Thomas Mahler
Gennadiy Korol
Says He
microsoft
Xbox One
PC
Xbox Series X
Nintendo Switch
Moon Studios
Thomas Mahler
Gennadiy Korol
Says He
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Don’t expect Ori 3 anytime soon, as devs say they’ll be working on No Rest for the Wicked for up to a decade - rockpapershotgun.com
rockpapershotgun.com
29.04.2024 / 18:47

Don’t expect Ori 3 anytime soon, as devs say they’ll be working on No Rest for the Wicked for up to a decade

If you’re holding out hope for another Ori and the Blind Forest sequel after Will of the Wisps, bad news: it’s probably going to be a while. Developers Moon Studios have said they’re all-in on Soulslike action-RPG No Rest for the Wicked, suggesting that their “magnum opus” will be their focus for up to a decade.

Moon Studios Has Bad News for Ori Fans - gamerant.com - county Early
gamerant.com
29.04.2024 / 18:27

Moon Studios Has Bad News for Ori Fans

Fans of the acclaimed Ori games may have to wait a long time for the next entry in the franchise. The last game in the series, Ori and the Will of the Wisps, was released in 2020 by developer Moon Studios, who recently launched its new action-RPG, No Rest for the Wicked, in Early Access for PC. For this brand-new IP, the studio is committed to a longer support cycle.

No Rest for the Wicked director defends early access release - 'It's one way to allow developers to truly perfect a product over time' - techradar.com - Poland
techradar.com
26.04.2024 / 14:41

No Rest for the Wicked director defends early access release - 'It's one way to allow developers to truly perfect a product over time'

No Rest for the Wicked's creative director has defended the idea of launching a game in early access following criticism of the game's current state.

No Rest for the Wicked Dev Suggests Dark Souls Would Have Benefited from Early Access - gamerant.com - Poland
gamerant.com
25.04.2024 / 18:47

No Rest for the Wicked Dev Suggests Dark Souls Would Have Benefited from Early Access

One of the developers behind No Rest for the Wicked recently talked about the usefulness of early access releases, suggesting that even well-regarded titles such as Dark Souls could have benefited from this practice. Early access is becoming increasingly popular in gaming, and No Rest for the Wicked is just one of the many recent projects to use this release model.

Game Dev Says Dark Souls Was "Rushed", Should've Launched In Early Access - thegamer.com - county Early - Poland
thegamer.com
24.04.2024 / 22:05

Game Dev Says Dark Souls Was "Rushed", Should've Launched In Early Access

Dark Souls is often regarded as one of FromSoftware's best games, but even diehard fans have to admit that the back half is lacking. Between the lava pools filled with copy-and-pasted dragon butts in Lost Izalith and the pitch-black caverns in The Tomb of the Giants, it's clear that the endgame was rushed.

Dark Souls would’ve been a better game in early access, says dev behind Dark Souls-like early access game No Rest For The Wicked - rockpapershotgun.com
rockpapershotgun.com
24.04.2024 / 17:25

Dark Souls would’ve been a better game in early access, says dev behind Dark Souls-like early access game No Rest For The Wicked

Dark Souls, one of the most widely acclaimed video games of the last two decades - perhaps all time - and progenitor of one of modern video gaming’s most influential and oft-copied-rarely-bettered genres, the Soulslike, would’ve been a better game had it launched into early access. That’s the suggestion from the head of Ori and the Blind Forest developers Moon Studios in the wake of launching their own early access Soulslike, No Rest For The Wicked.

Despite 'Mixed' launch, beloved Metroidvania dev cites Baldur's Gate 3 and Hades 2 in claiming that going Early Access for its new RPG is "one of the best decisions we could've made" - gamesradar.com - China - Japan
gamesradar.com
24.04.2024 / 11:41

Despite 'Mixed' launch, beloved Metroidvania dev cites Baldur's Gate 3 and Hades 2 in claiming that going Early Access for its new RPG is "one of the best decisions we could've made"

No Rest for the Wicked's director has cited Baldur's Gate 3 and Hades 2 as examples of how early access launches can be fantastic, and said releasing in early access is "one of the best decisions we could've made."

Biggest No Rest for the Wicked Patch To Date Released; Improves Performance, Visuals, Loot, Adds New Options - wccftech.com
wccftech.com
23.04.2024 / 13:39

Biggest No Rest for the Wicked Patch To Date Released; Improves Performance, Visuals, Loot, Adds New Options

Developer Moon Studios has rolled out the biggest No Rest for the Wicked patch to date, packing improvements to visuals, performance, loot, and much more.

No Rest for the Wicked Early Access Hotfix 3 Improves Performance, Balance, Loot and More - ign.com - Britain - county Early
ign.com
23.04.2024 / 11:45

No Rest for the Wicked Early Access Hotfix 3 Improves Performance, Balance, Loot and More

No Rest for the Wicked developer Moon Studios has released the biggest update yet for its action role-playing game as it battles to improve its ‘mixed’ user review rating on Steam.

No Rest for the Wicked dev explains that its ARPG is - and isn't - like Dark Souls by giving players the "crazy" moves usually reserved for Soulslike bosses - gamesradar.com
gamesradar.com
23.04.2024 / 06:42

No Rest for the Wicked dev explains that its ARPG is - and isn't - like Dark Souls by giving players the "crazy" moves usually reserved for Soulslike bosses

No Rest for the Wicked - a new action RPG from the studio behind Ori and the Blind Forest - both is and isn't like Dark Souls, according to one developer.

Former Blizzard president and Diablo co-leader says new ARPG from Ori devs is "exactly where the ARPG genre needs to go to stay relevant" - gamesradar.com - Diablo
gamesradar.com
19.04.2024 / 23:07

Former Blizzard president and Diablo co-leader says new ARPG from Ori devs is "exactly where the ARPG genre needs to go to stay relevant"

Moon Studios may be known for its hit Metroidvania games, but its new action RPG, No Rest for the Wicked, is now available in early access, and former Blizzard president Mike Ybarra believes its "bold direction" is what the genre needs to "stay relevant."

No Rest for the Wicked Early Access Playthrough is 15-25 Hours Long on Average - gamingbolt.com
gamingbolt.com
18.04.2024 / 23:21

No Rest for the Wicked Early Access Playthrough is 15-25 Hours Long on Average

Moon Studios delivered two excellent Metroidvanias with its Ori games, and though its next project, No Rest for the Wicked, is heading in an entirely different direction, it’s also looked increasingly promising. The action RPG has, of course, launched in early access on Steam, giving players the chance to dive in and see how the experience is shaping up, and as detailed by Moon Studios co-founder Gennadiy Korol, it’s already got plenty of meat on the bone.

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