Ubisoft has said the recently released Skull and Bones has achieved “record player engagement” since launch, although it has yet to announce how many copies it’s sold or how many players it has.
12.02.2024 - 20:47 / pcinvasion.com / Ubisoft
In Skull and Bones, although the Open Beta only lasted a few days, it was just enough time for some players to achieve some pretty awesome feats. Like EagleEGamer, who became a millionaire.
Getting Silver in Skull and Bones isn’t exactly difficult, and with some focused gaming, one could amass some dozens of thousands quite neatly in a solid session. However, that is a far cry from a million (1,000,000 silver, in case you’d forgotten how big that is).
As you can see above, the counter only goes to 999,999, as I’m assuming Ubisoft did not predict this number would be reached so soon. Thankfully, the “+” sign at the end tells us that any future silver gained will be counted, just not displayed. So who knows what the upper ceiling is?
All EagleEGamer has to do now is enjoy his spoils and buy the finest items silver can.
Naturally, many players asked EagleEGamer how he hit a million silver in Skull and Bones within three days. In the comments, you’ll see numerous times that this player simply used the trade routes to buy low and sell high. Hilariously, it wasn’t exactly true piracy that filled the coffers, but trading.
By having a look at what was in demand, EagleEGamer plundered and attacked ships that were transporting those goods in other supply lines to sell high at settlements that wanted them. Selling such highly profitable goods over and over again will net you with a pretty neat prize. I just never thought it would make you a millionaire.
You can tell what’s in demand at a settlement by hovering your cursor over it. Then, you’ll either need to craft or gather those items yourself to sell, or, you can simply take it from other ships. By looking at the trading routes (the dotted lines) that connect the settlements, you can see what resource is being ferried.
If you are to prowl the supply line that’s carrying the good you want, you can hunt down any supply ships. You can use your Spyglass to spot them, although they should be rather distinct. Make sure to board the ships for extra loot!
With the demanded goods on board, sail over to the settlement that needs them and sell. They’ll pay handsomely for them.
Now that you know how to become a millionaire yourself, why don’t you learn how to get bronze ingots?
Ubisoft has said the recently released Skull and Bones has achieved “record player engagement” since launch, although it has yet to announce how many copies it’s sold or how many players it has.
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The rarest currency you can get in is Sovereigns, which only appear during the endgame portion of your adventure. Used to purchase new cosmetics for your character and ship, you need to compete with others to earn these items. However, you must reach a certain level of Infamy first before you can even consider collecting Sovereigns toward the end of your adventure.
A rare contract you can accept in will pit you and your crew against a mysterious Ghost Ship whose supernatural traits make it hard to beat. The Maangodin vessel prowls the seas and has driven many a soul into Davy Jones' locker. You will have to adopt a new strategy to win by targeting a few vulnerabilities on this cursed, undead ship.
Despite claims it is a «quadruple-A» live-service experience, Skull and Bones's user Metacritic score has taken a pummelling since the pirate ship game was released on Friday, 16th February.
Skull & Bones is seemingly failing to impress players, as it's hit with overwhelmingly negative reviews on Metacritic. At the time of writing, it sits at 2.8 out of 10 on PC, and it isn't faring much better on console.
One of the main currencies in is Silver, which can be farmed to buy repairs for ships, access to fast travel, new items from vendors, and more. As a pirate in the open sea, there are plenty of places to plunder this treasure for you and your crew. However, some strategies will have you swimming in silver faster than you might expect as you continue your adventures.
Despite being delayed six times so far, Ubisoft co-founder and CEO Yves Guillemot is highly confident in Skull and Bones, so much so that he is tempting fate, invoking the dreaded «AAAA» moniker. The last developer we can recall doing that was the ill-fated Striking Distance Studios with The Callisto Protocol, a game with a sad ending.
We almost don't want to believe it, but it looks like Skull and Bones really will be launching on 16th February. After that long and difficult journey, Ubisoft's oft-delayed pirate action game is almost ready to drop anchor. Just before that happens, though, all players will be able to take it for a spin for free via an open beta test.
I haven’t followed the development of Skull and Bones too closely over the years; I’d see the pirate game emerge at a show with a new trailer or demo, and then sink back beneath the waves with delay after delay. So when Ubisoft opened the game to the public with an open beta recently, I was intrigued to see how the close-to-final product looked. I’ve been known to enjoy a spot of piracy, and Ubisoft has the incredible Assassin’s Creed: Black Flag in its back catalogue, after all.