Tameem Antoniades, a co-founder of Xbox's Ninja Theory studio and writer and director of the imminent Senua's Saga: Hellblade 2, has left the developer. As the first ever Xbox Series X game to be revealed, Senua's Saga: Hellblade 2 was announced alongside the unveiling of the Series X at the 2019 Game Awards and is the direct sequel of 2017's hit cinematic adventure game, Hellblade: Senua's Sacrifice.
After several more gameplay showings at showcases and events over the past couple of years, Senua's Saga: Hellblade 2's latest appearance at Xbox's most recent Developer Direct in January finally gave the long awaited game its May 21 release date. The eight-minute Developer Direct deep dive also gave eager fans yet another glimpse of Hellblade 2's cinematically brutal combat and its top-of-class audio design. Next to Avowed and Indiana Jones and the Great Circle, Hellblade 2 is set to be one of Xbox's biggest first party exclusive games coming this year.
Just a month and a half before the release of Senua's Saga: Hellblade 2, Xbox has confirmed that Ninja Theory's co-founder and Chief Creative Director Tameem Antoniades has made his departure from the studio. Exactly when he left is unknown, but over his years with Ninja Theory, Antoniades was known for games like Enslaved: Odyssey to the West, Heavenly Sword, DmC: Devil May Cry, and, of course, Hellblade: Senua's Sacrifice. In his absence, Hellblade 2 is being led to the finish line by Visual Effects Director Mark Slater-Tunstill, Environment Art Director Dan Attwell, and Audio Director David Garcia.
Whether Tameem Antoniades goes on to join another acclaimed studio in the future or start a development studio of his very own is unknown. If one thing is certain, it's that he left behind a state-of-the-art motion capture stage at Ninja Theory, and that attempting to create a new game as cinematically rich as Hellblade 2 without it would be no easy task. As for the future of Ninja Theory, with Atwell, Slater-Tunstill, and Garcia taking over Hellblade 2, perhaps the trio may look to take the lead on the studio's next venture, whether a third Hellblade installment or an entirely new IP.
Senua's Saga: Hellblade 2 is finally set to release on May 21, and it'll be Xbox's first major exclusive title of the year, with Avowed and Indiana Jones and the Great Circle set to follow up later in 2024. Judging by what's been shown over the years since its 2019 unveiling, Senua's Saga: Hellblade 2 is surely shaping up to be a visual feast for fans of cinematic action adventure games.
Ninja Theory's highly anticipated sequel, Senua's Saga: Hellblade 2, will continue Senua's journey, with the story rumored to be set in Iceland. The PC, Xbox Series X/S game will be
The website gametalkz.com is an aggregator of news from open sources. The source is indicated at the beginning and at the end of the announcement. You can send a complaint on the news if you find it unreliable.
Veteran Atlus artist and character designer Kazuma Kaneko has left the Japanese company. Kaneko departed in 2023, ending a tenure that lasted 35 years, joining Tokyo-based publisher and developer COLOPL. He revealed the same in an official interview recently published by his new employer.
Former developers of futuristic racing classic WipEout - including the series’ co-creator - have formed a new studio with the co-creator of Skate to work on a new sci-fi sports game.
The vice president of World of Warcraft, Holly Longdale, has discussed what it is like being with Microsoft from a developer standpoint after an interview was shared with VGC. Especially after the official closing of $68.7 billion acquisition with Activision Blizzard which happened in October, there is a lot to be curious about.
In the first half of its first season, X-Men ’97 has played it a little safe. That’s not to say things haven’t been rather fun, as the show has put its own spin on the Inferno and Lifedeath storylines, on Magneto inheriting leadership of the X-Men, and on the birth of Nathan Summers — all pillars of X-Men continuity or beloved greatest-hit stories of the 1980s and 1990s.
releases for Xbox Series X/S and PC on May 21. However, while it continues the first game’s story, it’s not quite the same creative team. A recent report revealed that Ninja Theory Founder and Senua’s Sacrifice Director, Tameem Antoniades, left the company at some point during the new game’s development.
It is often a minor controversy whenever a new AAA game comes out and is capped at 30 frames per second. However, visual effects director Mark Slater-Tunstill says there is a good reason that is locked at 30 FPS on Xbox Series X/S.
Senua’s Saga: Hellblade 2 will be capped at 30 FPS and will not have a Performance Mode available on Xbox Series X/S. Senua’s Saga: Hellblade 2 is one of the most eagerly awaited Xbox games, and this news could potentially be a letdown for fans who want more options when playing on the console.
With Ninja Theory keen to push Unreal Engine 5 and the Xbox Series X|S consoles as far as possible with Hellblade 2, it’s been confirmed that the game will run exclusively at 30fps on console, and employ a dynamic resolution to do so. There will be no performance mode.