It looks like The Elder Scrolls 6 won't be releasing until 2026 at the very earliest, and our PlayStation pals are likely going to be missing out entirely.
06.09.2023 - 15:25 / pcgamer.com / Todd Howard
One of the most popular mods on Nexus Mods for Skyrim is SkyUI, a complete overhaul of the game's fumbled inventory system that, among a lot of other things, actually tells you the type, weight, and value of an item at a glance. It sits at over 860,000 endorsements and 6.5 million unique downloads (25 million total).
It's an absolute godsend which is basically required to play the game, unless you're really a fan of slowly scrolling through a list of shiny 3D models to get the whole picture. Fallout 4 got a similar treatment, and UI—UI never changes. It was inevitable that Starfield would follow.
StarUI Inventory is a mod by m8r98a4f2, which at the time of writing has close to 50,000 unique downloads already. StarUI aims to fix most of Bethesda's classic UI issues by, similarly to other mods of its ilk, presenting things in a more accessible list format. It lets you sort your inventory by ascending and descending order for things like weight, value, and DPS. You can also add custom columns by editing the mod's .ini file, such as ammo type, rounds, stack value—all that good granular stuff.
It's a shame this is necessary. Bethesda don't seem to have learned from their prior fumbles—even Chris, who liked the game overall in his Starfield review, found himself annoyed by Todd Howard's menu mind prison: «The inventory system is truly rotten, frustrating in a game where you're collecting anything and everything and trying to shuffle items between your companion, your ship's inventory, your storage crates at your base, and your own pockets.»
Community sentiment hasn't been ideal, either. Threads on the official Reddit are already griping about it—and one redesign concept by user turbokacperel, which hit over 9,000 upvotes, is flooded by players annoyed that this has somehow happened in yet another Bethesda title.
This all shouldn't be a huge surprise to most gamers familiar with Bethesda's past inventories, though I do feel deep exhaustion at the seeming lack of improvement over eight years—even Skyrim's UI never had a proper update, despite receiving a Legendary and Special edition. We're fortunate, as PC gamers, to have mods with which to band-aid design decisions like this—pour one out for our console cousins, who aren't so lucky.
It looks like The Elder Scrolls 6 won't be releasing until 2026 at the very earliest, and our PlayStation pals are likely going to be missing out entirely.
Now that Bethesda’s massive space RPG has been with us for a little while, some of you are already wondering if there will be any Starfield DLC or not. You can’t have seen and done everything yet, though, surely?
Starfield's jogging speed can appear to be a little fast but thankfully if you're finding it to be an issue a few players have already created some mods to help.
Well, that certainly didn't take long. It looks like Starfield's handy dandy Constellation cadet junior flashlight has a simple, easy-to-swap texture file for the end of its beam, and modders over on the Nexus have gotten to work swapping in all manner of gag flashlights for our enjoyment. Here are a few of my favorites to emerge from this veritable artistic renaissance:
Starfield players have already made some incredibly useful mods, like a fix for the frustrating inventory system or the addition of DLSS support, but they've also added some very silly things like hairy chests, colourful juice boxes, and the lasagne loving cat Garfield.
Modders have already begun creating Thomas the Tank Engine mods for Starfield.
Opinions on Starfield are all over the place, but two criticisms are pretty widely shared: One, the maps aren't very good, and two, it's a bit disappointing that there aren't any ground vehicles to explore planets with.
After finding out that Starfield completely omits any ground-based vehicles for your avatar to ride on, many players have wondered exactly why Bethesda made this design decision. Fortunately for those players, Bethesda executive producer and Starfield director Todd Howard recently addressed the matter in an interview with Bloomberg. You can find the interview posted further down this article, where you can skip to 3:00 to hear Howard’s response.
Bethesda’s officially released yesterday after about a week of early access availability. Director Todd Howard and Xbox CEO Phil Spencer recently answered a few questions about the new game in a recent interview. .
Starfield players are a creative bunch, and when they're not filling spaceships full of potatoes or building New Atlantis in Lego, they're using the robust character creator to recreate a bunch of famous faces.
There's a quote from Douglas Adams' sci-fi classic Hitchhiker's Guide to the Galaxy—when describing the presence of the Galactic Hyperspace Planning Council's ships, he wrote: «Motionless they hung, huge, heavy, steady in the sky, a blasphemy against nature. Many people went straight into shock as their minds tried to encompass what they were looking at. The ships hung in the sky in much the same way that bricks don't.»
Play Starfield with mods and wondering why your achievements aren't popping? Then one of the game's latest mods might interest you.