Two former Firaxis developers have founded a new studio, Midsummer. The former director of the XCOM series, Jake Soloman, is CEO of the new studio, having left Firaxis last year.
02.05.2024 - 19:21 / ign.com
Prior to Marvel vs. Capcom: Infinite’s release in the fall of 2017, the crossover fighting game faced an uphill battle with newbies and longtime fans alike because of its abrasively shiny and underlit art style. Now, seven years later, a popular fighting game Twitch streamer announced he is working on a fan project that will give the game a facelift and, hopefully, encourage players who passed on it to give it a second chance.
Yesterday, Maximilian Dood announced on his official X/Twitter account that he is in the midst of a fan project that will give Marvel vs. Capcom: Infinite a cel-shaded art style akin to the aesthetic Capcom gave the game in previous titles. In his announcement post, Maximilian revealed he commissioned a fighting game modder named Ryn (@WistfulHopes) to develop the mod's new art style.
“We're getting close to something that makes me really happy, and hopefully many others who adverted their eyes from MVCI originally,” Maximilian Dood wrote on X/Twitter.
Again, I can't compliment @WistfulHopes more on the hardwork and talent on display. We're getting close to something that makes me really happy, and hopefully many others who adverted their eyes from MVCI originally. https://t.co/GSfKdEk31m pic.twitter.com/VGkNOsvAaW
Speaking with IGN, Ryn revealed the fan project came together on Monday, saying she was already at work tinkering with MvC: I mods. It wasn’t until Maximilian took note of Ryn’s MvC: I shader mod post that the pair decided to combine forces and jointly make the fan project.
Ryn’s X/Twitter account is filled with posts showcasing in-progress snippets of MvC: I’s new shader in action. Chief among them is a clip of Ryu performing a level 3 shin shoryuken, a revamped menu and win screen, and a glimpse at a cel-shaded Spider-Man.
“The most challenging part was figuring out the changes Capcom made to the rendering engine, as there were some customizations,” Ryn told IGN, adding that the most fulfilling part of the project is seeing it in action. “It feels incredible seeing the hard work pay off.”
video pic.twitter.com/Kxv9bzmso5
Maximilian and Ryn’s MvC: I project goes beyond giving the fighter a new coat of cel shader paint. Aside from introducing various texture and model edits, Ryn tells IGN the duo is planning more visual edits as the project progress. Ryn also said the pair is planning on a seperate gameplay mod for a later date.
“I just hope to get people interested in modding Marvel vs. Capcom: Infinite,” Ryn said. “There's a lot of potential here.”
took a screencap of vanilla mahvel infinite just to see the side by side difference of @WistfulHopes' glorious new shaders pic.twitter.com/keXmDuiAo4
Fans are already praising Maximilian and Ryn’s MvC:I fan project in
Two former Firaxis developers have founded a new studio, Midsummer. The former director of the XCOM series, Jake Soloman, is CEO of the new studio, having left Firaxis last year.
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Crossover fighting game Marvel vs. Capcom: Infinite first sauntered onto various videogaming mechanisms back in 2017. We forgot to review it. Oops. But others did, sometimes complaining about the art style, which was a chunky and plastic-looking departure from previous games in the series. It's now almost seven years later but at least one person has not forgotten this missed opportunity. A fighting game modder has been tinkering with shaders to bring the comic book style of previous games to Infinite. Looks cool.
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Marvel vs. Capcom Infinite had more than a few problems when it launched back in 2017. It was fun enough to play, but it has a less than stellar story, it was updated with DRM years after launch, and it's missing popular characters such as the X-Men. However, the biggest problem that faces the title is how badly it's aging, as despite only being seven years old, it's art style and graphics leave an awful lot to be desired.
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Prominent content creator Maximilian Dood has commissioned a cel-shaded mod for Marvel Vs Capcom Infinite.