A humorous new Red Bull ad features the iconic energy drink brand teaming up with Final Fantasy 7 Rebirth, in anticipation of the launch of the long-awaited RPG. With the debut of the next entry in the Final Fantasy 7 Remake saga less than a week away, fans have been treated to plenty of updates about the game. The sequel will bring players outside the city of Midgar, opening up the world of Final Fantasy 7 and introducing new playable characters like Red XIII and Cait Sith. Now, Square-Enix and Red Bull are teaming up to celebrate the game's release.
As one of the most well-known brands of energy drink, Red Bull has regularly collaborated with major gaming brands for promotions. Red Bull has partnered with brands like Sony and Microsoft for promotional events, both commemorating new releases and offering giveaways for fans. The energy drink brand also frequently involves itself with competitive esports, sponsoring events for popular games like League of Legends and Valorant. Now, Final Fantasy 7 Rebirth has received a funny ad from Red Bull ahead of its launch.
As reported by Anime News Network, Red Bull has released a new ad featuring Cloud and Sephiroth welcoming Final Fantasy 7 Rebirth's launch. The ad features humorous depictions of Cloud and Sephiroth in the brand's signature style, wielding their iconic weapons and bringing out several spells. The advertisement uses the drink's iconic «Red Bull gives you wings» tagline by granting Cloud a pair of angelic wings after drinking a Red Bull. Final Fantasy 7 Rebirth is slated to launch next week on February 29.
Final Fantasy 7 Rebirth's amusing homage from Red Bull is far from the first time the game has collaborated with major brands to hype up its launch. Japanese credit card provider Epos recently revealed a pair of credit cards featuring Cloud and Sephiroth, with the flashy VISA cards only available in Japan. Square-Enix partnered with Sony to create a Final Fantasy 7 Rebirth TV, featuring a plethora of settings catered towards gaming. Final Fantasy 7 Rebirth also recently featured in a major collaboration with popular battle royale Apex Legends.
With less than a week left until Final Fantasy 7 Rebirth's release, players have already gotten multiple chances to try out the game. Square-Enix has featured multiple demos for Final Fantasy 7 Rebirth, recently debuting a massive demo following February's Rebirth-focused State of Play broadcast. The Final Fantasy 7 Rebirth demo also received an update earlier this week, adding content from the game's Junon region. Fans won't have to wait much longer for the full experience with Final Fantasy 7 Rebirth launching next week.
Final Fantasy 7 Rebirth is the highly-anticipated continuation of the Final Fantasy 7
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Soon, Final Fantasy 14 will test Cross-region Data Center Travel in a limited fashion. Starting on March 24 and ending just before server maintenance for the Dawntrail expansion, Final Fantasy 14 players in Japan, Europe, and North America will be able to travel to and from the Materia Data Center in the Oceanic region as part of a limited global test to see how viable cross-region travel will be in the future.
Developers happy to mimic the style of Hollywood blockbusters in their video game soundtracks are stopping video game music from advancing, one of the best to ever do it - Final Fantasy composer Nobuo Uematsu - has said.
We’ll say this up front for those of you still exploring Final Fantasy VII Rebirth’s vast world: there are no late-game story spoilers here. As seen in its pre-release debut via a new trailer late last year, the action RPG’s theme song “No Promises to Keep” is performed in-game by Aerith. Behind the scenes though, the track was composed by Nobuo Uematsu, the legendary composer behind the iconic soundtracks for much of the Final Fantasy series, including Final Fantasy VII Remake. The song’s vocals were performed by American singer Loren Allred, who brought her spellbinding singing voice to the track, augmenting the beautiful—yet tragic—world of Final Fantasy VII Rebirth and the epic story told within it.
Shortly before launch, Final Fantasy 7 Rebirth director Naoki Hamaguchi confused many fans of the series by explaining that the development team made two versions of each side quest all because of Red XIII. We didn't know why at the time, as we weren't aware of the voice change that Red XIII goes through a little ways into the game itself, first hinted at in Under Junon and then again in Costa del Sol.
A strange scene in has Aerith speaking to someone with an unfamiliar voice through a half-closed door in the Junon Inn. The party first visits the seaside village of Junon in Chapter Four, having trekked through the Grasslands outside Kalm and the monster-infested Mythril Mine in pursuit of Sephiroth. It's there that they initially meet Yuffie in , but, exhausted after rescuing her from a hungry sea monster, they decide to take a break.
Helldivers 2 came out of nowhere and took the world by storm, and that continues to be reflected in sales. It was the UK’s best-selling game in February, and it’s been seeing consistent growth in sales in the US as well. On top of that, the game also managed to top the PlayStation Plus charts for top downloads for the month of February. In both North America and Europe, Arrowhead Game Studios’ co-op third-person shooter was No. 1.
As many people have said on dating profiles (or mothers on their wall art), I love a video game that makes me laugh, and I am delighted Final Fantasy 7 Rebirth has been so goddamn good at it.
With Final Fantasy 7 Rebirth and Square Enix working on the final installment in the Remake trilogy, there are a lot of questions. How will it end? Will it include more content and characters from the Compilation of Final Fantasy 7? Whatever the result, it’s confirmed that the world will be “rebuilt” to accommodate the Highwind.
As per the latest weekly software and hardware sales data for Japan released by Famitsu, Final Fantasy 7 Rebirth has debuted on top of newest Japanese charts, which should surprise no one. The widely acclaimed action RPG sold over 262,000 physical units in Japan on debut, but while that may seem like an impressive number on isolation, it’s actually surprisingly low by Final Fantasy standards.
's biggest change to Red XIII might seem jarring, but there's a perfectly good reason for it. The second chapter in the remake trilogy makes a lot of changes to the original 's story, not least of which are the changes to its characters. Although Red XIII debuted near the end of, he's playable for the first time in . The sequel also delves more deeply into the Shinra lab rat-dog's backstory, just as the equivalent section of the original does.