
- PALADIN
Retribution
Amirdrassil, the Dream’s Hope Set Bonus – Divine Toll is now guaranteed to target at least one valid enemy with Expurgation. - Fixed a few targeting issues that caused Wrathful Sanction to trigger multiple times on one Judgment cast.
- Fixed an issue causing unintentional Divine Purpose and Empyrean Power proc consumption.
- Developers’ note: Due to previous bugs with targeting issues on Wrathful Sanction, the ability was a bit undertuned. Following these bug fixes, we’re retuning the set bonus to better hit our tuning targets for the set bonus. Additionally, with the amount of uptime that the 4-set bonus provides, it was overperfoming in tandem with a few of the Retribution talents located deeper in the tree. We appreciate everyone’s feedback and playtesting and we’ll keep making adjustments to this sets power as necessary over the course of PTR.
- Amirdrassil, the Dream’s Hope (2) Set Bonus – Expurgation now deals 30% increased damage (was 50%). Wrathful Sanction now deals 50% of the main Holy damage to up to 4 nearby enemies (was 20%).
- Amirdrassil, the Dream’s Hope (4) Set Bonus – Echoes of Wrath now causes your next Templar’s Verdict and Divine Storm to deal damage a second time for 25% effectiveness (was 50%).
- Blade of Vengeance now functions as an addition to your single target Blade of Justice rather than replacing it.
It might seem a little strange to write an article about Ret at the moment, given that there have been no new changes to the spec in a while now. However to me this also makes it a pretty good opportunity for it, since due to the lack of updates a lot of issues that have become apparent more recently are still unaddressed. With 10.2 fast approaching, here's a rundown on how the spec has fared in Aberrus and what I hope to see improved on before next tier.
Since the 10.0.7 Rework
The rework fixed a lot of the most glaring issues the spec had, past any throughput concerns. Ret has had some difficulties in the past with managing to deal with basic encounter mechanics in all content, since for a long time it was both one of the least mobile specs as well as having some of the worst defensive capabilities in the game. Now, Ret is arguably one of the
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