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22.02.2024 - 21:51 / gamerant.com / Gabriel Machado Pureza
Developer Inflexion Games is currently working on an offline mode for Nightingale. Initially, this option was not a priority for the creators of Nightingale, but they changed their minds on the subject after many players expressed their preference to play offline.
Nightingale is the first title released by Inflexion Games, a developer with several ex-BioWare members on its team. In the game, players can explore several Fae Realms, build homes, face magical monsters, meet with NPCs, craft items, and much more. Since the early access release of Nightingale earlier this week, its devs have been working hard to improve the experience based on players’ feedback, ironing out bugs and enhancing the gameplay.
Now, Inflexion Games has revealed that the team is already working on an offline mode for Nightingale. According to the devs, the lack of an offline mode during the early access launch was because the project’s original vision had co-op exploration as one of the most important aspects of the experience. The team then focused on supporting a stable co-op experience from day one to achieve this goal. However, seeing how many players were asking for an offline mode and chose to play Nightingale solo, the devs perceived their mistake in not offering this option, and are currently working to release this game mode “as soon as possible.”
As the development of Nightingale’s early access version continues, Inflexion Games will add more features and content to the survival game, but it seems that the team may also remove some options. For instance, Nightingale recently dropped AMD FSR3 support. This new upscaling technology was originally marketed as compatible with the game, but Inflexion Games has decided to remove it to improve Nightingale’s stability for now. At the moment, it’s unclear when or if FSR 3 support will be added to Nightingale again.
Swiftness to address issues will be important for Nightingale’s longevity, especially considering that 2024 is packed with excellent survival games. Apart from Nightingale, the beginning of the year saw the release of Enshrouded and Palworld, which were both big hits. Palworld, specifically, managed to gain 25 million players in around a month, and it’s already one of the biggest survival games of all time. Later in the year, titles like ARK 2 will also be released, making the competition even bigger. Hopefully, Inflexion Games will be able to address all player’s concerns and offer an excellent experience soon.
Nightingale is a PvE survival-crafting game developed by Inflexion Games, which is composed of former BioWare devs. Players must make their way across the Fae Realms, find their new home among the Realms, and discover what happened to the titular city. They can do
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Inflexion Games CEO Aaryn Flynn has released a new devblog on what we can expect from Nightingale’s dev team in the short term and a little further down the line. The survival crafting MMO entered Early Access almost three weeks ago, and the team has mentioned a few things they’re working on, but this is our clearest roadmap so far.
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Inflexion Games’ long-awaited Nightingale launched last week for PC via Steam Early Access. Unfortunately, it’s faced several server issues, whether it disconnects while entering the game or when traveling between realms.
Nightingalelaunched into its official Early Access this week to plenty of anticipation and mixed feedback, as it presents a unique theming and spin on the popular co-op survival game. But it turns out that many players didn’t want the co-op part, as the game has plenty to offer already on its own. In response, the development team has announced that it’s bringing an “Offline Mode” up on its list of priorities.
Nightingale is off to a good start. The horror-tinged, multiplayer survival and crafting game entered early access this week on Steam, and so far has peaked at over 32,000 players. However, like many online games, it’s had a rough first week. One of the most common complaints from users (among the usual early access fare like the lack of some quality-of-life features), according to Steam forums, is the “always online” requirement, which requires even solo players to join a server.
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Inflexion Games, the studio behind the early-access survival game Nightingale, has confirmed that it’s already working on an offline mode following feedback from players who weren’t so keen on it being online-only.
Steam survival crafting game Nightingale is getting an offline mode "as soon as is feasible", with developer Inflexion Games deeming it a priority.
Nightingale studio Inflexion Games has said it’s prioritising the development of an offline mode for the recently released game.
After launching Nightingale into early access on Tuesday, developers Inflexion Games (led by former BioWare CEO Aaryn Flynn) have quickly realised a big miscalculation: lots of players want an offline mode. The gaslamp fantasy survival game requires you be online even if you want to play by yourself, which dovetailed poorly with server issues at launch to frustrate folks. Inflexion say that early in development they needed to make a choice between focusing on co-op or offline first, and now think they made the wrong call. They plan to remedy this, but it's not yet clear when they'll actually add an offline mode.