Gustavo “Baiano” Gomes is determined, as he puts it, to save the Brazilian League of Legends scene.
11.10.2023 - 16:17 / eurogamer.net
Paradox Interactive has called its recent The Lamplighters League a «big disappointment» from a commercial perspective, admitting — just seven days after its release — the pulp strategy game is unlikely to recoup its development costs, resulting in a $22.7m USD write-down.
The Lamplighters League, which was developed by the Paradox-owned Harebrained Schemes, blends tactical turn-based action real-time stealth in a globe-trotting adventure inspired by the classic pulp stories of the 1930s, giving players control of a disparate group of rogues as they attempt to thwart an occult-obsessed cabal known as the Banished Court.
In truth, it's a deeply uneven experience; at its best, it's a «sublimely atmospheric, richly rewarding tactical adventure» — as I wrote in my 3 out of 5 stars review — but it's too often let down by bland maps, uninspiring mission objectives, and woefully underdeveloped real-time stealth. And it's clearly failed to capture the public's imagination too.
In a note posted to its website, Paradox announced it's writing-down The Lamplighters League's capitalised development costs — essentially acknowledging they won't be recouped — which it says will result in a $22.7m (SEK 248m) pre-tax reduction in its fourth quarter profits.
«The Lamplighters League is a fun game with many strengths,» Paradox CEO Fredrik Wester wrote in a statement announcing the news. «Even though we see cautiously positive player numbers in subscription services, the commercial reception has been too weak, which is frankly a big disappointment.»
«Game projects are by their nature always risky,» Wester continued, «but at the end of the day we haven't performed at the level we should. It is painful but makes us more eager to roll up our sleeves and do better.»
Gustavo “Baiano” Gomes is determined, as he puts it, to save the Brazilian League of Legends scene.
Paradox Interactive and subsidiary Harebrained Schemes have announced plans to “part ways”.
With the recently-released The Lamplighters League and the Tower at the End of the World reportedly a financial disappointment for Paradox interactive, the company and developer Harebrained Schemes have announced they will part ways as of January 1st.
Paradox Interactive and Harebrained Schemes have come to a mutual agreement to separate, letting the Shadowrun, BattleTech and The Lamplighters League developer regain its independence.
Less than a week after saying that sales of turn-based tactics game The Lamplighters League were "a big disappointment" and confirming major layoffs at developer Harebrained Schemes, Paradox Interactive has announced that it has «decided to part ways» with the studio. Paradox said the split was a mutual decision, «stemming from each party’s strategic and creative priorities,» and that HBS will officially be independent again on January 1, 2024.
It was only back in 2018 that Paradox Interactive announced the acquisition of Shadowrun and BattleTech studio Harebrained Schemes in a deal worth $7.5 million, though in the immediate aftermath of their very first release together since the acquisition, it seems like their partnership is coming to an abrupt end.
Paradox Interactive has announced it is parting ways with BattleTech developer Harebrained Schemes, citing «strategic and creative priorities». The seperation follows last week's news that Harebrained Schemes' The Lamplighters League has been a $22m flop for Paradox.
Paradox Interactive and developer Harebrained Schemes have announced they are parting ways on January 1, 2024, following the commercially disappointing release of The Lamplighters League.
Paradox Interactive and Harebrained Schemes have come to a mutual agreement to separate, letting the Shadowrun, BattleTech and The Lamplighters League developer regain its independence.
Paradox Interactive and Harebrained Schemes have announced that the two companies will be parting ways. This comes after Paradox expressed disappointment with the performance of The Lamplighters League. Paradox had acquired the company in 2018.
Rocksteady Studios has been quiet on Suicide Squad: Kill the Justice League since its delay earlier this year. A recent leak from a Redditor (verified by a mod) alleged new details on the Deluxe and Day One Edition in addition to one year of post-launch support. They reportedly saw a new “not final” trailer at a recent trade show, stating that the game has real-time weather and a day/night cycle.
Swedish games firm Paradox Interactive has said it will be writing down the development costs behind 2022's The Lamplighters League.