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10.10.2023 - 18:07 / gamepur.com / Eiji Aonuma / Nintendo
One of the mysteries of The Legend of Zelda: Tears of the Kingdom has been answered, as Nintendo has finally explained why the Guardians have vanished from Hyrule. The answer probably won’t be that satisfying to longtime fans, but at least the developers have acknowledged why they were cut from the game.
The Guardians were massive machines dotted around Hyrule in The Legend of Zelda: Breath of the Wild. They were notable for being incredibly powerful foes, with an awesome theme song that rivals Sonic’s drowning music in how much fear it instills in players. The Guardians could annihilate an unwary player due to their powerful laser attacks that can one-shot Link, which means that a lot of people gave them a wide berth.
Related: The Legend of Zelda: Tears of the Kingdom Review – A Blank Canvas For A Unique Adventure
When Tears of the Kingdom finally launched, fans quickly noticed that the Guardians were absent from Hyrule. This is never addressed in-game, but it has now been discussed in an interview with The Telegraph. Tears of the Kingdom developers Eiji Aonuma and Hidemaro Fujibayashi have talked about the fate of the Guardians in Tears of the Kingdom.
So, yeah. The Guardians and the Sheikah Towers vanished due to the Calamity ending. No one in Hyrule seems particularly interested in why they disappeared, but then again, if you lived near an army of killer robots, you probably wouldn’t be too curious about where they have gone. You’d just be happy that they have finally left.
It would have been cool if the developers had kept a couple of Guardians as secret bosses, maybe in The Deep, but it’s clear that they wanted a clean break from some of the concepts from Breath of the Wild. As Tears of the Kingdom won’t receive any DLC, the Guardians are officially done in the game.
Related: Tears of the Kingdom Player Builds Star Wars TIE Fighter Using Ultrahand
It’s a shame that the Guardians didn’t stick around in Tears of the Kingdom, but, understandably, Nintendo would want the sequel game to have its own identity. Tears of the Kingdom is all about fresh foes connected to even more ancient technology than what was seen in Breath of the Wild, so the Guardians had to take a break to let the new concepts shine.
Scott has been writing for Gamepur since 2023, having been a former contributor to websites like Cracked, Dorkly, Topless Robot, Screen Rant, The Gamer, and TopTenz. A graduate of Edge Hill University in the UK, Scott started as a film student before moving into journalism. Scott covers Dungeons & Dragons, Final Fantasy, Pokémon, and MTG. He can be contacted on LinkedIn.
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