Ahead of launching, Alan Wake 2 made the news because it required graphics cards with hardware support for DirectX 12 Ultimate's Mesh Shaders feature. That left unsupported GPUs like NVIDIA's GTX 1000 series and AMD's RX 5000 Series in the dust.
13.02.2024 - 14:46 / wccftech.com / Alessio Palumbo
When I interviewed Banishers: Ghosts of New Eden developer Don't Nod, they told me NVIDIA DLSS 3 support on PC was a possibility. I assumed they meant for a post-launch update, but as it turned out, NVIDIA's Frame Generation technique is already in the game at launch. Indeed, I played the game with DLAA used in combination with Frame Generation and enjoyed great performance throughout the whole playthrough, as noted in my review of Banishers: Ghosts of New Eden:
From a technical standpoint, the game is Don't Nod's highest point yet. It's made with Unreal Engine 5, although it does not use its signature features, Lumen and Nanite. However, it can still look great on PC with maxed settings. Granted, there's no dynamic night and day cycle, which probably means the lighting is baked. There's little to complain, though, when the result looks as good as this. Most importantly, the performance is one of the best I've experienced recently in an Unreal Engine title due to the minimal stuttering encountered in my playthrough. I was hopeful that would be the case after my interview with the developers, who were very aware of the long-standing traditions of terrible UE game releases on PC.
NVIDIA DLSS 3 boosts performance in Banishers: Ghosts of New Eden by up to 1.8x on average when using a GeForce RTX 40 graphics card, according to NVIDIA. The flagship GeForce RTX 4090 and the brand new RTX 4080 SUPER both surpass 144 FPS at 4K resolution. The GeForce RTX 4070 Ti SUPER runs Banishers at over 120 FPS, and even owners of the RTX 4070 SUPER can play at over 100 FPS.
In other DLSS news, the survival game Smalland: Survive the Wilds debuts version 1.0 this Thursday with DLSS 2 support. Ubisoft's long-awaited pirate ship combat game Skull and Bones will also support DLSS 2 and ray tracing (global illumination) when it lands on Friday, February 16.
Ahead of launching, Alan Wake 2 made the news because it required graphics cards with hardware support for DirectX 12 Ultimate's Mesh Shaders feature. That left unsupported GPUs like NVIDIA's GTX 1000 series and AMD's RX 5000 Series in the dust.
The sprawling open world action/adventure game Ghost of Tsushima is basically the only big PlayStation franchise other than Gran Turismo that hasn't made it to PC yet. Uncharted, The Last of Us, God of War, Marvel's Spider-Man, and Horizon have all been ported to PC. What's most puzzling is that even more recent games have been ported; for instance, Horizon Forbidden West, released in February 2022 for PlayStation consoles, will launch later this month on PC. Ghost of Tsushima, on the other hand, launched in July 2020.
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