Mortal Online 2’s second Sprint patch PTR is now open, with second character slot, major siege changes to encourage participation via new rules, new mounts, and a battle test today.
26.03.2024 - 17:15 / ign.com
Like a combination Taco Bell/KFC, Outpost: Infinity Siege is trying to be a suspicious number of things at once. But while this ambitious and absurdly complicated multiplayer first-person-shooter-real-time-strategy-tower-defense game is absolutely covered in a thick layer of jank, it defies the odds by actually being pretty darn competent at most of the things it attempts. Sure, the story is laughably bad, the voice performances gave me a full-body cringe, and there’s so much grinding and RNG that you’ll be seeing the same levels way too often. But all of those complaints stand in stark contrast to the numerous ways Infinity Siege knocks it out of the park, and as a result I’m still having a lot of fun leveling up my base and facing off against hordes of robotic scorpions after more than 60 hours. The FPS combat is smooth and satisfying, the real-time strategy offers a ton of room for scheming, and the tower defense mechanics delightfully allow you to take on entire armies from atop a fortress of gunfire. Outpost: Infinity Siege might bite off way more than it can chew, but, also like a combination Taco Bell/KFC, it often delivers exactly what you’re looking for.
As a generic soldier in an army that’s waging war against a humanity-hating artificial intelligence, you’ll fight off massive waves of robots by both firing weapons yourself and deploying turrets, traps, and other defensive structures to do the work for you. In between surviving large-scale offensives, you’ll manage a growing base filled with recruitable operatives and vendors with lots off goodies and upgrades on offer, make improvements to a mobile outpost that follows you on missions, and bounce between an incredibly dense series of menus that take a dozen hours to fully comprehend. If that sounds intensely daunting to you, that’s because it is, and Infinity Siege almost seems proud of its needlessly intricate systems, adding more layers to that cumbersome tapestry every couple of hours. I won’t sugarcoat it, folks: learning how to do everything from constructing an outpost piece by piece to modifying your weapons (which have multiple slots to be filled with firing modes and modifiers) is a lot of work, but once you put in the time and effort to do so, it’s incredibly rewarding.
Less time appears to have been put into the story, though, which is terrible from beginning to end. Playing as post-apocalyptic Earth’s least interesting soldier, Fae, you struggle against a man-made artificial lifeform that has driven humanity to the edge of extinction, and fight back by making use of your own AI, who is every bit as robotic and forgettable as her human companion. The dialogue is impressively skippable and filled with cliches and pointless filler,
Mortal Online 2’s second Sprint patch PTR is now open, with second character slot, major siege changes to encourage participation via new rules, new mounts, and a battle test today.
Mid-March, Blizzard revealed 12 new Hero Talent Trees in a sneak peek at the new system coming with the The War Within expansion. Our Guardian Druid guide writer, Pumps, offers an early review of the Druid of the Claw Hero Talents that attempts to reunite two specs that were once one with the return of catweaving, but does it go far enough?
Mid-March, Blizzard revealed 12 new Hero Talent Trees in a sneak peek at the new system coming with the The War Within expansion. Our Affliction Warlock guide writer, Kalamazi, offers an early review of the Hellcaller Warlock Hero Talents that offer a lot of hidden potential and some additional intricacy managing Wither and acute windows, but some baseline talent changes could go a long way to help the spec fit in more naturally with Affliction.
Zoos have an important role to play in the modern world. While their roots might be in the collecting of exotic creatures to show off a ruler or nation’s power and influence, the modern zoo has turned toward education and science, to preservation and even trying to reverse the thoughtless and destructive repercussions of hundreds of years of human expansion. When it comes to Planet Zoo the foundations are still those serious ecological issues, but Frontier has crafted a fun and enjoyable park management experience within them. Following the game’s launch on PC in 2019, the animal parks are now finally opening to console owners as well.
There's an abundance of budget-minded gaming mice on the shelves, and many of them offer excellent bang for your buck value. Ruling them all, though, is the Razer Basilisk V3, a wired multi-genre pointer I gave top marks back when I reviewed it in 2021.
I previously reviewed Ark Nova for Board Game Quest. I gave it 5 Stars. I REALLY enjoy the game, and I still do. It remains in my Top 5 games of all time.
Mid-March, Blizzard revealed 12 new Hero Talent Trees in a sneak peek at the new system coming with the The War Within expansion. Our Devastation Evoker guide writer, Preheat, offers an early review of the Flameshaper Evoker Hero Talents that provides an explosive answer to the dps questions. The spec stands up well to Scalecommander, but does little to solve the core issues that still plague Devastation like threat and utility.
There are plenty of good 3-in-1 iPhone charging stands, but few are instantly recognizable as the Belkin BoostCharge Pro 3-in-1 Wireless Charging Stand. Instead of messing with the appearance, the company simply added Qi2 and a few tweaks to the new 2024 model.
Mid-March, Blizzard revealed 12 new Hero Talent Trees in a sneak peek at the new system coming with the The War Within expansion. Our Elemental Shaman guide writer, HawkCorrigan, offers an early review of the Farseer Shaman Hero Talents that are an inobtrusive power spike to Elemental but the addition of non-specific ancestors lacks the the hype and identity of other hero talent summons.
At GDC 2024, New Zealand-based developer A44 (known for 2018's Ashen) provided an updated look at Flintlock: The Siege of Dawn, its upcoming action RPG that sits between God of War and a lite, more accessible version of the Soulslike genre.
Open Roads is an easy game to get lost in. It tells a twisting tale about generational trauma — the tension, lies and love between mother and daughter — with all the comfort and warmth of an early 2000s network drama like Gilmore Girls or Charmed. As a former suburban teen myself, this game left me feeling equally exposed and understood.
Flintlock: The Siege of Dawn has been delayed a couple of times on the road to launch, but with its release now drawn closer, developer A44 and publisher Kepler Interactive are continuing the rollout of new details and gameplay footage on the action RPG.