Spider-Man 2's director, Bryan Intihar, has acknowledged that Sandman's inclusion in the sequel is a bit of a plothole thanks to a collectible that could be found in the first game.
10.10.2023 - 04:53 / wowhead.com / Class
In this week's PTR build, Augmentation Evokers received changes to their buff priority that reduces the viability of Augmentation class stacking. Our Augmentation writer, Jereico, reviews the recent changes and discusses some of the unforeseen consequences and remaining issues.
Augmentation Evoker Guide
In short, Ebon Might and Prescience are now capped at two per player, and Shifting Sands will now prefer to maximize coverage before stacking. These changes to buff targeting directly address two major points raised in last week’s article: that stacking Augmentation Evokers is highly effective from a damage standpoint, but it requires a high degree of setup and coordination, particularly given the problem of buffing other Augmentation Evokers.
With the changes to Ebon Might and Prescience, top guilds may still find value in deliberately building compositions around four or more Augmentation Evokers–after all the spec is still quite powerful and also continues to provide considerable defensive utility–but most raid groups will now find a sweet spot at two or fewer, which is highly manageable.
Additionally, the change to how Augmentation is prioritised by other Augmentation Evoker buffs is an incredibly welcome change, and the extent to which it improves quality of life by reducing the need for complicated setup and
Spider-Man 2's director, Bryan Intihar, has acknowledged that Sandman's inclusion in the sequel is a bit of a plothole thanks to a collectible that could be found in the first game.
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Happy Friday, Polygon readers!
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